Spyrit I agree with you, but we all are aware that such matter requires way more time. Trion is really doing everytihng in a hurry in a last moment and they make 100 hot fixes after, instead oof taking some longer time to do it better. Faster coming new things are good but if they are not ready they shouldnt go live.
Why do they need us, are we getting payed to do there job?
As its been said many times, all they need to do is up the scaling.
Well how long are you willing to wait for those changes to take place as I have stated 100 heads are better than 1. The few people that are working on this could take months to collect the data, and make those changes. You don't want to take place in making changes to better your favorite specs, that's fine you can sit there and either reroll a cleric or a rogue, QQ for months, or /ragequit the game.
No one is forcing you to do anything, but keep in mind the amount of time it's going to take quite a bit of time for only a few people to make those changes happen.
Hell even I am going to do dps testing on full Reaver, to point out the terrible scaling it has in tier 1 tier 2 and raid gear, if Im willing to go that kind of distance to tank dps, what's that say about you, unwilling to get your specced fixxed sooner than later.
Last edited by Spyrit; 06-12-2011 at 06:26 AM.
I can only assume that most people here have never played an mmo before, players helping to test on the PTS is standard practice in all mmo's. We out number the devs at least 1000 to 1 and it is very likely that 1000 people testing something will find something that 1 person won't.
If you don't want to do it then don't, but there are plenty of people that are happy to help, and if you spent half the time testing as you do complaining on the forums the game would probably end up a lot better.
Last edited by CuddlezTheThird; 06-12-2011 at 06:30 AM.
Sigh, the point is you don't need to do any testing to figure out this was going to happen.
48% damage reduction, and then a very slight compensation in 51 talents which aren't worth it.
I fail to see the logic in this it doesn't take a rocket scientist to see it would Nerf warrior dps.
Sure post and test spec's but its obvious the damage will be drastically lower no matter what spec you go into.
Let me put this into perspective. The Warrior forum is already full with constructive feedback and perfectly reasonable suggestions how to solve some serious issues with the pigeonholing of the warrior DPS builds and the class as a whole. There are also exhaustive lists of known warrior bugs which were ignored for weeks on end. Then, the devs announce a patch in which they fix (at last!) SOME of the known bugs and completely eviscerate our DPS in both PvP and PvE, largely ignoring all the constructive feedback and pigeonholing us even further into being somehow viable only as tanks.I can only assume that most people here have never played an mmo before, players helping to test on the PTS is standard practice in all mmo's. We out number the devs at least 1000 to 1 and it is very likely that 1000 people testing something will find something that 1 person won't.
If you don't want to do it then don't, but there are plenty of people that are happy to help, and if you spent half the time testing as you do complaining on the forums the game would probably end up a lot better.
Basically, they commit a glaring mistake which demonstrates that:
- they don't have a clue about the Warrior class as a whole
- they don't read or don't care about our feedback
- they didn't put too much thought or testing in their changes
What comes up next? They ask us to do their testing for them and give some MORE feedback so they could (possibly) cover their huge ****-up with a band-aid or something.
Yes, I can clearly see now that we should be patient and understanding.
Last edited by Milen; 06-12-2011 at 06:41 AM.
retired
Of course it was going to nerf us, no-one was ever saying anything else. But there were quite a few other changes and it was important to see what other specs/rotations the community could come up with before they start buffing things.
It wouldn't be the first nor last time someone has made some horribly contrived spec that was way better than anyone planned, and they'd just be back at square one if that happened.
Give them a couple of days to check the feedback and buff us appropriately, if nothing happens by the end of next week, then you may start complaining![]()
So what your saying is all deep 51 point dps builds did the exact dps provided they had sli? I wouldn't, they need to test by how much each build does and how much to tweak by. My guess is you never played an mmo before, because you have no idea what the purpose of a test shard is for.
Let's see:
a) To give people a lot of time for testing of major changes before they are implemented
b) To fine-tune changes and weed out bugs in order to polish a patch shortly before it goes live
c) To give players 12 days for tests before they break a whole class
Hmmm...![]()
retired
Your jumping to conclusions, didn't say anything about that.
The 51 points builds where sub-par to say the cookie cutter spec and such (which i disagree with in the first place)
I've played wow for 5 years and guildwars so yes I've played MMO's before.
As it stands right now, they have to do something, there are many suggestions posted but they are just ignoring us.
EDIT: Milen + 1 ^^
Last edited by Matsy; 06-12-2011 at 06:46 AM.
What's mind numbling is that they have talents (+x% damage per point in the tree) which purpose is exactly managing DPS soul balance in a simple and effective manner.
Removing reliance on SLI was a good move, everyone asked for it, but now they need to play with those freaking +x% damage talents and buff them accordingly so our DPS stays relatively close to what we are doing now.
Last edited by RamzaBeoulve; 06-12-2011 at 07:17 AM.
EU - Whitefall - Rhamza
EU - Bloodiron - Ramza
Well i think the warrior damage boosters needs to be larger.
Here are some ideas.
VK
If Strengh gave more damage, VK tree would give better return for damage dealers.
BM
Increase the bleed damage bonus more and move it up in the tree.
Move the lvl 50 tallent to 38.
Riftblade
Minor tweaks in rift fury and elemental touch.
FOR PVP
Vindicator
Remove forced recon, its usefullness if there ever was once was patch out.
Id make it 3-15% bonus damage and change dangeous game tallent to crit damage reduction 15-30%.
unrestrained : change it to a 1 min cd to remove physical(bleeds etc) and magical debuffs - fitting name too
standoff : no use atm unless you make it ignore immunites and DR
trauma : take it off gcd and reduce cd to 15 sec, right now its to "slow or clunky"
second wind : make it so its affected by healbonuses(ex warlord ) and is improved by either STR or END
Last edited by thehelios; 06-12-2011 at 08:10 AM.
Old school llong time mmo player, played more rpgs than id care to admit!
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