
Originally Posted by
vBean
How is this a viable counter argument? If coming from the Warrior's point of view, I (the Rogue) would say, "And we'll still have the issue of you taking from my more limited pool of gear, since I don't have access to your pool of gear."
And I could use that from my point of view as well, "It will drop again, and you can have it after all Rogue's have had their chance at it. You can take your viable (if not optimal) gear from your pool of gear that is exclusive to you (from my point of view), instead of taking the only gear we have to choose from".
And as another poster pointed out earlier, because you are taking upgrades from the Rogues, when the Warriors can still get upgrades from plate, if not the best upgrades, you are effectively slowing down the progression of your guild.
Here's a scenario:
You are a raid leader, you have 1 Rogue, 1 Warrior.
In order to down the boss that you are trying to progress on, you need 15 more dps than what you have.
You down a boss you have on clear, and it drops a piece of Leather (gloves lets say) that will increase your Rogues DPS by 10. It will also increase your Warriors DPS by 10. This same boss drops a piece of Plate (gloves again) that will increase your Warriors DPS by 5. The Warrior wants the Leather gloves, because they are better for his dps than the plate ones. But you know (hypothetically) that letting him get them will mean that you will not have enough dps to down the next boss. So you will have to wait until next week to see if more upgrades will drop that will enable you to down the progression boss. Instead, you can give the Leather to the Rogue, and the Plate to the Warrior, and expedite your progression.
This is a gimmicky scenario that simplifies the argument here, but I feel it can help illustrate the point that the previous poster was trying to make about slowing your guilds overall progress by giving Leather to Warriors over Rogues.
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