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Thread: Nightblade Guide (Beta7)

  1. #46
    Telaran
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    Quote Originally Posted by Vabjekf View Post
    A NB/assassin can do it to two mobs. since even though the skills can only effect one mob at a time, each skill is counted seperate by the game.

    Also, those from stealth incapacitate things will not cause you to be agrod when they wear off.
    You can actually do three if you get the 15sec in combat one from the NB as well.
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  2. #47
    Shadowlander
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    Very nice guide.

  3. #48
    Ascendant Vabjekf's Avatar
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    So do we have a secret handshake yet? Or if i don't know it already im not in? =(

  4. #49
    Rift Disciple Aglethe's Avatar
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    Quote Originally Posted by Vabjekf View Post
    A NB/assassin can do it to two mobs. since even though the skills can only effect one mob at a time, each skill is counted seperate by the game.

    Also, those from stealth incapacitate things will not cause you to be agrod when they wear off.
    Hmmm has anyone had much experience using the Sin Incapacitate in dungeons ? It's great having both of them for soloing, but I've always been a little bit nervous about trying to use the Sin one in a dungeon without having Silent Steps and perma stealth. Well, not that I even get much use out of Lost Hope most of the time anyway, since most tanks just jump/port in and splash everything. :/




    Quote Originally Posted by Jaryk
    You can actually do three if you get the 15sec in combat one from the NB as well.
    The downside there is that it has a 30s cooldown so you can't really lock a target down with it. Still it's nice to have, and kind of odd to see so many people skipping it for an extra percent or two of DPS. If you add the Sin's Blind on top of that you can hold something for 25s which is a pretty fair ammount of time considering how fast trash fights go in Rift. I'm hoping that the request from the encounter designers to the class devs for more CC, which slashed the cool down on the AoE CC abilities, will eventually get to the single target ones as well. Maybe then we could keep something locked down in combat between Dark Containment and Blind.




    As far as Primal Strike goes, yeah the physical damage has always annoyed me as well, but I guess I've let go of it a bit.

    Part of that would be because if we're stuck with physical, there isn't much reason not to poach other souls CP builders instead. ;) If I have them in a given build I'd favour Keen Strike/Quick Strike or Backstab over buffing up Primal Strike. Primal Death averages out to a 15% damage bonus, and if you add in Unstable State and Heat Retention it ends up ~17-17.5% or so. I haven't really drilled down on it, but my hunch would be that it'd be a little better than KS/QS but not by enough to justify the points, and Backstab would still come out ahead (from what I understand, even with the +crit talent and the positional bonus from Double Cross, that Savage Strike is still a little behind Backstab. Though Savage Strike has a 4-5% lower base damage bonus than Primal or Keen, or at least it did the last time I looked).

    Well, as long as you can maintain position anyway, which isn't too hard, but bosses do seem to have a fair ammount of anti melee abilities, even from behind (though some of that may have just been me pulling aggro >.< It's kind of hard to tell, tank threat is so high it shouldn't really be happening, but it does seem to at times).


    -Aglethe
    Quote Originally Posted by Arturo Perez-Reverte
    "He no longer had the youth, the innocence, or the desire to go and fight at a place chosen by his opponents, three duels arranged in ten minutes, in the grounds of the Carmelite convent or wherever the hell it might be. When the time came to say hello, he'd make sure he approached Rochefort with everything in his favor, if possible from behind, with a steel bar in his hand... Corso would settle his debts calmly. Biding his time."

  5. #50
    Telaran
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    Quote Originally Posted by Aglethe View Post
    The downside there is that it has a 30s cooldown so you can't really lock a target down with it. Still it's nice to have, and kind of odd to see so many people skipping it for an extra percent or two of DPS. If you add the Sin's Blind on top of that you can hold something for 25s which is a pretty fair ammount of time considering how fast trash fights go in Rift. I'm hoping that the request from the encounter designers to the class devs for more CC, which slashed the cool down on the AoE CC abilities, will eventually get to the single target ones as well. Maybe then we could keep something locked down in combat between Dark Containment and Blind.
    Stupid noobish question, but I never went up high enough in the sin tree to get Blind. What exactly does it do?
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  6. #51
    Rift Disciple Malok's Avatar
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    Quote Originally Posted by Jaryk View Post
    Stupid noobish question, but I never went up high enough in the sin tree to get Blind. What exactly does it do?
    Makes the target stand there looking in different directions for 10 sec. They won't be able to do anything unless someone damages them.
    Last edited by Malok; 02-23-2011 at 04:21 PM.

  7. #52
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    Quote Originally Posted by Catskills View Post
    Op has still not learned:

    YOU DO NOT TALK ABOUT NIGHT BLADES

    Now, edit and remove your god damn guide, you are a disgrace to the NB player community.
    get over it, Nightblades are a good class. And there is almost no information on them because ppl wanted ONE OP ROGUE CLASS for launch. bet your butt i'll be putting points in it. and this guide will help other players learn the class. No harm in it, only help. Bravo op, great post.

  8. #53
    Telaran
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    Quote Originally Posted by Malok View Post
    Makes the target stand there looking in different directions for 10 sec. They won't be able to do anything unless someone damages them.
    Cool, thanks.
    BLAH BLAH, DON'T CARE

  9. #54
    Soulwalker Silkenbloop's Avatar
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    Nice guide, thank you

  10. #55
    Rift Disciple ValidusF's Avatar
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    Nightblade was the first soul that caught my attention for a solo/dps spec back in Beta 1. However due to power regen issues and didly squat for damage I haven't tried it since and went with with the default MM/Ranger/Bard build which while effective I find boring in addition to my hating the pet boar (the way he looks, he tanks pretty good though). So I've decided to look into the NB as a main soul once again and here I am. I'm only lvl 22 and am currently specced NB/Bard/Sin:

    http://rift.zam.com/en/stc.html?t=0MMic..Vfto.iczo

    However, I feel like I'm wasting too many points in Bard and if I getting into trouble with a bad pull while soloing the Bard heals aren't going to keep me up. So I'd appreciate any suggestions on another solo NB build, I'm considering a NB/RS/Sin along the lines of:

    http://rift.zam.com/en/stc.html?t=0MMip..Vst.t0x0h

    Would love any feedback on this build and where to go from there (thinking of putting the next 2 points in RS for Stalker Phase).

  11. #56
    Soulwalker
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    Excellent guide.

    One question, whats the best weapon enchantments to use while levelling?

    Hellfire Blades is a must. But with that, use Assasin's Poison or Smoldering Blades?

  12. #57
    Rift Disciple Aglethe's Avatar
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    Quote Originally Posted by Kumar View Post
    Excellent guide.

    One question, whats the best weapon enchantments to use while levelling?

    Hellfire Blades is a must. But with that, use Assasin's Poison or Smoldering Blades?
    The second best damaging weapon enchant most of the time is Sin's Lethal Poison (the 8 point one with the +5% crit chance debuff proc). Smoldering Blades takes a longer single target fight (bosses mostly) in order to out damage even the free Sin poison unless you're getting lucky with it.

    -Aglethe
    Quote Originally Posted by Arturo Perez-Reverte
    "He no longer had the youth, the innocence, or the desire to go and fight at a place chosen by his opponents, three duels arranged in ten minutes, in the grounds of the Carmelite convent or wherever the hell it might be. When the time came to say hello, he'd make sure he approached Rochefort with everything in his favor, if possible from behind, with a steel bar in his hand... Corso would settle his debts calmly. Biding his time."

  13. #58
    Telaran
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    Nightblades aren't that good, stay away from this class. If you want real RDPS go with a sabby or MM/Rang/xxx. Level one from 1-15 nightblade, you'll see there really is no secret or OP aspect to this class.

  14. #59
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    Quote Originally Posted by StabAddict View Post
    Nightblades aren't that good, stay away from this class. If you want real RDPS go with a sabby or MM/Rang/xxx. Level one from 1-15 nightblade, you'll see there really is no secret or OP aspect to this class.
    People like you are starting to annoy me. I've had it enough with your little ''nightblade cult''. To most people who don't understand what is going on, there is that bunch of 40-50 people on the forums trying to prevent anyone into picking nightblade or talking about nightblades because they know if lots of people play it they will find out that it is currently 1 of the best souls in the game, probably the best and it will get nerfed.

    Yes 1-15 is bad, however why don't you give it a try on higher level? I've played many mmos, I also played a nightblade level 40 in the beta and it was wait too op!

  15. #60
    Rift Disciple Aglethe's Avatar
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    Quote Originally Posted by Erohi View Post
    People like you are starting to annoy me. I've had it enough with your little ''nightblade cult''. To most people who don't understand what is going on, there is that bunch of 40-50 people on the forums trying to prevent anyone into picking nightblade or talking about nightblades because they know if lots of people play it they will find out that it is currently 1 of the best souls in the game, probably the best and it will get nerfed.

    Yes 1-15 is bad, however why don't you give it a try on higher level? I've played many mmos, I also played a nightblade level 40 in the beta and it was wait too op!
    The whole "Night Club" thing isn't so bad as far as class in jokes go, you should have seen Wardens in LotRO with their (lack of) Rs and their "cookys", wouldn't let a thread get past the first page without a massive de-rail. Now that got irritating, this... not so much.

    I don't think it's as much a fear of nerfs (there isn't any one particular thing that sticks out about NBs as being OP or needing toned down) as it is more of a hipster thing really. Nightblades are like that band with a hohum debut that no one paid any attention to, only to follow it up with an absolutely brilliant sophmore album, and still nobody was paying any attention. Except for a particular niche. Who'd rather it stay niche, than get picked up and over played on Mtv (well not that that could happen, they haven't played a video in what ? almost a decade now ? ) and the radio. Even though the band has earned all of the success and accolades that it can get.

    It's kind of lame, but everything really *is* cooler before anyone knows about it. ;)


    Nightblades are one of the best souls in the game right now, and quite possibly the best designed (well they do have pretty much the best tree anyway) of the lot. They deserve to be more popular, and who ever designed them should get a round of applause and a hearty pat on the back (also... a raise. ;) ).


    Of course, I certainly wouldn't mind if they stayed cool and unkown instead of hitting the big time.


    And anyway, you didn't hear any of that from me. Night... whos ?

    -Aglethe
    Quote Originally Posted by Arturo Perez-Reverte
    "He no longer had the youth, the innocence, or the desire to go and fight at a place chosen by his opponents, three duels arranged in ten minutes, in the grounds of the Carmelite convent or wherever the hell it might be. When the time came to say hello, he'd make sure he approached Rochefort with everything in his favor, if possible from behind, with a steel bar in his hand... Corso would settle his debts calmly. Biding his time."

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