But personally sick and tired of one hybrid spec that is OP and to be able to really compete your forced to either run same spec or a hybrid of it.
that spec is the rs/sin/bd spec, it's got the survivability of a tank, paired with sin's dps as well then add in self heals that generaly make a healer irrelivant and well basicly your describing a practicly untouchable spec unless you bring quite a few people to the fight and even then your liable to loose team members, OP spec? look at nightblade during patch 1.6 for example....
move leeching poison to where dilibatating poison is, and move medative trance a LOT further up the soul tree so that people HAVE to spec quite deeply into bladedancer to get it, as a perk of doing so as apposed to something VERY low in the tree.
why should ANY spec of rogue be forced to play any pertic FOTM/cookie cutter build just to remain competitive in pvp, why should any spec be so OP that it makes other classes/rolls irreverent generally?
And before anyone asks why make them changes and not changes to RS? simple answer, if you tinker with RS it can and WILL harm rogue tanks pve side of things where as moving leeching poison and medative trance gives reasons for moving deeper into other specs to a degree (you'll notice i'm NOT asking for the survivability of tanks to be tinkered with nor the dps output (though BD generaly could use some tlc).