So nothing makes this game less fun than to see the natural cause and effect of classes become skewed while nothing is being done to change this. Logic would serve that the higher your armor class the more health and less damage capability you would have. However, along comes warriors who assume their class is meant to be the only true melee class in the game and apparently have convinced Trion they're correct.
Is it just me or does everyone look at the health of warrior and just tab to the next target. Granted they have +10k health and +9k armor usually but how does giving them an 8 point full heal and dps that rivals any other class make sense. I could go on and on about how they spam AoE's without targets and pop everyone out of stealth and how their reactives do more damage than our bleeds but it would never end.
Anyone have a build or strategy for killing Warriors I'll gladly take some advice for competitive level 50's, rank 40, fully geared.



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