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Thread: Marksman/NB PvP Spec? discuss.

  1. #16
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    Quote Originally Posted by Sir Sowl View Post
    Cleanse soul is a nice GG versus a Mage. You get the sabo Snare bomb (Far more efficient than the NB snare). You get a nice heal debuff, and nice damage bonuses. After the 20 different MM specs I have played, i have settled on that one, for the moment.
    I agree cleanse soul is wonderful utility, which is why I went 10 pts in Inf for the dmg increase. I think 0 pt sab one of the best 0 pt pvp souls so I would agree but I am also not a fan of 0 pt soul builds, I feel like the 1st and 2nd teir in each soul brings some utility and extras.

  2. #17
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    Quote Originally Posted by Wrayny View Post
    I agree cleanse soul is wonderful utility, which is why I went 10 pts in Inf for the dmg increase. I think 0 pt sab one of the best 0 pt pvp souls so I would agree but I am also not a fan of 0 pt soul builds, I feel like the 1st and 2nd teir in each soul brings some utility and extras.
    Cleanse Soul is good there is nothing wrong with getting it, but you are ignoring the fact that you stopped putting points into Inf when you got to the best DPS passives in the soul.

    The good 0 point souls are BD, Inf, RS and Sab. Personally I like them in that order, but sab is very good at lower levels especially when you are playing a melee rogue and dont have enough points to get a snare yet.

  3. #18
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    Quote Originally Posted by Wrayny View Post
    I find it difficult to just sit on a Pedestal the entire fight.
    In case you don't know. If you move off a pedestal, a counter starts and the buff remains for 15 seconds. If you return to the pedestal for a second or two, the buff comes back on again. There are many possibilities to play around with this. I tend to lay it down in the back lines, move around a lot, then pass over the pedestal for a split second to get the buff again and continue on.

  4. #19
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    I am completely aware of that fact, however you are much better than I am because I find it hard to find that pedestal again if I am worrying about movement. If I am in the back lines (of my own group, I am guessing you are referring to) then I can typically set a pedestal down and never move unless I get charged by a couple warriors or something.

    movement off of the pedestal becomes an issue when I am being more active and trying for kills on their healers (their back line) and I never try to run back over the pedestal, I would rather take the 1.5 secs to lay another one down and get the buff back rather than find my pedestal and sit and wait for the server to recognize that I am indeed on the mark then move again.

    I think that the 12 pts in Inf is definitely nice for the passive dmg boost you get, but to put 15 pts becomes a bit lackluster just to get anathema (which is great)

    So with 12 pts in NB instead you get 5% passive dmg increase and Dark Malady, which was my sole reason for posting. Yes, Dark Malady only lasts 8 secs but with IHR and Bull's Eye you can unload a lot of dmg in those 8 secs.

    Also, to note that this spec is geared towards P2 and below because I am not 50 yet and I wanted something to play with for ranged through P2.

  5. #20
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    Quote Originally Posted by Wrayny View Post
    I am completely aware of that fact, however you are much better than I am because I find it hard to find that pedestal again if I am worrying about movement. If I am in the back lines (of my own group, I am guessing you are referring to) then I can typically set a pedestal down and never move unless I get charged by a couple warriors or something.

    movement off of the pedestal becomes an issue when I am being more active and trying for kills on their healers (their back line) and I never try to run back over the pedestal, I would rather take the 1.5 secs to lay another one down and get the buff back rather than find my pedestal and sit and wait for the server to recognize that I am indeed on the mark then move again.

    I think that the 12 pts in Inf is definitely nice for the passive dmg boost you get, but to put 15 pts becomes a bit lackluster just to get anathema (which is great)

    So with 12 pts in NB instead you get 5% passive dmg increase and Dark Malady, which was my sole reason for posting. Yes, Dark Malady only lasts 8 secs but with IHR and Bull's Eye you can unload a lot of dmg in those 8 secs.

    Also, to note that this spec is geared towards P2 and below because I am not 50 yet and I wanted something to play with for ranged through P2.
    So Focused Intent is bad? You are saying its not worth the 3 points to get it even with the added bonus of getting the mediocre abillity that is Anathema?

    Whatever I will stop busting your balls about it. If you dont have the Prestige to get some of those talents its not going to kill you.

    I was just saying how to get the most damage out of an Eradicate spec. Yes relying on Snipers Pedestal for damage sucks.

  6. #21
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    Quote Originally Posted by Dahrken View Post
    So Focused Intent is bad? You are saying its not worth the 3 points to get it even with the added bonus of getting the mediocre abillity that is Anathema?

    Whatever I will stop busting your balls about it. If you dont have the Prestige to get some of those talents its not going to kill you.

    I was just saying how to get the most damage out of an Eradicate spec. Yes relying on Snipers Pedestal for damage sucks.
    Is focus intent bad? I would say to invest 3 points in an ability that you need to use a damaging ability (within 10 secs of each other) 33+ times just to get the full 20% damage increase is sub par in the world of PvP, I see better abilities out there anyway. As a PvE ability, it seems great if it affected Mobs.

    Now, if you add the ability plus the reason to get Anathema, then I would say yes it is "worth" it, but only because you get a great ability out of it. Also, have to be P3 though, and a 30 sec cd on a purgeable buff is... meh.

    I am looking for upfront, impact, knock you on your butt damage. That is all.

  7. #22
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    Quote Originally Posted by Wrayny View Post
    Is focus intent bad? I would say to invest 3 points in an ability that you need to use a damaging ability (within 10 secs of each other) 33+ times just to get the full 20% damage increase is sub par in the world of PvP, I see better abilities out there anyway. As a PvE ability, it seems great if it affected Mobs.

    Now, if you add the ability plus the reason to get Anathema, then I would say yes it is "worth" it, but only because you get a great ability out of it. Also, have to be P3 though, and a 30 sec cd on a purgeable buff is... meh.

    I am looking for upfront, impact, knock you on your butt damage. That is all.

    If you are looking for damage you should forget about Eradicate.

  8. #23
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    Quote Originally Posted by Dahrken View Post
    If you are looking for damage you should forget about Eradicate.
    Yes, I did misspeak, I am looking for all of that with a 44 Marks build that can actually kill things, without Eradicate or a heal debuff you will not kill anyone.

  9. #24
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    Quote Originally Posted by Wrayny View Post
    Yes, I did misspeak, I am looking for all of that with a 44 Marks build that can actually kill things, without Eradicate or a heal debuff you will not kill anyone.
    youre wrong.

  10. #25
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    Quote Originally Posted by Dahrken View Post
    youre wrong.
    I hope so, but if you are talking about kiting around bads that can't heal themselves, that is not what I am talking about.

    I am talking about having a chance to kill healers.

  11. #26
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    Quote Originally Posted by Wrayny View Post
    I hope so, but if you are talking about kiting around bads that can't heal themselves, that is not what I am talking about.

    I am talking about having a chance to kill healers.
    I have a pretty good amount of experience playing different types of MM and I am pretty decent at killing people. I dont really feel like getting in a debate with you about what does and doesnt kill things, because I feel like you are pretty ignorant about it.

    If you think you need a heal debuff or Eradicate to kill healers you are wrong. Believe it or dont.

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