
Originally Posted by
Elric-merren
Well the whole issue is that we are a rogue sol that is built to emulate the tanking ideas of a warrior but in a rogueish way. OUr teleports, finsihers basically up our armor closer to a warriors armor while our shields from ports and finsihers absorb damage for us like a warrior's shield. THese machanics make it that our ways of improving our tanking abilities are quite finite honestly.
One idea to llessen our incoming damage would be to have a ability that blasts a target with unstable planar energy, which would destablize their body for a period of time reducing the amount of damage they deal during this timeframe. IT could be either a long cd that severely reduces damage say as a oh **** button, or as a mid range cd that is more of a smothener of the spike damage we take.
second more of a slight adjustment on the first would be a planar destablization of yourself, where you're body is not completely on the place of telara but spread out on the other planes as well, which could make you take less damage while it is up till your body restablized. This i could see as a finisher that determines the amount of damage as well as duration from the number of cp you used. Also though i would place it on a mid cd it is powerful but is not just somethign you can pop for full effect it has to be charged basically.
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