
Originally Posted by
Gustuf
I've double checked my theory on the dummy, and its 100% replicatable, so go test this if you do not believe me.
Goto a boss dummy alone, meaning no other sabos, then back off until you get to max range. Plant 5 spike charges, immediately detonate once GCD is up. Spike duration = 14s. Plant 5 shrapnel as soon as you can, detonate once GCD is up. Spike duration = 14, shrapnel charge = 4@5 seconds. Repeat until you feel convinced.
Round 2: toss 5 spike, wait 2 seconds, detonate, toss 5 shrapnel, wait 2 seconds, detonate. Problem solved.
Again, solution: wait a second before detonating, or else you will either clip your last charge or refresh your spike with 1x spike or both.
edit:
add: actually, there is one part where sabo's charges technically get mixed, it is in the class/charge indicator. The charge indicator is instant and misleading, but if you have 2 sabo's, the maximum number of charges on a mob's charge indicator goes up to 10, 15 for 3, etc. The charges itself do not mix up. If you turn on other player's debuffs, you can see exactly what charges they have on them. /technical.
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