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Thread: Post 1.1 Bladedancer ownage

  1. #16
    Plane Walker Mauti's Avatar
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    People think it's "broke" because a big part of it is dodging. But coupling it with other good souls makes it rather strong regardless.

    Would love a buff to put on the tank that gives you a dodge whenever they dodge...but then I wouldn't be splashing as many points into subsouls. :P

  2. #17
    Rift Disciple kashaun's Avatar
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    http://rift.zam.com/en/stc.html?t=0M....0VRsxobo.V0xM

    I'm close to the builds above and I'll probably switch a few points around based on it. I do like having foul play though even though I'm sure I'm messing up the build taking it. I'll most likely take that point out of melted skin and try to put some into fire and death and maybe get blind powder again, it's a pretty nice stop on casters or for 2v1.
    "Never give up and never surrender!"

    So, it's just you 57 cops against KUNG FU JOE? Master of KUNG-FU, KARATE, JIU-JITSU, and all kinds of other shiz you ain't never heard of! HAHAHAHAHAHAAAAAA!

  3. #18
    Plane Touched
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    Quote Originally Posted by derphil View Post
    But isnt the general opinion bladedance is broke?
    Bladedancer makes everything better. The only downside of the soul is when you hit Dancing Steel you kinda look like... well... 'a special kid' running towards his mum yelling 'HUGS'. You can never unsee that.

  4. #19
    RIFT Guide Writer Hokonoso's Avatar
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    Quote Originally Posted by kashaun View Post
    http://rift.zam.com/en/stc.html?t=0M....0VRsxobo.V0xM

    I'm close to the builds above and I'll probably switch a few points around based on it. I do like having foul play though even though I'm sure I'm messing up the build taking it. I'll most likely take that point out of melted skin and try to put some into fire and death and maybe get blind powder again, it's a pretty nice stop on casters or for 2v1.
    foul play is good, the ONLY place you "messed up" on is backstab, it is a waste of a point and does less dmg than our regular combo builders!!!
    Useful Rogue guides since I don't want to answer 50 billion questions anymore:
    Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
    Hoko, teaching noobs the way of rogue pve until 12/20/11.

  5. #20
    RIFT Guide Writer Hokonoso's Avatar
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    Quote Originally Posted by food View Post
    Bladedancer makes everything better. The only downside of the soul is when you hit Dancing Steel you kinda look like... well... 'a special kid' running towards his mum yelling 'HUGS'. You can never unsee that.
    as a kelari female i look like a cowgirl about to throw her lasso! it could be worse lol.
    Useful Rogue guides since I don't want to answer 50 billion questions anymore:
    Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
    Hoko, teaching noobs the way of rogue pve until 12/20/11.

  6. #21
    Ascendant Dinadass's Avatar
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    Quote Originally Posted by Hokonoso View Post
    Basically I perfer this over the nb/sin/rng build for 1 simple reason, 5% hit chance means I can stack crit and still not miss.

    (dauntless if no bard)
    I'm in full t2 crit gear and still have 150 hit without any hit enchants. 5% hit chance is overkill for experts, but nice for GSB.

    Does Dauntless Strike not stack with the bard 5% crit motif? Never bothered testing it, but that would suck.

    I've got this spec set up currently as 35BD, 17Asn, 14NB but haven't tested it yet. It's a full on PvE DPS spec, so no points wasted into stealth talents or any of the defensive reactive BD abilities.

    <Ascendant> 13/13 Seastone Defiant

  7. #22
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    Quote Originally Posted by Dinadass View Post
    Does Dauntless Strike not stack with the bard 5% crit motif? Never bothered testing it, but that would suck.
    It does not. I had been using the two when I was leveling and never saw the two buffs up at once.

  8. #23
    Soulwalker
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    Anyone have a parse to post before i try this spec? If not i will test it tonight and post my results. Also, swords/maces/axes are better for BD than daggers correct?

  9. #24
    Plane Walker Mauti's Avatar
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    Quote Originally Posted by bobmca91 View Post
    Anyone have a parse to post before i try this spec? If not i will test it tonight and post my results. Also, swords/maces/axes are better for BD than daggers correct?
    Weapons are normalized based on DPS afaik so I don't see why this would be an issue. Weapon procs are also normalized so I don't think that's a problem either.

  10. #25
    Shadowlander
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    Default Damn You

    OP, I hate you a lil bit right now. i been playing a similar build very discreetly for some time now pulling out satisfying numbers, and now the cats out the bag. I was gonna wait till everyone actually decided to try it on there own rather then feed them the success.... Ah well, least it takes knowhow to get the full potential of the build and not sticking to a plain rotation and mainstream itemization.
    Last edited by foreshard; 04-05-2011 at 09:46 AM.

  11. #26
    Shadowlander
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    Quote Originally Posted by Dinadass View Post
    I'm in full t2 crit gear and still have 150 hit without any hit enchants. 5% hit chance is overkill for experts, but nice for GSB.

    Does Dauntless Strike not stack with the bard 5% crit motif? Never bothered testing it, but that would suck.

    I've got this spec set up currently as 35BD, 17Asn, 14NB but haven't tested it yet. It's a full on PvE DPS spec, so no points wasted into stealth talents or any of the defensive reactive BD abilities.
    It does not stack with bard buff.

  12. #27
    Rift Disciple
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    Been running a similar spec for a week or so now. Does very well in experts. I generally have double coup, ebon fury, or dancing steel up for every fight.

  13. #28
    Ascendant Dinadass's Avatar
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    Quote Originally Posted by bobmca91 View Post
    Anyone have a parse to post before i try this spec? If not i will test it tonight and post my results. Also, swords/maces/axes are better for BD than daggers correct?
    A 1.8 speed dagger and a 2.7 speed mace of the same DPS will do the same damage when you use any attacks, the same auto attack DPS, and the faster one will get you more poison/hellfire procs.

    Highest DPS is by far the most important thing to look for on a weapon, and faster is better if all else is equal.

    <Ascendant> 13/13 Seastone Defiant

  14. #29
    Rift Disciple Harkonis's Avatar
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    Quote Originally Posted by Mauti View Post
    Weapons are normalized based on DPS afaik so I don't see why this would be an issue. Weapon procs are also normalized so I don't think that's a problem either.
    I have yet to see a dev post stating procs are normalized, only damage. Do you have a link? Everything I've seen so far is that damage is normalized so unless you are sin or nb use whatever has highest dps. Daggers still seem to give advantage when you have weapon enchantments though.

  15. #30
    Ascendant Dinadass's Avatar
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    Quote Originally Posted by Harkonis View Post
    I have yet to see a dev post stating procs are normalized, only damage. Do you have a link? Everything I've seen so far is that damage is normalized so unless you are sin or nb use whatever has highest dps. Daggers still seem to give advantage when you have weapon enchantments though.
    There have been a few parses done that show substantially more poison (and nightblade enchant) procs with daggers rather than maces. I've never seen one proc instantly back to back with no delay, but I've seen plenty of procs within one second of each other so I believe there is a short internal cooldown, but faster weapons are still better when it comes to poison procs.

    <Ascendant> 13/13 Seastone Defiant

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