SABOTEUR
* Due to the below changes, characters with points spent in Saboteur will receive a free soul point respec.
* Undetonated Spike Charge and Blast Charge will not cause stealth to break when the charges expire.
* Shrapnel Charge: Will now fire off its AoE effects on surrounding enemies when the main target is killed by Detonate damage.
* Reduced the range of all Bombs and Charges to 15 meters, down from 20 meters.
* Reduced the range of Detonate to 15 meters, down from 20 meters.
* Long Range Bombing: Now increases the range you can hurl Bombs by 1-5 meters, down from 2-10 meters.
* Remote Clipping: Now increases the range of your Charges and Detonates by 1-5 meters, down from 2-10 meters.
* The outcome and damage of each charge is now calculated individually. When you detonate 5 Blast Charges, you will see 5 damage numbers, each with its own chance to critically hit, rather than one large number.
* Improved Blast Charge: Fixed a bug where the armor penetration provided was higher than 25-50%.
* Charge Booster: Redesigned to an active ability rather than a passive. When activated, the damage of your Charges is increased by 50% when detonated. This ability does not trigger global cooldown and is on a 1.5 minute cooldown.
I dont play a sab, but I have messed around with it at 50 WFs, and this is just a hot pile of dog crap right here.
Not to mention they arent TOUCHING anything else but this, bard, and RS.
I REALLY dont want to stop playing my rogue..but its coming close. I wonder if they just arent going to touch the other souls or if they just havent gotten to them yet.



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