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Thread: Kervik pillaging stone?

  1. #16
    Ascendant Anuhart's Avatar
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    Adding this to the list in order to simplify our gaming experience isn't a big leap and truthfully not a game changer.
    Oh that's just great.

    You want a simplified gaming experience? Ever think you might be in a minority there?

    Quote Originally Posted by View Post
    You obviously know nothing about Laethys, have you tried him?
    I don't log in anymore.

  2. #17
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    Quote Originally Posted by SinisterDeath View Post
    While that is a pretty good way to fix the issue, simply making it last 10 minutes.. would be a godsend. The fact that IT falls off before a decent length Raid-fight... makes it highly irritating.
    Let me Reiterate since people didn't apparently see this.

    If you Increase the Duration of PS to 10-15 Minutes;
    You can have your cake, and you can eat it to.
    You kill two birds with one stone.

    0 pointers only have to refresh, at most once every encounter, and it'll last long enough that it shouldn't fade between pulls. (seriously!) And even if it does fade, you won't have to sit there and kill your dps (andthis is where this comes from. Spamming PSx5 at the start of a raid boss = dps loss, But the Buff = dps buff

    So, if we increase the duration, we as Pyro-locks, get our PSx5 without the dps loss.
    And 51 pointer Archons, get there PS spammage whlie everything else they use, is on CD.

  3. #18
    Ascendant Primalthirst's Avatar
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    It is quite frustrating, results in a lot of annoyed raid members.

    Crumbling Resistance self-buff and Searing Vitality would be good as well, it's just a pita

  4. #19
    Shadowlander
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    Quote Originally Posted by SinisterDeath View Post
    If you Increase the Duration of PS to 10-15 Minutes;
    You can have your cake, and you can eat it to.
    You kill two birds with one stone....get there PS spammage whlie everything else they use, is on CD.
    Or the PS stat increases can be a 5 Min buff that PS refreshes. Just to expand, I don't play Archon often, however it would be nice if PS refreshed all of the Archon buffs.

    Although I do see Azeula point that we should not eliminate the incredible skill that is required to click all the archon buffs every 5 minutes or the amazing gaming experience dueling provides between my fellow guild mages as we progress through ID on every attempt. It might break the game and make everything too easy and then we would all quit and play another mmo to waste our time ultimately changing values in some clouded Database that provides us some sense of individuality...or not. ;)

    Taz

  5. #20
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    Quote Originally Posted by Relair View Post
    Making it a dot or whatever would kill the little dps archons can do, it procs burning purpose when it hits and does fairly good damage. Its pretty much the best 0 point ability for any class in the game, I wouldn't ask for them to fiddle with it too much, it can only get worse.
    Just thought I'd point out...

    An Archon can double tap Power Drain to proc Burning Purpose between casts and use fireball as his filler (since BP has an internal CD, PS wouldn't proc it after PD did), which also has a chance to apply combust stacks (if spec'd and all that) ends up being a slight dps gain for slightly (seriously, it's almost non-existent) more work.

    Really though, Pillaging Stone is fine and doesn't need a change... If anything, in all honesty, it should be a 2 point ability, not a 0. Seriously, we get an amazing stat boost from it, stop complaining about it and embrace it!
    Doesn't matter what is put here, someone is going to @#%^& about it, regardless of what it is.

  6. #21
    Rift Disciple Ninshu's Avatar
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    please do not change anything about archon and PS. I honestly don't believe there should even be a discussion on changing it at all.

  7. #22
    Ascendant Pixel Monkey's Avatar
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    obvious pyro makes bad request
    i vote it be moved up the tree along with the debuf sidekick to stop others from overwriting and wasting gcd's

  8. #23
    Plane Walker Lalothen's Avatar
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    Although I do see Azeula point that we should not eliminate the incredible skill that is required to click all the archon buffs every 5 minutes or the amazing gaming experience dueling provides between my fellow guild mages as we progress through ID on every attempt. It might break the game and make everything too easy and then we would all quit and play another mmo to waste our time ultimately changing values in some clouded Database that provides us some sense of individuality...or not. ;)
    You're quite right it's not exactly skill heavy, but neither is it a massive irritation either. It's a good buff for virtually any mage spec and requires 0 point investment. You don't HAVE to pre-stack it by duelling raid members prior to an encounter, and stacking it at the start and then hitting it once every 5 mins to refresh it isn't exactly going to destroy your parses, so what's the big issue?

    So it's not a one-click and a few tics later "Woohoo +50 end!" like Searing Vitality is. So what? It's great for what it is, and the benefit you get outweighs the minor self-imposed inconvenience of pre-raid duelling, or the small DPS loss engendered by stacking the buff at the start of an encounter.

    I mean, if it's a serious inconvenience to you, why not just suggest that Trion give every mage that has the Archon soul as part of their spec a 0pt passive that gives them +50 end and +45 to every other stat ? You won't even have to "waste" a GCD on it either, so there's no reason for anyone to grumble about it affecting their precious parses.

    Too easy?

  9. #24
    Rift Chaser LatsyrcMoy's Avatar
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    Quote Originally Posted by kenji1134 View Post
    Then could you make it apply the debuff, AND have a small dot component, say 10-20% of initial damage over 5 seconds, which applies the buff for you.
    That way, archon's dps is not affected, since the bulk of the damage is upfront, while those who simply need it for the stacks can cast it once and get all of their stacks in a few seconds.
    I don't personally like this idea, but here is some math and a modified solution on the lines of this suggestion:

    The problem here is that you still end up loading part of the overall damage into a Dot. Pillaging Stone is THE spam spell for an Archon. If you load any part of the damage to a DoT you gut Archon DPS. If you give it a dot component it needs to be able to apply stacks of that dot that will make up for the loss of DPS the Archon takes.

    To illustrate what I am talking about here:
    Assume that Pillaging stone hits for 1000 (not counting in crits)
    Assume that Burning Purpose also hits for 1000 (again no crits)
    This gives the Archon 1111.11.. DPS from spamming Pillaging stone (not a realistic situation, but it helps to illustrate the point).
    Now lets assume that 20% of the damage of PS is moved to a dot:
    PS Hits for 800 and applies a dot for 5 seconds that ticks for the remaining 200(40 per tick)
    BP still hits for 1000
    ::MATH::
    (800+1000+40)/1.8
    1022.22.. DPS
    Due to dot clips and the mechanics of things that 40 may never hit so
    1000 DPS
    That's a pretty big loss from offloading 20% of the damage to a Dot to make life easier for non-archons who want to 0 Point archon(and it only grows when you include crit and the fact that 1000 point PS and BP are raid tier 1 levels of damage).

    If you let it stack 5 times though after the 5th stack the dedicated Archon is almost back to normal(it's a loss in the beginning, and whenever they have to rebuff), the dot doesn't tick that hard, and the people who complain about PS taking too long in raids are happy.

  10. #25
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    Quote Originally Posted by Lalothen View Post
    You're quite right it's not exactly skill heavy, but neither is it a massive irritation either. It's a good buff for virtually any mage spec and requires 0 point investment. You don't HAVE to pre-stack it by duelling raid members prior to an encounter, and stacking it at the start and then hitting it once every 5 mins to refresh it isn't exactly going to destroy your parses, so what's the big issue?
    My point is to eliminate the irritation and provide a 0 net gain. We are stacking prior to a pull and the entire guild waits (warriors, clerics and rogues). I doubt they all would wait if it was just about a dps boast.

    Quote Originally Posted by Lalothen View Post
    So it's not a one-click and a few tics later "Woohoo +50 end!" like Searing Vitality is. So what? It's great for what it is, and the benefit you get outweighs the minor self-imposed inconvenience of pre-raid duelling, or the small DPS loss engendered by stacking the buff at the start of an encounter.
    As long as we are in the middle of progressing (not farming) the pre-stack is a soft requirement due to enrage timers and/or ensuring as much DPS possible to down the boss in the event Murphy's law takes over.

    Quote Originally Posted by Lalothen View Post
    I mean, if it's a serious inconvenience to you, why not just suggest that Trion give every mage that has the Archon soul as part of their spec a 0pt passive that gives them +50 end and +45 to every other stat ? You won't even have to "waste" a GCD on it either, so there's no reason for anyone to grumble about it affecting their precious parses.
    I am not suggesting this and it isn't about boasting. To be honest I'm not sure why you are twisting the post in this direction. Check my history, I don't think I have ever boasted about my dps.

    Bottom line, Guilds are doing it and it is a waste of everyones time. What is the harm if it is a zero net gain?

  11. #26
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    Quote Originally Posted by Primalthirst View Post
    It is quite frustrating, results in a lot of annoyed raid members.

    Crumbling Resistance self-buff and Searing Vitality would be good as well, it's just a pita
    If it's that annoying to your raid members why don't you stop doing it?

  12. #27
    Plane Walker Matsu's Avatar
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    Quote Originally Posted by Sariina View Post
    If it's that annoying to your raid members why don't you stop doing it?
    Hey guys, I know this is a progression fight, but it's cool if I half-*** it, right?

  13. #28
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    IS THIS A THREAD THAT'S SERIOUSLY DEDICATED TO COMPLAINING ABOUT A 0 POINT PILLAGING STONE???


    Holy WOW!

  14. #29
    General of Telara Eclipze's Avatar
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    Quote Originally Posted by Matsu View Post
    Hey guys, I know this is a progression fight, but it's cool if I half-*** it, right?
    50 more dps isn't going to help on a dps check with a very HARD enrage encounter. True story.
    Eclipze @ Retired Raider
    Mage Extraodinaire

  15. #30
    RIFT Guide Writer Atavus's Avatar
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    Some people are funny or narrow-minded.

    I am in for changing PS to either be:

    - a passive buff once you take it, cast to deal damage.
    - a single cast giving x5 stacks.
    - much longer duration, like 30 mins.

    Casting PS x5 times in a row is not an indication of skill. At the moment, it's an annoyance and fixing it slightly will not suddenly make you a bad/worse mage. To me, it's a quality of life thing; why some people are against improvement or change is beyond me.
    Last edited by Atavus; 05-01-2012 at 12:36 AM.
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