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Thread: 1.8 Mage Changes

  1. #31
    Sword of Telara V1rul3n7's Avatar
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    I agree that dots need a tiny boost though, nothing much something like 20 base damage for Dark touch/neddra's essence or even better:

    Make it so radiate death can radiate neddra's torture too.It increases the wind up time but would allow warlocks to apply a 3% damage increase to up that DoT damage a little bit, and get a nice bit of burst at the end for uncleansed DoT's.

  2. #32
    Sword of Telara V1rul3n7's Avatar
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    Quote Originally Posted by V1rul3n7 View Post
    I agree that dots need a tiny boost though, nothing much something like 20 base damage for Dark touch/neddra's essence or even better:

    Make it so radiate death can radiate neddra's torture too.It increases the wind up time but would allow warlocks to apply a 3% damage increase to up that DoT damage a little bit, and get a nice bit of burst at the end for uncleansed DoT's.
    This way at least warlock AoE dots would be almost on par with Clerics. Plus since mages only get rift tomb in their PA i think its only fair. (Clerics will be applying healing debuffs too now which will be insane, i think having an AoE 3% magic debuff thats cleanseable is perfectly reasonable)

  3. #33
    Sword of Telara V1rul3n7's Avatar
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    That way a warlocks AoE rotation would go:

    Neddra's Torture
    Neddra's Grasp
    Dark Touch
    Radiate Death
    Sacrifice Life: Damage
    Empowered Darkness
    Devouring Shadows

    Then mop up with Void Bolt.

  4. #34
    Sword of Telara V1rul3n7's Avatar
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    Quote Originally Posted by V1rul3n7 View Post
    That way a warlocks AoE rotation would go:

    Neddra's Torture
    Neddra's Grasp
    Dark Touch
    Radiate Death
    Sacrifice Life: Damage
    Empowered Darkness
    Devouring Shadows

    Then mop up with Void Bolt.
    All easily countered by Archon too which increases their effectiveness on the field even further

  5. #35
    Prophet of Telara Morguloth's Avatar
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    Quote Originally Posted by V1rul3n7 View Post
    Why are people STILL asking for insta cast on life leech, ive told you the solution:

    CAST IT ON OPPORTUNITY
    Not good enough....having a 1/10 shot at putting Life Leech in my rotation while on the run just doesn't cut it. The ONLY beauty of dots is you can stack them on a target while on the move, Life Leech can't do that.

    Make it instant cast and increase the healing benefit to 100%. Why the mage dev insists on having Life Leech remain gimped is amazing to me. Again, this has been asked for since early beta, Life Leech needs to be made instant cast, period.

    If he won't remove the cast time, at least give us some up front dmg to go with the dot, that would make it's synergy with Void Bolt give us some nice stationary dps.

  6. #36
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    Quote Originally Posted by Morguloth View Post
    Not good enough....having a 1/10 shot at putting Life Leech in my rotation while on the run just doesn't cut it. The ONLY beauty of dots is you can stack them on a target while on the move, Life Leech can't do that.

    Make it instant cast and increase the healing benefit to 100%. Why the mage dev insists on having Life Leech remain gimped is amazing to me. Again, this has been asked for since early beta, Life Leech needs to be made instant cast, period.

    If he won't remove the cast time, at least give us some up front dmg to go with the dot, that would make it's synergy with Void Bolt give us some nice stationary dps.
    I was looking at parses from a raid...

    Noticed Vex can crit for 1100, and has 90% heal returns.

    Thought about defile on my mage, how its our hardest hitting DoT and tops out around maybe 600-700, how Life Leech is like 450 crits top end, with like 40% heal returns, and has a cast time. (just in my soloing lock/necro build with soul purge)

    Id rather have one dot that performs the same effect as defile and life leech combined with an extra 200% total heal returns, for the cost of only one GCD and no cast time, damn clerics.
    Last edited by Caldern; 03-21-2012 at 04:01 PM.

  7. #37
    Prophet of Telara Morguloth's Avatar
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    Quote Originally Posted by V1rul3n7 View Post
    I agree that dots need a tiny boost though, nothing much something like 20 base damage for Dark touch/neddra's essence or even better:

    Make it so radiate death can radiate neddra's torture too.It increases the wind up time but would allow warlocks to apply a 3% damage increase to up that DoT damage a little bit, and get a nice bit of burst at the end for uncleansed DoT's.
    No, Radiate Death is about spreading dots, let Radiate Death spread all dots affected by Neddra's Influence.

    Neddra's Torture needs to be greater than 3% (which is basically nothing) and like an earlier post mentioned, have greater dmg after the 20 seconds. Personally I think it would work great if it were 10% dmg increase, it would be a great opener in duels and would justify the cast time. 3% dmg increase with a blah amount of dmg 20 seconds into a fight just doesn't make it worth the hassle to even cast.

  8. #38
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    Quote Originally Posted by Hunt55511 View Post
    Again: It would be overpowered, and subsequently nerf-batted into oblivion.
    But it would be the most fun 2 weeks of my Rift carreer!
    KABOOM!

  9. #39
    Sword of Telara V1rul3n7's Avatar
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    Just did some testing.


    Dark touch with neddra's torture does about 151 non-crit. (boss practice dummy) It ticks at the end of the cycle for 618 damage (pillaging stone/void bolt do about 750)

    Without neddra's torture it does about 147 non-crit (same dummy) without the larger tick from torture.

    Neddra's torture lasts for 20 seconds so 618/20 = 30.9 dps.

    The difference for dark touch with and without is about 5, lets presume its about the same for neddra's grasp.

    10 + 10 + 30.9 = 40.9 DPS increase between 3 dots = 13.63 dps increase per dot.

    I dont think thats excessive in any way personally especially considering you have to wind up even more by casting neddra's torture to get the full benefit.

    Radiate death spreads to 6 enemies so thats 6 x 13.63 = 81.8DPS

    The duration of the dots is 20 seconds so thats a 4.09 DPS AoE increase thats if they AREN'T cleansed.

    Make it so Trion!

  10. #40
    Sword of Telara V1rul3n7's Avatar
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    Actually that math is off, but like i say i think it is a reasonable little boost to AoE dot potential.

  11. #41
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    You guys are asking for a buff on a soul that already works well with several other souls.

    Warlock soul is the last thing that should be buffed.
    It sacrifices pure DPS capability for the ability to be compatible with nearly every soul available to a mage.

  12. #42
    Sword of Telara V1rul3n7's Avatar
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    Quote Originally Posted by Aguni View Post
    You guys are asking for a buff on a soul that already works well with several other souls.

    Warlock soul is the last thing that should be buffed.
    It sacrifices pure DPS capability for the ability to be compatible with nearly every soul available to a mage.
    The point is to buff the damage of pure warlock, not synergies, by having torture spread with radiate death void decimation gets another 3%

  13. #43
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    I'd rather just have void bolt get a higher increase % per dot on the target, if you want to ae play another spec, both pyro and sc both have enough ae.

  14. #44
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    The reason why people ask for instant cast LL is coz

    1. It'll be helpful in PvP
    2. It helps bads in PvE who consistently let LL drop off.... makes it easier and is an extremely marginal DPS boost (if using spark... not so for 51 lock)... easily compensated with good play


    EDIT: And its high time SC was actually good at large mob AoE fights..... now I can go laugh at the cabalist.
    Last edited by masakari81; 03-21-2012 at 07:49 PM.

  15. #45
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    Quote Originally Posted by V1rul3n7 View Post
    The point is to buff the damage of pure warlock, not synergies, by having torture spread with radiate death void decimation gets another 3%
    The thing is that unless you buff abilities that would be EXCLUSIVE to 51 lock, you would unintentionally buff what it synergizes with currently.

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