With 1.3 you will be direct healers. Will you play the new chloro that wants to be a cleric. Or will you find something else to do?
With 1.3 you will be direct healers. Will you play the new chloro that wants to be a cleric. Or will you find something else to do?
idk, I'll give it a shot. Never liked healbots with long casttimes, though.
I'm so BORED
Guess I wil keep a Chloro-Spec like I did before. Imo there's no reason not to.
But well, I'm a PvE-Pyromancer, can't be considered sane, can I?
Last edited by Pyrophoria; 06-14-2011 at 11:27 AM.
I will probably have two Chloro specs, a 51 whack-a-mole spambot for when I absolutely have to main heal, and a Chloro/Lock for back up healing.
I would prefer to never have to Whack-a-mole heal ever ever again, but there may be times when someone absolutely has to have a main healer.
Last edited by Brad1959; 06-14-2011 at 11:39 AM.
I am a lawyer in real life, but I try to roleplay an honorable character ;)
Depends on what a 51 point Choro feels like losing Warlock damage talents. If we have to heal like a Cleric to be usefull then I don't know what I'll do to be honest but I won't be happy I can say.
My post above only applies to now through July 3, since I cancelled my sub. As long as I am playing, I will help my guildmates however I need to. But, I am not going to pay money for something I no longer enjoy.
I am a lawyer in real life, but I try to roleplay an honorable character ;)
Then they can go get a cleric.
I'm kinda wondering myself if chloro's CAN even MH a dungeon before level 50 when they can get the castable after the patch. My last class is 47.5 atm and I have not run with a cleric healer in a dungeon yet on that toon. If clerics are the only class that can MH a dungeon before level 50 after 1.3, then they are doing something wrong.
I dunno. I want to say no just because I feel like being petulant about it. I don't like having to go 51 chloro to be viable. I don't like being a gimpy back up aoe healer with crappy dps. I like my role as it is, I like healing as it is, and I like being able to main heal in T1 and 2. I planned on making chloro my main role, and now that is threatened and I just plain don't like it.
I will probably try it and see how viable it is for myself before I chunk it though. If it is anywhere near as bad as it seems I will keep one as a way to res groups after wipe and off heal if we are desperate, but I refuse to make a gimpy half-cleric as my main role. In fact that is exactly how I imagined the Chloro role functioning before I tried it. The irony is that now it looks like that is what it will be =P
Last edited by DarkEternis; 06-14-2011 at 02:31 PM.
I dont care if the healing gets worse or better or decreased to nothingness... i keep playing chloromancer, because its most fun and also more challenging than most dd specs.
I've been playing 32chloro 14lock 20 arch build for months now, and i love chloromancer in pvp
http://rift.zam.com/en/stc.html?t=0z...uoIMzoo.Ex0M0c
..for a long time now. And even tho it doesnt have the dps pluss thingies from higher up Lock, i got what i need in terms of hp, and decent dps from the arch tree.
many say that call of spring is wasted, im not a number crusher, but for -ME- this build is spot on.
And when 1.3 comes out, i dont think im gonna go 51 pts tho, as im a big fan of entropic veil all the time, and my instant cast procs.
Dont think ill even change my spec much. Gonna be fun to see how the new chloromancer works out once the PTS have dont its testing, and probably some adjustmenest =)
'Kal
Everybody remember where we parked.
-James Kirk, Star Trek IV: The Voyage Home, after landing the cloaked Klingon bird of prey in Golden Gate park
..and yes, I drive an electric car yo.
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