Closed Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 16 to 30 of 37

Thread: Will you play a Chloric?

  1. #16
    Shield of Telara
    Join Date
    Feb 2011
    Posts
    751

    Default

    Quote Originally Posted by Josiaha View Post
    With 1.3 you will be direct healers. Will you play the new chloro that wants to be a cleric. Or will you find something else to do?
    Well just put it this way, if these changes make it to live and I find out that I cant effectively heal T1's and T2's as a chloro then I will be unsubscribing.

    Really frankly I havent been on much lately, between these proposed changes and then logging on and sitting around for hours while waiting for a group, doesnt make me wanna play very much.

    Of course what really puts the icing on the cake is that Warrior dps did need to be brought it line with other dps classes, but Trion caved to them. Mages on the other hand needed quite a few of its souls to be brought in line with other dps classes and Chloro definately didnt need a nerf... but when it comes to listening to the mage community there is nothing but the sound of crickets.

    So come the 19th I might very well be voting with my pocket book.

  2. #17
    General of Telara Sarathor's Avatar
    Join Date
    Jan 2011
    Location
    Imagination Land
    Posts
    963

    Default

    I'll still be a Chloromancer. I may even have a 51 point spec for tank healing and an offspec for AoE healing. After doing some tests I came to the conclusion that Nature's Touch is still our biggest HPCT, and it scales better than Natural healing. The only problem I see in the future is vile spores and Ruin healing, since their HPCT is very, very low.

    Sarathor@Byriel Rank 7 Defiant Mage - retired
    Bonqueequee@Byriel Rank 1 Guardian Rogue

  3. #18
    Plane Touched
    Join Date
    Mar 2011
    Posts
    202

    Default

    now we just need a tank build....

    Cleric: heal, dps, tank (all 3 at once)
    Rogue: Heal, dps, tank
    Mage: heal, dps (future tank?)
    Warrior: dps, tank

  4. #19
    Plane Touched KalToreth's Avatar
    Join Date
    Nov 2010
    Posts
    284

    Default

    Quote Originally Posted by Sarathor View Post
    I'll still be a Chloromancer. I may even have a 51 point spec for tank healing and an offspec for AoE healing. After doing some tests I came to the conclusion that Nature's Touch is still our biggest HPCT, and it scales better than Natural healing. The only problem I see in the future is vile spores and Ruin healing, since their HPCT is very, very low.

    I use Natural Fury evertime its off CD, aswell as Natures Touch. Does it fair badly on the hps scores ? From a pvp POV, i might add.

    'Kal
    Everybody remember where we parked.
    -James Kirk, Star Trek IV: The Voyage Home, after landing the cloaked Klingon bird of prey in Golden Gate park

    ..and yes, I drive an electric car yo.

  5. #20
    Shadowlander Murdok's Avatar
    Join Date
    Feb 2011
    Posts
    26

    Default

    no....


    with the new patch, you are almost obligated to play a 51 point in order to provide similar but less heals that we already do on live today.

    Im gonna try with my chloro/archon, if didn't work, im already rerolling a cleric >.< (if i don't cancel my subscribe)
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------

    http://sigcdn.siglaunch.com/sigs/rift/44208/rift-forum-signature.png

  6. #21
    Prophet of Telara Flaviusx's Avatar
    Join Date
    Feb 2011
    Posts
    1,115

    Default

    Raids only have room for one archon, and that's going to be a real archon, not a chloro archon. Chloro/archon is a 5 man build only.

  7. #22
    Shadowlander Murdok's Avatar
    Join Date
    Feb 2011
    Posts
    26

    Default

    Quote Originally Posted by Flaviusx View Post
    Raids only have room for one archon, and that's going to be a real archon, not a chloro archon. Chloro/archon is a 5 man build only.
    yup yup, and i use chloro/lock on raids, but with 1.3 its gonna be sucks too, thats what i want to say ^^

    hybrid chloros is gonna sucks balls

    im ok to the "buffs" for 51p, but the nerf on hybrids is unacceptable.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------

    http://sigcdn.siglaunch.com/sigs/rift/44208/rift-forum-signature.png

  8. #23
    Champion
    Join Date
    Jan 2011
    Posts
    509

    Default

    I won't be playing a 51 Chloro, so it looks like I won't be playing it as a main heal. I'll still use chloro for support role, but that means one less MH in the LFD queue on my server.

  9. #24
    Shadowlander
    Join Date
    Jun 2011
    Posts
    28

    Default

    is it possible for a chloro to solo heal low level instances while leveling now?

  10. #25
    Telaran Zarokima's Avatar
    Join Date
    Jun 2011
    Posts
    96

    Default

    I will absolutely not be taking a 51-point Chloro build just to spam one button. Since we also don't have a viable dps build anymore and the only way to main heal is by spamming Natural Healing, my only use will be as an Archon or a group-healer. If we're not fixed by the time my subscription runs out, I'm just quitting.

  11. #26
    Rift Chaser inaliz's Avatar
    Join Date
    Oct 2010
    Posts
    346

    Default

    I love my chloro exactly the way it is. I heard that the synthesis nuke heal is overpowered. Why not just nerf the healing from it some and not ruin the class? Because there are tons of people on these forums who are not qualified in experience to make such suggestions that they do by the masses.

  12. #27
    Rift Disciple s33kNDstroy's Avatar
    Join Date
    Apr 2010
    Location
    SoCal
    Posts
    198

    Default

    I've been playing Chl/War probably 90% of the time since I hit 50. Healers, especially Chloros, seem to be needed more for groups than anything. I guess because all the Clerics are dps spec'd...I will never stop being pissed that they turned a Mage (a traditionally dps class), into a heal bot...I didn't play a Mage to heal. I feel like I'm being forced into it. You either heal, or sit in the que for 9hrs as dps on a low pop server.

    So we're getting slightly better healing to make us more made to heal, but we're still less of a healer than a Cleric who can out dps us...It's a dream come true...

  13. #28
    Plane Touched
    Join Date
    Mar 2011
    Posts
    205

    Default

    What's that? In 1.2 mages can be useful healers with a 1 button macro? To the forum whine mobile!!
    Quote Originally Posted by Cromagis View Post
    Warriors are on par with cleric and rogue tanking

  14. #29
    Ascendant Vayra's Avatar
    Join Date
    Dec 2010
    Location
    Norway
    Posts
    2,156

    Default

    If the only viable main healing spec is 51 point chloro spamming the 51 point ability, I will NOT be playing chloro, and probably not the game at all.
    -Heresy- Icewatch Defiant
    Vayra - Mage
    Forkrul - Cleric
    Kalyth - FOTM warrior in training, 5k pvp kills at lvl 28

  15. #30
    Plane Touched Capri Moon's Avatar
    Join Date
    Feb 2011
    Posts
    295

    Default

    When i'm forced to.

Closed Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts