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Thread: SP or SC?

  1. #16
    Rift Disciple
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    I was working on kind of a Spreadsheet for SP vs SC and somehow i am getting really crazy numbers.
    I did this before just for pyro/ele with kind of a different method and SP was clearly winning.

    I just cant figure out my mistake or whether i have a major misunderstanding in some maths or ways thinks work.

    It is very raw till now.

    Appreciate your help

    https://spreadsheets.google.com/spre...thkey=CIvHk80F

  2. #17
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    Quote Originally Posted by DeadlySight View Post
    http://forums.riftgame.com/showthrea...ulations/page2

    Halfway down page 2 its brought to his attention that he's comparing 1 sc:1 sp, when comparing 2:1 like gear itemizes he concludes 2 Crit > 1 SP


    His math is the reason why I don't take your 5:1 to be bible
    His maths are far to simplistic and only work if it is possible for a critical to critical again. I'm sorry but anyone who thinks that you can find the value of increasing your critical chance by doing (change in chance to crit) * (total previous dps) * crit bonus needs to go back to school.

    essentially what they are trying to say is this...

    x + (y+dy)x = dy (x+yx) + (x+yx)

    which is only true for y = 0, which in this case is 0% crit.
    Last edited by Klaek; 06-02-2011 at 06:04 AM.

  3. #18
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    Quote Originally Posted by DeadlySight View Post
    My general gut feeling has always been 1 sp = 3 scrit for dps value wise

    I've ended up with a massively SP stacked gear set that I dont mind but I don't agree with 1:5
    i go a lil lower to 2.5=1sp, but other mages i know agree with the 3=1.

  4. #19
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    Int=1.25
    Sp=1
    SC=.15
    Wis=.4

    All things being equal, sure get crit. But only if its a choice between crit, and nothing at all. Crit from INT, talents, and Buffs makes crit on gear, nearly irrelevant.
    I have some 960 sp crit in a raid, with a sum total of +45 sp crit as a stat.
    Int has proven to be the highest dps gain at level 50 across all builds, and spells. This value only gets higher with better gear.
    Last edited by sarianne; 06-02-2011 at 06:41 AM.

  5. #20
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    Found the Mistake in my Sheet, should work quite accurate now

    This spreadsheet show u SPvsSC for several Spells and takes Raidbuffs into concideration
    it is not final yet i wanna make some changes to the fromat but it the maths are working now

    just enter your stats in the yellow fields, the red ones will show how many crit per SP u need to make it valuable

    https://spreadsheets.google.com/spre...thkey=CNif2aAJ

  6. #21
    Rift Disciple Tikay's Avatar
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    Quote Originally Posted by sarianne View Post
    Int=1.25
    Sp=1
    SC=.15
    Wis=.4

    All things being equal, sure get crit. But only if its a choice between crit, and nothing at all. Crit from INT, talents, and Buffs makes crit on gear, nearly irrelevant.
    I have some 960 sp crit in a raid, with a sum total of +45 sp crit as a stat.
    Int has proven to be the highest dps gain at level 50 across all builds, and spells. This value only gets higher with better gear.
    How do you get int being 1.25 in that list?
    1int = 0.5sp + 1 sc, so 1 int would be 0.65 on that list.
    and 1 wis = 0.5sp, so wis should be 0.5 on that list aswell.
    Last edited by Tikay; 06-02-2011 at 07:28 AM.
    Tikay lvl 50 mage - Fontana lvl 50 rogue

  7. #22
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    u will have to save the file at your pc before u can edit any numbers

    btw wanted to add i took my Spell efficients from bluedot (thanks )
    find it at http://bluedots.org/2011/04/30/rift-spell-efficients/

    wanna add chloro and other roles later
    Last edited by Rebellchen; 06-02-2011 at 07:46 AM.

  8. #23
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    Quote Originally Posted by Rebellchen View Post
    Found the Mistake in my Sheet, should work quite accurate now

    This spreadsheet show u SPvsSC for several Spells and takes Raidbuffs into concideration
    it is not final yet i wanna make some changes to the fromat but it the maths are working now

    just enter your stats in the yellow fields, the red ones will show how many crit per SP u need to make it valuable

    https://spreadsheets.google.com/spre...thkey=CNif2aAJ
    stupid german link, you should change the de to en

    ty though, according to that 2.75crit = 1sp for my current stats

  9. #24
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    Quote Originally Posted by lackey View Post
    stupid german link, you should change the de to en

    ty though, according to that 2.75crit = 1sp for my current stats
    eng link:
    https://spreadsheets.google.com/spre...2c&hl=en#gid=0
    ;)

    hate that u can only edit your post for 5 mins or so ^^

  10. #25
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    Quote Originally Posted by bluedot View Post
    I would really like to see those numbers.
    Probably wouldn't be very nice to read unless I typeset it. When I have a bit of time I'll write it up with LaTeX.

    Quote Originally Posted by Rebellchen View Post
    btw wanted to add i took my Spell efficients from bluedot (thanks )
    find it at http://bluedots.org/2011/04/30/rift-spell-efficients/
    I suspect many of those figures are wrong.

  11. #26
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    i checked the pyromants spells, they are fine, not 100% about the others

    i will try do update it consistenly and if i come to know about other numbers i will adjust it, so far the numbers look quite accurate
    Last edited by Rebellchen; 06-02-2011 at 08:33 AM.

  12. #27
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    Quote Originally Posted by Kazzin View Post
    I suspect many of those figures are wrong.
    Yeah, I tested a few last night quick and got the following:

    Conditions: NO BUFFS. I allowed electrify to fall off before recasting

    Ice Shear - 26% (blue had 19%)
    Raging Storm - 83% (blue had 69%)
    Lightning Strike - 59% (blue had 45%)
    Lightning Field - 53% (blue had 37%)
    Arctic Blast - 58% (blue had 40%)
    Pillaging Stone - 40% (blue had 40%)

    The following aren't listed by blue but I would love confirmation:
    Forked Lightning - 42%
    Hailstorm - 11%
    Lightning Storm - 41%

    This is the first time I've done this so please rip it apart so I can learn more.
    I love to splash around in these tear-flooded boards. It's so much fun!!

  13. #28
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    I've only tested the archon spells (and neddra's torture) and all were nice figures like 25%, 30%, 40%, etc. I see no reason why TRION would arbitrarily choose coefficients like 28% (and certainly goes against my experience), so when I see them listed as such I'm immediately suspect.

  14. #29
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    Quote Originally Posted by Dantes View Post
    Yeah, I tested a few last night quick and got the following:

    Conditions: NO BUFFS. I allowed electrify to fall off before recasting

    Ice Shear - 26% (blue had 19%)
    Raging Storm - 83% (blue had 69%)
    Lightning Strike - 59% (blue had 45%)
    Lightning Field - 53% (blue had 37%)
    Arctic Blast - 58% (blue had 40%)
    Pillaging Stone - 40% (blue had 40%)

    The following aren't listed by blue but I would love confirmation:
    Forked Lightning - 42%
    Hailstorm - 11%
    Lightning Storm - 41%

    This is the first time I've done this so please rip it apart so I can learn more.
    first ;)
    did u use the numbers shown in your tooltip? several talents that add +%dmg to spells will change the numbers in the tooltip, either check the tooltip numbers without points in such talents or check a database

    second
    to me it looks like u got those numbers with points in talents that will increase the damage and change the numbers u get quite a lot

    at least thats how i think it works or should work
    Last edited by Rebellchen; 06-02-2011 at 09:21 AM.

  15. #30
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    Quote Originally Posted by Rebellchen View Post
    first ;)
    did u use the numbers shown in your tooltip? several talents that add +%dmg to spells will change the numbers in the tooltip, either check the tooltip numbers without points in such talents or check a database

    second
    to me it looks like u got those numbers with points in talents that will increase the damage and change the numbers u get quite a lot

    at least thats how i think it works or should work
    Ah, good point about the tooltip numbers reflecting talents. That may be where I'm getting the increased spell efficiencies.
    I love to splash around in these tear-flooded boards. It's so much fun!!

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