hope this helps:
SOLO Final Build: 42 Elementalist 24 Chloromancer
http://rift.zam.com/en/stc.html?t=1z...MxkA0z.xdIzoVc
Now how we get there:
1.) Take Elementalist first to have the pet to clear up the first two areas untill you can get Chloromancer. The Lightning Strike will take down things alot faster then Vile Spores.
2.) Take Dominator as your third soul but leave it at zero points. The Transmorph is very useful early on and in Iron Tomb.
3.) You need to get to 16 points in Chloromancer asap so that you can get Flourish, Synthesis and Nature's Touch.
- This will allow you to AoE farm the hell out of things alot easier then a Necromancer build imho and still allow you to do Iron Tomb with a group and be an asset without having to respec or buy another soul.
- You need to save your points till you get Chloromancer at your second Soul choice in the tudoral. Use these points right away in Natural Awareness so the +5 intelligence benfits both your Elemental and Chloromancer spells.
- Always keep Chloromancer to level and use the extra points in Elementalist. Your pet is not there to do damage, you are! So put those extra points into Biting Cold and NOT Velocity for now. After that take 1 point into Ice Shield then Elemental Link. Remember we are trying to make you your very own tank!
- The 16 points into Chloromancer are: Natural Awareness 5. Bloom 1, Healing Stream 2, Empowered Veil 3, Nature's Corrosion 3, Synthesis 1, Nature's Touch 1.
- You will now leave Chloromancer alone for now.
4.) Now we need to work on Elementalist! This is where you will be spending the rest of your points.
- Keep pumping points into Elementalist to get it to level. Work your way through the 3rd and 4th tiers before filling in the 1st two tiers. Remember we are on a B-line for Greater Elemental Affinity and Fiery Assault.
- Once you get Elementalist to level make sure your extra, every third level, points goes back into Chloromancer. Call of Spring 5, Natural Fusion 3. This will round out your tank Heals for your Pet Tank.
- Lastly fill out the rest of the build. Your play style will tell you what you need the most and when you need it. REMEMBER THERE IS NO SET RIGHT OR WRONG BUILD.
With this build I can usually round up 4 to 5 (same level non-elite) mobs and hold decent aggro with my Pet by twisting my pet attacks from mob to mob. I then drop Burning Ground then channel Fiery Assault.
Make sure you have Synthesis on your pet and Lifegiving Veil up at all times. Make sure you use your Elementaist spells for dps they are waaaay better then the Chloromancers. If my pet is taking heavy damage a quick Ruin-Nature's Touch Combo brings them back to full then right back to Ignite, Crystalline Missles, Lightning Strike. If you get into a pinch you still have Bloom and Flourish at your disposal.
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