so from what I'm reading, the lifegiving veil will now only hit 5 allies, this'll affect raid healing, though i don't ever expect a chloro to be the only healer...it can happen. aside from that, who does it choose to heal of the raid. the tank you gave synthesis had better be priority at the very least. radiant spores now has 10% chance, down from 15. the phytogenisis says 2-6%? (2% per point?) down from 5-15%...this makes whoever's hitting your radiant spored enemy have less chance to heal themselves. granted it is an amazingly hit ability from what i've seen. but seems like such a big difference. thats just me. any one else think this seems too much?




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