I wanted to get everyones opinion on what the best Justicar spec and offsouls would be at level 36?
I wanted to get everyones opinion on what the best Justicar spec and offsouls would be at level 36?
I've been aiming towards:
http://rift.zam.com/en/stc.html?t=00jrn.g.Vuksqt.Med
I'm going for something like this: http://rift.zam.com/en/stc.html?t=00nrG.Vsd.VhRsceezo
Jolly fat people are living proof that it is not possible to "laugh your *** off", though we're trying...
Any Justicar primary is going to have Shaman, with the third one being a tossup for what seems to be the best 0 point investment for your needs, extra shield, instant heal, instant HoT, dots, etc.
just put this one together for instance and rift tanking for my current level:
http://rift.zam.com/en/stc.html?t=10...euMooec0Ro.Mcd
If your going to take Doctrine of Valiance, you really should take Light makes Right for faster Conviction building.
Jolly fat people are living proof that it is not possible to "laugh your *** off", though we're trying...
its been my experience that I usually always have 4 convictions when I need em, and with convictions capped at 4, I dont see a need to spend a point to maybe gain half of the cap when usually i'm refreshing the damn things more times than not![]()
Do any cleric souls have a yank or pull ability? Its usually easier to tank if you can pull mobs to you. Last night our cleric tank in IT kept leaving ranged mobs away from the group and it would agro other roamers.
Having some kind of pull would stop this.
15% off at Direct2Drive http://direct2drive.tellapal.com/a/clk/5WNFP
Actually going shaman in the current environment is not good. If the shield issue wasn't there I would be there with u but atm it is a complete waste of points to go with a shield. In another thread the math was shown how u gained a minimal amount of added protection for 9 points vs just putting 3 points for parry.
With this in mind going into Shaman gets you better single target dps at the expense of over all aggro generation. It also creates an issue where you are reying on rng crits for aggro. This is bad. Aggro for a tank must be consistent.
Also the shield of the Shaman and the proc heal simply do not make up for the way shields work as a cleric. So going this route means still less dps than a warrior or roge tank AND lower surviveability.
We NEVER had single target aggro problems. AE aggro was and still is an issue. Shaman doesn't fix this. Heals however = aggro. Going Justicar/puri/sent gives you spell power from sent (more damage more parry) and Puri with its shields, reactive heals and armor boost not only seems tailor made as a back up soul for surviveability but the heals and shields = aggro for an unlimited number of mobs. This way while you are beating on one mob you are constantly generating hate against all mobs in the encounter and you are more surviveable too boot.
I could see maybe replacing sent with shaman, but the complete lack of synergy (no life attacks means no convictions) makes me not like it personally but I personally think puri is the natural match to a Justicar.
Justicars make great tanks, but they are defenisve tanks. Heck until recently our tank stance gave us MINUS 50% to our dps, how much more evidence do you need as to how Trion sees the class? Warriors can be offensive tanks, Riftstalkers as well, but I really think its our job to use heals as part of hate generation, it appears far more efficient than trying to take the soul with the least amount of synergy to make it an offensive tank.
For the record I have taken every tank to the max level in all the previous betas. I have tried a justicar/shaman/insert here and nothing as been as smooth as a Justicar/puri/insert here in terms of aggro and surviveability. Yes our dps will not be as high as certain warrior and rogue tank builds but as long as I have the same or better aggro and surviveability, its a fair trade imo.
Last edited by Galibier; 02-19-2011 at 02:03 AM.
So Galibier, would this spec appeal to you? Third soul can be whatever you think would work best. An instant cast HoT, a shield, or the fairy pet would be the best 0 point choices.
Jolly fat people are living proof that it is not possible to "laugh your *** off", though we're trying...
I am leaning towards having Shaman in the build as twitchy as it makes me, but just for damage bonus, damage reduction and inc heal boost. I just can't bring myself to put more than 10 points in anything where GCD abilities will not even end up on the hot bar.
I HATE the points you need to put into shields atm. For 9 points u get only a little more than u get for a mere 3 points in parry. Unless they change how our shields work, and I doubt they will, I think I will be sticking to tanking with a two hander. This is probably just because of my OCD though.
That puts me in the position of do I do puri or sentinel for the other soul. I like the spell power, bonus heals and mana reduction from sent. I also like the wisdom boost (more spell power) extra armor and the ability to stack reactive heals and shields for a hard named pull on the Puri.
I think it won't be until I see what happens in end game. If power is an issue then sent will likely be the way to go. If its not I will probably respec a few times and stare at ACT. I once went through 3 weeks of parses to decide which helmet was better for my Mystic in EQ2. Yes I have a little OCD![]()
Yeah, I hate the whole shield problem to. Unfortunately, you can only get 37 points into Justicar without taking any shield talents, and I really like the level 44 root. The worst thing about shields is that they aren't even useful for tanking! Low armor, no SP, barely any block on the higher level vendor ones I've seen. It makes no sense what-so-ever.
Jolly fat people are living proof that it is not possible to "laugh your *** off", though we're trying...
I have been debating going deeper into Justicar to get the 38 point damage shield but I would only do that getting the single point shield attack I would never use. In EQ2 debuffs and CC generate a fair amount of hate so I would be willing to experiment with humility and forced to kneel so I could get the 38 points while avoiding the shield stuff. Dps is nice but ultimately as long as I get aggro I am happy (within limits of course).
My preferance for the class? Change the shield stuff to stuff that either increases parry or is related to parry (generates power based on parry as an example). It would not make the class over powered and would elminate 9 wasted points. Something like this
Precept of Refuge: a defensive attack which does <same damage> and increases parry by 15% for 8 seconds.
Safe Haven: increases parry from refuge up to 5%
Commitment: increase power by up to 5% when u parry.
Stalwart citadel I would replace with a 3 pt incoming heal bonus of 3% and lower that to a tier 2 ability.
Right now I have no reason to not equip my two hander which has over 200 spell power. I lose far two much even defensively when I move to sword and board. 10 seconds of 50% inc heals doesn't seem to pass a cost benefit analysis for the cost of 9 points I will never use.
I think this may be intentional. Since every cleric, to some extent, is governed by spell power and we wear chain they need to keep shields meh. If they didn't then u would have healers and dpsers equipping shields to get their dps with better surviveability. The point of being dps especially is that you have at least some vulnerability. The problem is the need to keep a check on the other clerics hurts us as tanks.
Totally agreed. Let Paladins be the block mitigation tanks, and Justicars be parry tanks. It works better that way anyways since 2-handers hit harder, which means bigger Salvation and Reparation procs, which means more threat.
Jolly fat people are living proof that it is not possible to "laugh your *** off", though we're trying...
Bookmarks