@OP
Try it in a warfront imo. Pick one or 2 people to heal and stick with them like glue.
People die all the time in wf's..it's to be expected.
Then you're not stuck with the pressure of a dungeon group.
Who knows, you might like it!
@OP
Try it in a warfront imo. Pick one or 2 people to heal and stick with them like glue.
People die all the time in wf's..it's to be expected.
Then you're not stuck with the pressure of a dungeon group.
Who knows, you might like it!
Pridy Bebe of Mobile Death Squad @Faeblight
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PvP FUEL..git sum \m/
Do an easy dungeon you know well with guildies preferably.
As to your question about "standing around waiting to heal", not many healing specs are like that anymore. Purifier and Sentinel can be played that way, but both are still also capable of some DPS. Warden and Defiler are explicitly designed to maintain DPS while healing.
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no need for you to *have* to be able to heal.
if you can dps and tank most (raid) guilds will be happy with you, minus the top and more hardcore guids maybe.
Offcourse you are giving the guild more options when you also have a healing spec, but meh if you dont want to you dont want to. its that simple.
I did make a cleric to get into healing myself(never healed before, for the same reasons as you I guess. dont like it). Didnt get into it really, so that cleric died an early death.
Thinking about giving it another shot though when my Rogue and Mage are lv60. but healing isnt for everyone :P
Last edited by NearioNL; 11-26-2012 at 06:08 AM.
Sotiria, GM of Fade Legion.. Founder of Covenant(Argent)
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It's really up to the player if they want to perform a certain role or not. A mage that refuses to chloro, a warrior refusing to dps, a cleric refusing to heal, a rogue refusing to bard. This is free choice and up to them, but making that choice severely limits yourself when it comes to grouping. If your guild is cool with it, then all the better. I know from personal experience though that when I'm going into new or difficult ground, I want the most diverse group I can get. I personally and able to play all roles of our class and do so when the situation requires. Some fights are better with a cleric tank, some are better with a mage healer; it really depends on the situation. The diversity in each class is what makes RIFT awesome and unique; turning one's self away from an avenue of versatility, such as healing as a cleric, can only hurt one.
tl:dr: Diversity is why RIFT rules. If you don't diversify, you're limited.
If you really don't want to heal, but feel pressured into doing it, try the new Defiler soul. It is by far the most fun I have had healing, and you get some nice dps too.
You should be able to fill multiple roles, to be successful in a group.
Very few people will be able to heal, DPS, tank, and support, they simply don't have the role slots and ability. If you cover 2 of those, you'll be fine in most guilds.
If you're a DPS cleric, you will definitely have 3 DPS roles (melee, ranged, AoE minimum). As long as you have a solid tanking role, that would be sufficient. A support role such as defiler would be a major plus.
Best case, you're likely to only have one healing spec anyway, since you will have 3 DPS, 1 Tank, 1 PvP build, leaving 1 open role.
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Greybriar -- <Last Attempt> 4/4 ToDQ, 4/4 FT, 3/5 EE
Yeah. In other MMOs I always tanked, but like everything tanks are usually in demand for 5-mans and always filled for raids.
I tried a healing spec out in a WF (not the best of choices but I'm afraid to try in a dungeon, even if I mentored down for an easy leveling one) and honestly, I didn't like it one bit. I felt that I was paying more attention to my unit frames than anything else (I'd hate to think of doing that in a dungeon because its hard to notice stuff on the ground while you're trying to top people off), and although I was probably doing it wrong without a single attack on my bars (well okay I think I had Banish) the second anything attacked me, I had no way to defend myself and died in short order (but such is the WF. Who heals the healer?).
Frankly, I'd try the Defiler, or experiment with a hybrid off-heal build.
You certainly have the comatose "stand off and look at raid frames" like Sentinel and Purifier, but a class like the Defiler actually lowers their healing potential if all they do is cast healing spells directly on the target.
I'll give you the advice I give everyone when they wish to discard something: try it first.
If you really find that none of the builds entertain you, that you are as miserable while healing as you ever thought you'd be, then I welcome you to return to the DPS/Tanking that you love. Nobody can tell you how to play, but you never know what you're making yourself miss out of if you avoid it like the plague. Experiment with the Defiler or even a Shaman-Warden hybrid.
Additionally, I wouldn't recommend healing in WFs as a casual pastime. Way too much going on for someone new to healing, and frankly, you're wearing a target on your head by throwing out those green numbers. Dungeons or Open-World first to get a feel for different specs, Warfronts if you're adventurous (or a masochist).
Anyone who says you must heal needs to go back to [that other game].
That said, if you're flexible and are able to fill multiple roles, people will probably enjoy grouping with you more. As a raid leader for a casual guild, I can tell you that anyone who locks themselves into doing only one thing isn't looked upon as favorably as someone who's willing to switch roles as needed.
You might even have more fun, not being locked into doing the same thing all the time.
Who pays your sub IS a valid point. This is a game you continue to pay for and its supposed to be fun. If you aren't having fun what's the point? You can still contribute to groups as a dps or tank cleric. Putting cleric into "you have to heal" completely ignores this game's biggest strength. If someone thinks they have a right to tell me how and what spec to play my character, they can take a flying leap and go back to being one of those people that ruined WOW.
If we had a role that was far below par, and you used it in a dungeon because you play to have "fun", you would ruin 4 other people's fun.
And again, all our roles are currently viable, so this can't happen now and yes, if someone told you that you should only heal, they'd be wrong.
I might try that. It's not that I'm opposed to some healing just that in past MMOs I have never been fond of the healing role. I enjoyed the Inquisicar because it could heal and not feel like the traditional healer role and before it was ruined the Senticar sounded similar but the current healing souls feel like the WoW variety which never appealed to me.
Defiler is very different from the other healing souls.
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