Idea from MoP's Warlock Wild Imp ability.
Well how about a Tree point that passively allow us to spawn Spirit minions (up to two) to attack/defend/support the Cleric for a short duration and number of charges.
I always wondered why our Spirit Attacks never spawned a Spirit minion. This could be an interesting concept.
In WoW the DK had those blood worm spawns which worked in a similar way. They heal the DK (and group?) when they attack enemies. Warlock's wild imps attack and heal the warlock a certain number of times before despawning. This could be cool for Druids to spawn a Fae or wild Fae/Beast hybrid creature or something that has special tricks. Maybe a Trickster Spirit themself




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