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  Click here to go to the first Rift Team post in this thread.   Thread: Cleric DPS is falling behind......again

  1. #106
    Rift Disciple Shikamari's Avatar
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    I was going to stay out of this, but with ID turning half of our DPS Mages into Chloros the Clerics being low on the meter is starting to get old. I agree that Cleric DPS is amazing, for some specs. Druid and JnB parse very well on fights that are melee friendly. We know that just isn't the case for Fire wing.

    I would love to see a 51 Inquisitor build shine once again. Maybe a passive talent higher in the soul that allows Sanction to refresh the duration of Vex could help?

    Im betting a few more GCDs per minute would net some good results, especially if the refreshing applied the initial damage of Vex as if it were a fresh cast (much like how Blazing Strike reapplies Fiery Spike for Rogues) Of course for this to be viable either the duration of Vex would need a slight increase, or the cooldown/duration of Sanction would need a slight decrease.

    Another option that could either tie in with my previous thought or be separate for a few GCD gains would be making the HK Crystal proc'd Sanctions cast off the GCD.

    Sorry to infiltrate the cleric boards, but I actually do raid HK with mine. Haven't seen any ID on her yet but since 1.8 hit it's been obvious that a Cleric doesn't have competitive ranged DPS anymore.

  2. #107
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    Quote Originally Posted by TheGreatShabba View Post
    Why don't you go look up the Bolt n Jolt spec and then come back. I'll wait.
    Quote Originally Posted by TheGreatShabba View Post
    Every time someone makes this outdated argument, a kitten dies.

    Please. Think of the kittens.

    Quote Originally Posted by TheGreatShabba View Post
    I really wish people would stop using worthless, anecdotal evidence in their arguments.
    I really wish people would stop contributing nothing to a thread besides negativity.

    Yes it was a generalist post and I was in a hurry and wanted to get a simple point across. If you don't like it, don't read it - It's as simple as that.

  3. #108
    Sword of Telara paper's Avatar
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    Warrior - 4481
    Rogue - 4386
    Cleric - 4189

    http://i.imgur.com/kotgI.png

    From our last murdantix kill, and pretty sure none of us had any ID weapons. We didn't have perfect raid comp, ie no crushing runeshards so the warrior and rogue would of been slightly higher, but not a horrible disparity

    Now only if only ID was slightly more melee friendly.

    YMMV.
    Last edited by paper; 05-09-2012 at 02:56 PM.
    Storytime - Breaking Bads

  4. #109
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    Quote Originally Posted by paper View Post
    Warrior - 4481
    Rogue - 4386
    Cleric - 4189

    http://i.imgur.com/kotgI.png

    From our last murdantix kill, and pretty sure none of us had any ID weapons. We didn't have perfect raid comp, ie no crushing runeshards so the warrior and rogue would of been slightly higher, but not a horrible disparity

    Now only if only ID was slightly more melee friendly.

    YMMV.
    Is Active%, uptime?

    Nice parse.


    Looks like it is, based on the DPS(e), which shows all 3 VERY close.
    Last edited by mattya802; 05-09-2012 at 03:51 PM.
    Hitme (W) - Byriel - Dark Horizon
    Darane (C) - Faeblight - Knights of Septoria

  5. #110
    Shield of Telara dead2soon's Avatar
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    Quote Originally Posted by mattya802 View Post
    Is Active%, uptime?

    Nice parse.


    Looks like it is, based on the DPS(e), which shows all 3 VERY close.
    Again this is based on JnB specs that require melee friendly fights and we know Trion hates melee. Just thinking that the ranged cleric tree should compete with the ranged rogue and mage trees. Sorry warriors.

  6. #111
    Prophet of Telara
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    Quote Originally Posted by dead2soon View Post
    Again this is based on JnB specs that require melee friendly fights and we know Trion hates melee. Just thinking that the ranged cleric tree should compete with the ranged rogue and mage trees. Sorry warriors.
    you also cant move if you wanna do that> This is done with the old murtantix, apparently acceptable by Trion, exploit.

  7. #112
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    Quote Originally Posted by dead2soon View Post
    Again this is based on JnB specs that require melee friendly fights and we know Trion hates melee. Just thinking that the ranged cleric tree should compete with the ranged rogue and mage trees. Sorry warriors.
    Yah, no - Clerics shouldn't be competing with Mages, at their current numbers. Rangers? Sure, why not. Not a well played Defilemancer.
    Hitme (W) - Byriel - Dark Horizon
    Darane (C) - Faeblight - Knights of Septoria

  8. #113
    Plane Touched
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    Quote Originally Posted by paper View Post
    Warrior - 4481
    Rogue - 4386
    Cleric - 4189

    http://i.imgur.com/kotgI.png

    From our last murdantix kill, and pretty sure none of us had any ID weapons. We didn't have perfect raid comp, ie no crushing runeshards so the warrior and rogue would of been slightly higher, but not a horrible disparity

    Now only if only ID was slightly more melee friendly.

    YMMV.
    warrior in my guild parse 4.8 with bm / crushings and i parse 4.2. parsed 5.2 sicaron tho (but wasnt top dps) both parses were without trinket swap coz speed run
    Last edited by Harmarofwhitecastle; 05-09-2012 at 10:07 PM.

  9. #114
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    Quote Originally Posted by mattya802 View Post
    Yah, no - Clerics shouldn't be competing with Mages, at their current numbers. Rangers? Sure, why not. Not a well played Defilemancer.
    Why don't you go play a 'well played' defilemancer and come back to boast about it.

    J&B is by no means an easy spec, but compared to defilemancer, its definitely easier. Of course it doesn't compare to warriors/rogues which can just roll face on keyboard and get good dps.... although their top specs also do require some effort.

  10. #115
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    Quote Originally Posted by masakari81 View Post
    Why don't you go play a 'well played' defilemancer and come back to boast about it.

    J&B is by no means an easy spec, but compared to defilemancer, its definitely easier. Of course it doesn't compare to warriors/rogues which can just roll face on keyboard and get good dps.... although their top specs also do require some effort.
    j&b is an easy spec but is more difficult than rangers and warriors. giving us a bit more wouldn't hurt

  11. #116
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    Quote Originally Posted by masakari81 View Post
    Why don't you go play a 'well played' defilemancer and come back to boast about it.

    J&B is by no means an easy spec, but compared to defilemancer, its definitely easier. Of course it doesn't compare to warriors/rogues which can just roll face on keyboard and get good dps.... although their top specs also do require some effort.
    wtf are you talking about? Another person who needs to make up their mind....Our specs are easy or not? Why would you talk about non-top specs and compare difficulty?

    And what does me playing defilemancer have to do with me knowing that Cleric shouldn't be equal to them?
    Hitme (W) - Byriel - Dark Horizon
    Darane (C) - Faeblight - Knights of Septoria

  12. #117
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    Quote Originally Posted by Harmarofwhitecastle View Post
    j&b is an easy spec but is more difficult than rangers and warriors. giving us a bit more wouldn't hurt
    Actually, the last I heard J&B was beating warriors. I don't know for sure though, I usually heal and only DPS on farm content.

    @mattya802
    J&B is medium difficulty. Very simple compared to defilemancer, slightly more difficult than warrior/ranger (not sure about blood stalker coz I don't play it). The number of defilemancers that can actually pull good dps is very few. Many guilds actually have J&B as some of their top DPS'ers. I suck at defilemancer myself.... but I think those people who can actually pull it off deserve the slightly higher DPS. In the same breath, I feel J&B shouldn't be matching a top defilemancer player because its so much easier to play. J&B is a lot more forgiving and the difference between a good or bad player may be 100-200 dps? Defilemancer's have a difference upward of 300 DPS between similarly geared players on a dummy, let alone in raid. I dare say a poorly played J&B will beat a poorly played defilemancer any day.

    I do feel ranger/51 champ is too good for the simplicity.... they can afford to have dmg toned down a bit. J&B's dmg currently seems just nice.

  13. #118
    Champion of Telara mistacrowley420's Avatar
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    JnB is no more difficult to play then 51 champ.
    Last edited by mistacrowley420; 05-10-2012 at 12:42 AM.
    Quote Originally Posted by Ehxon View Post
    you dont play to win you play to pocket heal a monster warrior that likes bashing in peoples heads 20-30x every game. even if your team loses points wise and wreck goes 20 or 30-0 it is still a win.
    Wreckoning

  14. #119
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    my 5 buttons > your 3

    I don't count charge as a button

    we also have 3 dots to manage. them being on similar timers makes it quite easy to manage as you'll only lose sync with them during BOD procs, but to say that 51 champ is as easy to play as bnj when you have fewer buttons and a charge doesn't seem accurate to me.

    if being in melee is a hassle, try being a melee with cast times, no charge, and no speed buffs. i'm sure this would not sit well with a lot of the warrior community if this was their go to dps spec.
    Last edited by Harmarofwhitecastle; 05-10-2012 at 01:12 AM.

  15. #120
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    51 champ is way easier. That plus its AOE is amazing.... I don't know whats up with Trion always giving wars a good ST/AOE routine in 1 spec.
    There is a harder variant for a bit more DPS, but the simple variant does well enough.

    Cast times on J&B in melee range make this spec feel relatively unwieldy as compared to a war/rogue. Its not that the spec is difficult to master.... but its heck of a lot easier to make a mistake.
    Last edited by masakari81; 05-10-2012 at 01:33 AM.

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