bump for great justice
bump for great justice
I like to think of my play style as the entire set of Michael Bay movies. The more explosions, the better.
Thanks for the great build, will try it now.
I just lvled a 50 cleric and tbh still am quite noobish about it.
What sort of runes should I stack for the Duracell Cleric? I understand that its a melee cleric so I'm thinking should I stack runes based on str/end/physical crit? As in more like the warrior.
Or should I stay with wisdom/int/SP/spell crit? Please help I'm a little confused
"My Actions and Sacrifices, My Life and My Death...are only for the faithful of Telara."
- ancient oath of a forgotten Paladin.
Please be silent. I am dictator of.. krankor.. HAA..Haa..haa~
at what lvl am i able to start doing the elites? BEcause im only 31 but i failed vs a lvl 33 Mob from that hunter quest in Scarwood. I am able to solo like 5 + mobs at the moment easily just wonder when or what powers i need to help with the elites.
I was going a Invasion in Pines.
I was defending a stone.
Usually level 42s are no problem what so ever. I can take on 5 or 6 groups of them as long as they don't have knock back or stop casting.
I was getting almost murdered by 2 groups.
Looking at the healing I was getting healing far less than I got before. Very sad.
I'll wait and see if it's a bug between PvP and PvE heals.
If it's not then this build is dead.
Soul Drain was a instant full HP bar now it hardly moves it. So 2 secs of getting beat on and getting nothing it's worth casting it if you are dead.
This build is FAR from dead.
Let's see before patch. It fills me up. After patch it doesn't.
I guess I changed after the patch?
I don't think so.
There's been a few in my guild who run the same spec when grinding and they are saying the samething.
You must be an old WoW player. In their eyes it's always the other guy.
I pointed out something odd. And it's different. Where I was close to unkillable before. I'm far from it now. Which I guess is a good thing:P
Still works in the upper 30's just like it did before. Went out to Moonshade, pulled 6 mobs and walked out with full health and nearly full mana.
This spec is AMAZING. I used to do 44 inq, 5 sent and 17 cab. It didn't work so well. But with the Duracell, the game is a lot more enjoyable. Thank you very much, OP.
Just trying to get a little discussion going on "Shamsticar" builds, been a big fan of the classic 32/20/14, but over on this other thread, people are rating other builds like 51 shaman/11 inquisitor/4 justicar or the "druicar", 51 druid/12 justicar/3 inquisitor.
Anyone have any thoughts on which may be best now, in 1.4?
Last edited by Marcelos; 08-08-2011 at 05:31 AM.
But the idea to throw more points into Sham instead of developing Justicar above 12 and Inq above 14 seems good.
With 12 Justicar / 14 Inq will deliver you all main healing, shielding and Soul Drain AE.
40+ point in Shaman will deliver you quite high burst DPS.
This build allows me to AE farm packs of equal lvl mobs easily. I can do 40-41 lvl elites being 43 and not up to lvl geared.
But PvP is harmfull They always focus you as very dangerous frontline AE damager, AE heal supporter with ability to smash any class under the Rage of the north. So, you feel like a tank or healer having lower survivability.
Open PvP encounters with even higher lvls is ok. The only your real headache is Control.
Just wanna thank whoever came up with this build... i went from a INQ heavy build to this and OMG.. leveling is actually fun(ish)