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Thread: rogues tanking? healers dpsing? what?

  1. #76
    Ascendant Corwynn_Maelstrom's Avatar
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    Quote Originally Posted by Crunchyblack View Post
    I suggest you yourself make a melee rogue or a DD mage, and see for yourself what everyone is talking about.
    I play a melee rogue as well as a DD mage.

    This is irrelevant to the OP.

    The OP is: "everyone go play the same stuff they always play because change scares me" . . .

    No.
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  2. #77
    Ascendant paspinall's Avatar
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    Quote Originally Posted by Crunchyblack View Post
    Your missing the point of this and the balancing QQ's

    Its not that people are samping their foot crying that clerics can dd, or that rogues can tank, its that there is no role and no place for mages and melee rogues. Neither can DD well compared to the other hybrids, and neither can survive while doing so like the other hybrids.

    This is about having useless classes in rift, classes that have a following based on their mechanics. Having a character that is short lived in battle is fun if your short time alive is spent doing serious damage. Its the tradeoff you get for having a class that dies often. They removed that in rift, gave the melee rogues and mages DD to all the other classes, while giving the melee rogue and mages nothing in return to make them viable alongside the other classes.

    Does anyone else find it strange that in a game with so many class possibilites we see clerics and warriors as the majority? Its easy to see why when you learn that they have all the abilities of all the other classes, while the lesser played classes have no role and no place in the game, aside from easy kills for other classes.

    This is fine if your a long time fan of the cleric role, or a big fan of tanking, you now get what you love and in addition you get to experience the killing ability you never really had before. However if you were never a fan of these roles, the game leave you feeling empty and useless, theres no thrill in the glass cannon mage when they are no longer the cannons of the game.

    My champion does great in pvp and pve, however, being so use to the life on the edge feeling of playing a mage since EQ, i find it boring as hell to have that type of damage potential with little risk of ever dying. FFS health regens on its own so fast, and i have so much of it, i have to really try to die, luckily theres no lack of peole with healing abilities, so in warfronts its pretty rare i go down, even while the other team is camping their spawn, unleashing on me, as i kill the people below, with a healer keeping me in god mode. Where the challange in that? wheres the thrill?

    So these QQ threads about class balance are not people so lost in wow, that their little minds are exploding from the hybrid system, its people who are playing classes with no purpose in game, and who find the easymode of DDtanks and DD healers mind numbingly boring.

    I really hope this is a 1-30 phenomenon, that the tank and healers DD ability is exadurated, while melee rogue and mages abilities are under powered due to level. If not i really cant help but question what the developers are smoking to make such a serious oversight in a classes purpose in the game. Are mages suppose to be a pet based support class only? Seems to be against everything this games stands for, locking mages into only one role while all the others have viable roles in multiple situations.
    Quote Originally Posted by Crunchyblack View Post
    I suggest you yourself make a melee rogue or a DD mage, and see for yourself what everyone is talking about.

    Melee rogues work fine, i have had run ins with a fair few.

    and the DD mage works fine, several of my friends love them and do very very nice DPS, they also of course love the Archon and Chloro.

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  3. #78
    Ascendant Corwynn_Maelstrom's Avatar
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    Quote Originally Posted by paspinall View Post
    Melee rogues work fine.
    They do some things well. They are generally lacking in comparison to ranged rogues, however.

    None of this is relevant to the OP.
    Last edited by Corwynn_Maelstrom; 01-28-2011 at 09:30 PM.
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  4. #79
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    Quote Originally Posted by paspinall View Post
    Melee rogues work fine, i have had run ins with a fair few.

    and the DD mage works fine, several of my friends love them and do very very nice DPS, they also of course love the Archon and Chloro.
    Archon and chloro are not the issue, they are support souls.

    WHen my champion kills faster than my pyro mage, with triple the defense and over double the HP, theres an issue.

    Sure mages do alright DD, not enough to make up for their lack of survivability however. I can do similiar DD on a tank or a cleric. That is the issue, when other classes have the survivability a mage doesnt, yet can produce similair DPS, theres a big issue.

    And why go chloromancer as your main soul? to be the weakest healer on the battlefeild? No point just roll a cleric....why play a pyro mage when a champion does the same DPS? just roll the champion and be in godmode while doing the mages DPS...

    I see the only use, outside of casual questiong, for mages as being basic support and pet managment classes.

    From the rift website on pyromancers: "No other Ascended can match the sheer destruction at the Pyromancer’s fingertips.
    "
    We all know thats not true....

  5. #80
    Ascendant Corwynn_Maelstrom's Avatar
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    Quote Originally Posted by Crunchyblack View Post
    From the rift website on pyromancers: "No other Ascended can match the sheer destruction at the Pyromancer’s fingertips.
    "
    We all know thats not true....
    No offense, but the base damage on a Cinder Burst is absolutely ridiculously high, so, uhm, I'm gonna have to give that a situational nod at the very least.
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  6. #81
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    Quote Originally Posted by Mourbid View Post
    This game is set up so each archtype (Cleric, Mage, Rogue, Warrior) can do multiple things. Quit thinking in terms of what other games have done. Why restrict things when you don't have to? Try something new! Change can be good.

    Your way of thinking:
    Cleric = Healer Only
    Mage = RangedDPS Only
    Rogue = Melee DPS Only
    Warrior = Tank Only

    Rift way of thinking:
    Cleric = Healer, Melee DPS, Ranged DPS, Support
    Mage = Healer, Ranged DPS, Support
    Rogue = Melee DPS, Ranged DPS, Support, Tank
    Warrior = Melee DPS, Support, Tank (Minor Ranged DPS here and there, too)

    I sorta like the Rift way of thinking, myself. Opens up a ton of possibilities...which I believe is the point!

  7. #82
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    I take back everything i said and i wanted to appologize. I have looked over what each class gets and for this game im completely wrong. A cleric has every right to dps and if a rogue wants to tank be my guest. I have decided to probably play a cabalist at launch and they dont heal one bit. RIFT has brought MMO's to a whole new level!

  8. #83
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    Quote Originally Posted by Lzaidelz View Post
    I take back everything i said and i wanted to appologize. I have looked over what each class gets and for this game im completely wrong. A cleric has every right to dps and if a rogue wants to tank be my guest. I have decided to probably play a cabalist at launch and they dont heal one bit. RIFT has brought MMO's to a whole new level!
    Ahhh man, I was just about to join the dog pile and then you posted this intelligent and informed opinion and ruined it
    Last edited by VisceralMonkey; 01-29-2011 at 01:50 AM.

  9. #84
    Soulwalker
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    haha sorry man, i was just acting stubborn before... im used to the wow and eq2 ways...

  10. #85
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    Quote Originally Posted by Lzaidelz View Post
    Ok, in my personal opinion, i dont think a rogue should tank nor should a healer dps. If you play a healer then heal... if you play a rogue, then dps. I would hate to get into a group with a healer that wants to dps. Id rather have a dps class do that job since they do it a lot better. I can understand if you want to dps as a healer when your solo but not in groups/raids. Same witha rogue trying to tank... if you want to tank, be a warrior class not a rogue... anyone else agree?
    Well thankfully for us, your opinion doesn't matter.

  11. #86
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    Quote Originally Posted by Crunchyblack View Post
    And why go chloromancer as your main soul? to be the weakest healer on the battlefeild?
    Wut...? As a Chloromancer main soul, I have -always- been in the top 3 heals in Warfronts. I've solo healed Deepstrike Mines, Realm of the Fae, Iron Tomb, and Darkening Deeps. I have been the envy of all the other healing souls because with my 30,000 healing total compared to their 30,000 also comes my 14,000 damage. You also have to remember that I can never run out of Mana. It's true, I can never run out of Mana. With Sacrifice Life: Mana that comes from the Warlock soul, I have unlimited Mana. I have a solid group heal, a solid single target heal, an endless amount of HoT group heals, and a -very- potent main tank cure. Also, if I feel like it I can throw in my Archon buffs into the rotation to further help my group. Of course, the -only- reason I'm able to do all this is because I am a Mage. Not a Cleric. Deal with it.

    And while I'm on this rant, what is your problem with my Riftstalker tanking your instance? The near spamable 2,500 damage absorb shield that absorbs 30% of all incoming damage, with a -6% incoming damage buff? Maybe it's the fact that my Leather Armor suddenly gets the rating of Plate Armor. Or maybe the fact that in place of a shield lies another dagger.

    WHen my champion kills faster than my pyro mage, with triple the defense and over double the HP, theres an issue.
    Get over it. This is not a fight you can win. Your only argument that it's risk vs. reward. Yes, a Warrior gets plate and a lot more Health than my Mage. Does that mean I can kill him using my Dominator build, an anti-casting soul? Probably not. Does Rift's system allow me to change to my Stormcaller, a soul with tons of CC, in order to keep him out of range? Yes it does. He'll either realize that Plate Armor offers very little defense vs. magic, and then change to his Void Knight build or stop going after me. Again, I'll recognize it, switch to my Necromancer build and and kite him while my pet does the damage because his anti-magic buffs offer no protection from my Skeletons' daggers.
    Last edited by Anthony01; 01-29-2011 at 03:07 AM.

  12. #87
    Shadowlander Quoth's Avatar
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    The problem here seems to be holding onto another game's limited definition of these terms.
    So what do these terms actually mean?

    Rogue, Definition An outlaw, scoundrel, mischief maker, vicious solitary type or wanderer.

    Warrior, Definition One who engages in and is skilled at fighting and making war.

    Mage, Definition A magician or sorceror, a user of magic.

    Cleric, Definition A member of a religious order.

    I can't see any indication that, for instance, a cleric is necessarily a healer. That's just a hold over from Dungeons and Dragons if you ask me.

  13. #88
    Soulwalker
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    i prefer GW2 way of thinking, Damage, Support, Control, done by all classes :>
    I can see what you see not—
    Vision milky, then eyes rot.
    When you turn, they will be gone,
    Whispering their hidden song.

    Then you see what cannot be—
    Shadows move where light should be.
    Out of darkness, out of mind,
    Cast down into the Halls of the Blind.

  14. #89
    Telaran Mentalbroccoli's Avatar
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    I love Rift's system. I've been tanking both instances on defiant with easy on my Riftstalker, and it's a blast!

  15. #90
    Champion Cadiva's Avatar
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    Quote Originally Posted by Lzaidelz View Post
    Ok, in my personal opinion, i dont think a rogue should tank nor should a healer dps. If you play a healer then heal... if you play a rogue, then dps. I would hate to get into a group with a healer that wants to dps. Id rather have a dps class do that job since they do it a lot better. I can understand if you want to dps as a healer when your solo but not in groups/raids. Same witha rogue trying to tank... if you want to tank, be a warrior class not a rogue... anyone else agree?
    No because there's no such thing as a static class and if a healer has a dps soul, why shouldn't they use it? If someone wants guaranteed healing, they should role themselves a heal soul cleric.
    *I am not a smurf*

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