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Thread: rogues tanking? healers dpsing? what?

  1. #61
    Plane Walker Ciowyn's Avatar
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    yes konrad they are, but thats why you can swap souls. I rarely would pvp with my tank build (unless I was carrying the fang), i just swap to my void knight champion and go say hello to clerics and mages and beat them up .

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  2. #62
    Ascendant paspinall's Avatar
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    Quote Originally Posted by Shae View Post
    Bards definitely have healing abilites, but the game considers them support.
    i think its more a case of the four specific healing souls in the game could all solo heal instances i am not sure a bard can

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  3. #63
    Plane Touched Solafide's Avatar
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    Quote Originally Posted by chooch709 View Post
    Get your mind out of WoW, this is a different game. They've built archetypes that can take multiple roles - experiment with them.
    Best reply to a op yet..short, sweet, to the point...snap my brother...
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  4. #64
    Sword of Telara
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    Pretty much the only MMO i can think of where classes have strict roles is Everquest but even now with everyone having 3-4000 AA points lines are blurred with monks and rangers group tanking. But still a necro does nothing but DPS and a cleric does nothing but heal

    In DAoC you could have DPS healers such as a staff friar, cave shaman, or lolsmite cleric.
    In WoW there are even more choices to DPS as a healer...shadow priest, elemental/enhance shaman, balance and feral druids

  5. #65
    Soulwalker
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    i have the opposite problem with this game.
    why cant warrior heal or do ranged dps? why mages cant do melee dps or tank?


    terrible design ihmo ;)

  6. #66
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    Quote Originally Posted by Solafide View Post
    Best reply to a op yet..short, sweet, to the point...snap my brother...
    Unless they plan on being a good DD with any mage build or a rogue melee. Two class types that have a pretty strong following based on people love for the mechanics.

    You wont find a mage topping DD, or tanking, or providing usefull support other than off heals and mabey a slight buff or two. Not typically the reason people choose the mage route.

  7. #67
    Shadowlander
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    I hate to mention the acronym, but forget everything you've learned in wow. It was nothing more than a game that catered to the mass market of people that wanted/needed everything dumbed down.

    I'd rather not wait 30 minutes per dungeon, when you need to run them for weeks just to get the gear to raid.

    Personally I'd rather have the option of taking a rogue that knew what he was doing, and we could get by with.

  8. #68
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    Quote Originally Posted by Strife- View Post
    I hate to mention the acronym, but forget everything you've learned in wow. It was nothing more than a game that catered to the mass market of people that wanted/needed everything dumbed down.

    I'd rather not wait 30 minutes per dungeon, when you need to run them for weeks just to get the gear to raid.

    Personally I'd rather have the option of taking a rogue that knew what he was doing, and we could get by with.
    If you want people to forget wow, quit bringing it up.....

    My problem with that is, people keep bringing up wow as a comeback, i didnt play wow, i learned how to play though other games, and sorry to break this to you, wow didnt create the mechanics or standard roles in mmorpgs, so its possible for people to NOT be talking about wow when they say that class roles are important. THey are important for a reason, every player and every class NEEDS a role in game, in order to be usefull and have a good gaming experience.

    All is well and good for the warrior who can fill tank AND dd at the same time, as is a cleric that can literally do it all. This leaves out two classes that people love for its mechanics, the melee rogue and the glass cannon mage. Neither does good damage, while keeping its standard lack of survivability.

    Ok so the games have changed, things have evolved, so why did mages and melee rogues de-evolve then? Because you played wow and though mages and rogues were too easy? ....is that what Rift is about? Punishing rogues and mages from wow? If so i want no part of it, i play the mage for its intense mechanics of killing before my short lifespan is over. If i cant kill (despite it may look easy to you) then i have no purpose in the game, and thus no reason to play it. So why have melee rogues and maged in the game? IF that would make a majority of the players happy, just do it, you wont hear any more balancing issues or CC QQ's.

    Seriously i think its time you guys all stopped obsessing about wow, for it or against it. That game didnt make the rules, it didnt create the mechanics....mechanics that have stood the test of time.
    Last edited by Crunchyblack; 01-28-2011 at 07:01 PM.

  9. #69
    Soulwalker Hand's Avatar
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    Honestly the problem people seem to be misunderstanding is this, unlike other games there are no pure anythings. Not one single spec in this game will be a pure. Every single calling will be some degree of hybrid.

    Warrior = plate
    Cleric = chain
    Rogue = leather
    Mage = cloth

    Beyond that you are what you spec.

  10. #70
    Shadowlander
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    sorry to break this to you, wow didnt create the mechanics or standard roles in mmorpgs,
    Which is why i'm telling him to forget everything he's learned in wow. Just about your entire post is hypocritical. It's like you're trying to argue with me, and take my side at the same time.
    Last edited by Strife-; 01-28-2011 at 07:14 PM.

  11. #71
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    Quote Originally Posted by Hand View Post
    Honestly the problem people seem to be misunderstanding is this, unlike other games there are no pure anythings. Not one single spec in this game will be a pure. Every single calling will be some degree of hybrid.

    Warrior = plate
    Cleric = chain
    Rogue = leather
    Mage = cloth

    Beyond that you are what you spec.
    Your missing the point of this and the balancing QQ's

    Its not that people are samping their foot crying that clerics can dd, or that rogues can tank, its that there is no role and no place for mages and melee rogues. Neither can DD well compared to the other hybrids, and neither can survive while doing so like the other hybrids.

    This is about having useless classes in rift, classes that have a following based on their mechanics. Having a character that is short lived in battle is fun if your short time alive is spent doing serious damage. Its the tradeoff you get for having a class that dies often. They removed that in rift, gave the melee rogues and mages DD to all the other classes, while giving the melee rogue and mages nothing in return to make them viable alongside the other classes.

    Does anyone else find it strange that in a game with so many class possibilites we see clerics and warriors as the majority? Its easy to see why when you learn that they have all the abilities of all the other classes, while the lesser played classes have no role and no place in the game, aside from easy kills for other classes.

    This is fine if your a long time fan of the cleric role, or a big fan of tanking, you now get what you love and in addition you get to experience the killing ability you never really had before. However if you were never a fan of these roles, the game leave you feeling empty and useless, theres no thrill in the glass cannon mage when they are no longer the cannons of the game.

    My champion does great in pvp and pve, however, being so use to the life on the edge feeling of playing a mage since EQ, i find it boring as hell to have that type of damage potential with little risk of ever dying. FFS health regens on its own so fast, and i have so much of it, i have to really try to die, luckily theres no lack of peole with healing abilities, so in warfronts its pretty rare i go down, even while the other team is camping their spawn, unleashing on me, as i kill the people below, with a healer keeping me in god mode. Where the challange in that? wheres the thrill?

    So these QQ threads about class balance are not people so lost in wow, that their little minds are exploding from the hybrid system, its people who are playing classes with no purpose in game, and who find the easymode of DDtanks and DD healers mind numbingly boring.

    I really hope this is a 1-30 phenomenon, that the tank and healers DD ability is exadurated, while melee rogue and mages abilities are under powered due to level. If not i really cant help but question what the developers are smoking to make such a serious oversight in a classes purpose in the game. Are mages suppose to be a pet based support class only? Seems to be against everything this games stands for, locking mages into only one role while all the others have viable roles in multiple situations.
    Last edited by Crunchyblack; 01-28-2011 at 07:26 PM.

  12. #72
    Ascendant Corwynn_Maelstrom's Avatar
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    Quote Originally Posted by Lzaidelz View Post
    Ok, in my personal opinion, i dont think a rogue should tank nor should a healer dps. If you play a healer then heal... if you play a rogue, then dps. I would hate to get into a group with a healer that wants to dps. Id rather have a dps class do that job since they do it a lot better. I can understand if you want to dps as a healer when your solo but not in groups/raids. Same witha rogue trying to tank... if you want to tank, be a warrior class not a rogue... anyone else agree?
    No. think you just have problems adapting. If they persist, I'd suggest playing one of the other MMOs out there that limit options.

    There are plenty.
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  13. #73
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    Quote Originally Posted by Corwynn_Maelstrom View Post
    No. think you just have problems adapting. If they persist, I'd suggest playing one of the other MMOs out there that limit options.

    There are plenty.
    I suggest you yourself make a melee rogue or a DD mage, and see for yourself what everyone is talking about.

  14. #74
    Rift Master Tristam_Izumi's Avatar
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    Quote Originally Posted by Crunchyblack View Post
    stuff
    I have a very strong feeling you're going to be sorely disappointed with Rift. The point of the calling and soul system is diversity. Pidgeon-holing is something they've done a lot to prevent.
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  15. #75
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    Quote Originally Posted by Tristam_Izumi View Post
    I have a very strong feeling you're going to be sorely disappointed with Rift. The point of the calling and soul system is diversity. Pidgeon-holing is something they've done a lot to prevent.
    Pigeon holding is what they are getting, or have you not been paying attention to the masses of warden clerics and champion DD tanks in the game?

    There should be no useless classes in this game, but its what has happend, and you can see it clear as day seeing that 75% of every server is a cleric or warrior.

    You would think that with such a diverse system you would se a wide array of builds, but all i see are DD clerics and DD tanks, with rangers being 3rd. So many possibilites for mages, yet none stand out as doing it better than rangers clerics or tanks already do.

    Just wait untill everyone figures out the builds, your going to see less diversity, as everyone flocks to the best cleirc pvp build, the best warrior pvp build and the rest will be odd sights in game.


    Remember how many casters there were on day one? Seeing a whole lot less mages after level 20, never a shortage of warriors and clerics, with clerics being the overwhelming majority.

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