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  Click here to go to the first Rift Team post in this thread.   Thread: Gloamwood IA (Level)

  1. #1
    Shadowlander Elaani's Avatar
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    Default Gloamwood IA (Level)

    So I noticed the Gloamwood IA forces you to level 23. This isn't really a problem for the trash mobs you kill for the quests and around the clickies for the quests...but to me it seems there are a lot of issues when your group is 23 and the bosses you have to kill are 26. Maybe it's just that it's too new so not everyone knows the mechanics to these fights, but iit's not like the game tells you either. If your gonna force people to be a specific level at least make them 26 to match the content. I've never had any problems doing EI, Stillmoor, Shimmersand, or Silverwood, but with Gloamwood it's crazy for some reason. I'll admit I don't know the mechanics for the boss fights for Gloamwood IAs as today was my first day doing it, but I didn't know the mechanics for the bosses of the other zones either my first time in and I never had these issues (and for Stillmoor and Shimmersand I solo'd most of the bosses).

    Anyone else having issues with these or is the problem in some mechanic I'm unaware of? And if it's the latter is there somewhere where all the IA boss mechanics are explained?
    Quote Originally Posted by Elrar View Post
    The Endless Court Event? Yeah, they're all up in your Telara, killing your mans. Not cool.

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    Shiny Ball of Doomy Doom Tacitus's Avatar
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    The auto mentor level for GW and SF is being raised to 25 and for FM/SW to 14.

    This SHOULD be in a hotfix sometime this week.
    Rift Team
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    "Your reality, sir, is lies and balderdash, and I am delighted to say I have no grasp of it what so ever."

  3. #3
    Ascendant xanduin246's Avatar
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    Quote Originally Posted by Tacitus View Post
    The auto mentor level for GW and SF is being raised to 25 and for FM/SW to 14.

    This SHOULD be in a hotfix sometime this week.
    Is there any way to make the mentor levels more fluid? Like have every IA quest "set" have a level set to it; so when you start it or join in you're that level, then when you get a new set, get a new level?

    If there isn't then this update is still definitely an improvement. Thank you for it.

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    Shadowlander Elaani's Avatar
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    Quote Originally Posted by Tacitus View Post
    The auto mentor level for GW and SF is being raised to 25 and for FM/SW to 14.

    This SHOULD be in a hotfix sometime this week.
    Awesome, this should be very helpful.
    Quote Originally Posted by Elrar View Post
    The Endless Court Event? Yeah, they're all up in your Telara, killing your mans. Not cool.

  5. #5
    Rift Disciple Whayyel's Avatar
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    On a slightly related note about IA/mentor levels: It really REALLY blows when you do random adventures, start in a level 50 adventure (Ember Isle for example), then after an adventure it brings you to a low-level adventure (eg Silverwood). In itself, there's no problem, BUT when you get auto-mentored to level 13-25 while you're sitting in an area with mobs level 43+... you stand no chance. You're dead before you even realise what happened.

    Please make the auto-mentor happen when you enter the zone, rather than when you join the adventure (you get no rewards anyway if you're not in the zone.)

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    Shadowlander Elaani's Avatar
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    Quote Originally Posted by Amary View Post
    INSTANT ADVENTURE
    * Higher level characters who are auto-mentored for Instant Adventure now get set to 14 in Freemarch/Silverwood, and 25 for Gloamwood/Stonefield.
    Saw this made it into Thursday's hotfix. WOOT!
    Quote Originally Posted by Elrar View Post
    The Endless Court Event? Yeah, they're all up in your Telara, killing your mans. Not cool.

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