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  Click here to go to the first Rift Team post in this thread.   Thread: [ADDON] KM:Boss Mods

  1. #271
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by Jerrith View Post
    Tried RezMaster out last night with my raid. Nice job, thank you very much.

    One detail I was curious about - how does the ordering work? It seemed to be consistent across clients, but also seemed somewhat arbitrary in ordering.
    Yeah, the ordering is somewhat iffy at current. I still have some work to do on it. Simply put, GCD's are still getting through sometimes so it can mess with the ordering which goes something like this:

    [CD Remaining] {==} [[Mage =[Ability CD <=[Name <=]]] else [Cleric [Name <=]]] {<} [Insert]


    Note: It'll only check Cleric insertions if all other conditions are met.

    It will be worked on further before the next release though, and will be combined with the option to only show the next Rez (with the others only being displayed if you mouse over the displayed one).

    Quote Originally Posted by Zaphrina View Post
    Something I would love to see is it picking up all rezs in raid. Be much more useful. Kind of like the spy is useful for raid leader or whoever calls out stuff to use. Be nice to know one or two healers in a raid could always see every rez available at any given time. Hard to get every healer to use KBM as much as it be nice if they did.

    Also having any available chloro rezs at top of list would be great or option to set it that way if you wish.

    Your doing great job so far on this addon thanks for the hard work.
    The answer above should give you a clue as to why the sorting is a little off at the moment.

    As for "guessing" rezes from non-KBM users. It's possible but will be vague at best, and all Chloro ability CD's will have to be assumed they are talented. Clerics should be close enough. But Mage without full talented rez will throw it off. What I could do for players without KBM is mark them as estimated. But, they will not appear in the list until they've first used their Rez.
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  2. #272
    Champion Lorandii's Avatar
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    Would this work, to get accurate results for the resurrection cast time for everybody, with or without KBM?
    Register Event.Combat.heal(func, stuff, stuff) and do the following psueudocode?
    Code:
    local healIsRes ={resName1, resName2, etc}
    local ressers = {}
    
    function func(unit)
    Inspect.Unit.Castbar(unit)
    if not healIsRes[unit.abilityName] then return end
    getUnitName(unit)
    local info
    
    table.insert(ressers, info = {getUnitName, unit.remaining})
    table.sort(ressers, sort by unit.remaining)
    displayCode(ressers)
    if castBar.unit.remaining == 0 then
    table.remove(ressers, unit)
    table.remove.(everything info contains to wipe it)
    end
    At least something a whole lot less messy than my psueudocode anyway. The point being is you can use the unit cast bar to retrieve your information, which should be accurate and impartial regardless of talents, specs, or anything else that might corrupt your cast times.

  3. #273
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    Concerning RezKiller i know the idea came from what Wire's OCD was doing showing available rez timer but if i remember correctly it was working without the need of everyone running it.

    So there must be a way to be able to show RezAvailable with accurate values without having every heal running KBM.

  4. #274
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by Jobar View Post
    Concerning RezKiller i know the idea came from what Wire's OCD was doing showing available rez timer but if i remember correctly it was working without the need of everyone running it.

    So there must be a way to be able to show RezAvailable with accurate values without having every heal running KBM.
    From the person in my guild who used OCD, you had to manually set up each Mage, there was no automatic about it. If the Mage ever changed role and didn't have the the same talents for CR, then OCD would not be correct. Not to mention, OCD was neither accurate or reliable from what I've heard. I wouldn't of wrote an advanced system to maintain accuracy if OCD was doing it right without manual intervention. Me writing my own interpretation of a Rez monitor was a request by a guild member and nothing more. If you find it useful, use it, if not use OCD.

    There is no way currently (that I know of) of retrieving the cool down of a talented ability other than you own abilities. When you inspect an ability, you retrieve an ID, this ID is then used to pull stock abilities without any talent adjustments (unless, like I said, it's your ability).

    The only way I could do it, is best guess a Mages CR as a talented one. If it's not, then it won't be accurate (unless they're running KBM and then it's immaterial).

    It will be coming, but I'm warning you now that without having some elaborate manual override editor which you'd then have to keep updated by asking those Mages in question if and how many talent points they have - you're not able to do it reliably without an underlying Client to Client messaging system. And, as it stands, there will be no manual override or editor. There maybe a stripped down messenger system that's a simple relay of KBM replies without the need for having KBM fully installed. But we'll see.

    All this may change in the future as the Rift API matures, but for now I'm working around it.
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  5. #275
    Shield of Telara Semele's Avatar
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    After some major work on the ordering of Rezes I feel I've got them unified across all Rift Clients. If you'd like to test it out check out the last alpha from the link below.

    If this now works accurately, as I'm expecting it to - the next step is to introduce the new option to only show the next available Rez, if there is one (if not it will show which Rez is coming off CD first). There will also be a further option to allow you to expand the current Raid CR/BR list by moving your mouse over the displayed single Rez (non-KBM users are still not supported - yet).

    KBM v1.0.8.r410 alpha
    Last edited by Semele; 06-11-2012 at 10:18 PM.
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  6. #276
    Rift Disciple DrummerX's Avatar
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    1.07 is not on Curse.

  7. #277
    Plane Touched Zaphrina's Avatar
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    Tested out alpha1.0.8.r415 tonight rez master is way off now its saying rezs are back up way before they are.

    Made one pull on Laethys tonight think it looked ok timer wise know more after another night. Only shows timers, etc for phase one. When you hit phase two phase monitor shows phase one again with no timers, alerts. Good start though I'll let you know how it goes tomorrow night.
    Last edited by Zaphrina; 06-14-2012 at 12:17 AM.

  8. #278
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by Zaphrina View Post
    Tested out alpha1.0.8.r415 tonight rez master is way off now its saying rezs are back up way before they are.

    Made one pull on Laethys tonight think it looked ok timer wise know more after another night. Only shows timers, etc for phase one. When you hit phase two phase monitor shows phase one again with no timers, alerts. Good start though I'll let you know how it goes tomorrow night.
    Thanks for that. KBM v1.0.8 is now live. Made some changes since r415 which address the issues with Rez Master (plus some more stuff). Some of the timer issues could be with cross versions interacting. I ran 1.0.8 (as it is now) tonight in HK and ID and the RM timers were accurate to the second, and in order. If you ever get an odd timer, ensure that person has the correct version.

    You have to remember that RM uses a two-way system, so even though you have the latest version and are sending the correct data, your guilds RM tracking will only be as good as the lowest version. This should eventually be non-issue, as I feel RM is practically finished (with exception to the non-KBM player support) engine wise. Graphically, there are still some features to come, but that will not effect the accuracy.

    Thanks for the report also on Laethys timers. It is indeed only P1, and the underlying work was actually done by another developer on that fight (my guild are not there yet, so I'm concentrating on up to Laethys). So a big thanks to him!
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  9. #279
    Shield of Telara Semele's Avatar
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    King Boss Mods
    v1.0.8

    Event System
    * New: Event.KingMolinator.Unit.Power = (UnitID, PowerType ("mana", "energy" or "power"))

    Options
    * New: The options/mini-map button is now more buttony

    Rez Master
    * New: Added support for the Mage Storm Caller BR/CR - Spark of Life.
    * Change: Adjusted how Cool down begin messages are filtered.
    * Change: Once a rez has completed its cool down, Rez Master will re-sort the list placing Mages at the top.

    Infernal Dawn
    * Ituziel
    ** New: Added Timer for Flame Waves, including first.
    ** New: Added Alert for Flame Waves, 5 second warning.
    * Laethys (Added by Ciladan)
    ** New: Added Timer for Storm of Treasure, including first.
    ** New: Added Timer for Metallic Orb, including first.
    ** New: Added Timer for Molten Gold, including first.
    ** New: Added Timer for Add spawns, including first.
    ** New: Added Timer for Annihilating Flare, including first.
    ** New: Added Timer for Golden Breath.
    ** New: Added Alert for Annihilating Flare.
    ** New: Added Alert for Metallic Orb.
    ** New: Added Alert for Storm of Treasure.
    ** New: Added Phase change monitoring and display.

    French Translations
    * Updated!

    Russian Translations
    * Updates and Fixes
    ----
    KBM: Add-Watch
    0.1.4

    KBM Version
    * Change: Now requires at least KBM v1.0.8

    Unit Frames
    * New: You may now select to show the level of Units in a similar style to that of Rifts own nameplates. (Optional)
    * New: You may now select to show the power/mana/energy levels of units. (Optional)
    ----
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  10. #280
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    Can we get an alert for Wizened Restoration being cast from the Wizened Stoneseer, on Laethys fight?
    Altruistic Valorians - Faeblight -- *RETIRED*
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    60 Warrior Main Tank
    FT 4/4 - EE 4/5 - TotDQ 4/4

  11. #281
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by Tumnayar View Post
    Can we get an alert for Wizened Restoration being cast from the Wizened Stoneseer, on Laethys fight?
    Yup, there's more to come for Laethys. That encounter is a long way from finished. But from a combination of watching videos, data supplied from other raiders I'm slowly figuring out what the best timers and alerts are along with how to best represent them.

    Our guild isn't on that fight yet (being fairly casual in terms of time played in ID), so I'm working on it blind at the moment and purely working off those kind enough to record their fights, and those willing to report important mechanics.

    This is the second request for Wizened, and I understand it'll be an interrupt so I will go about it the same way I did with Akylios and his Apostles.
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  12. #282
    Sword of Telara Eclipze's Avatar
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    If you could create a way to implement custom triggers based on energy and when certain abilities are going to go off (ie: storm treasure), that would be awesome!

    Between healing and rotations of wild growth, natural conversion and mana wrench all while paying attention to the rest of the mechanics, I've never experienced such a personally challenging encounter.
    Last edited by Eclipze; 06-19-2012 at 01:00 AM.
    Eclipze @ Retired Raider
    Mage Extraodinaire

  13. #283
    Shield of Telara Semele's Avatar
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    A new alpha cycle for KBM has just gone live. http://rift.curseforge.com/addons/ki...23-1-0-9-r420/ Look out for matching Plug-In alphas coming soon.

    Includes some changes to Laethys, plus the new Wizened Stoneseer support. Oh, and some new castbars.
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  14. #284
    Plane Touched Zaphrina's Avatar
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    Thank you so much for the player cast bar. One little bug the mouse wheel scaling in KBM for player cast bar doesnt work.

  15. #285
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by Zaphrina View Post
    Thank you so much for the player cast bar. One little bug the mouse wheel scaling in KBM for player cast bar doesnt work.
    Ah yes. I knew that would become a problem.

    I need to do something with that, but the reason is that if the "Mimic" options is set it'll lock further changes to the size (and obviously position). I'm not sure what I'll do to make this easier to use, but it'll either be to disable the sizing options when Mimic is enabled, or adjust how the sizing works for the castbar. The latter would be more in-line with other KBM elements.

    At the moment you can get around this by removing the "Mimic" option, change the size as required, then re-enable the option.

    Also note, that once "Mimic" is enabled, you can position the castbar by using the anchor in the standard Rift Layout Editor. This will allow you to link to other Rift elements in the same way you can with any other Rift interface component.
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

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