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  Click here to go to the first Rift Team post in this thread.   Thread: [ADDON] KM:Boss Mods

  1. #166
    Shadowlander Elsowyth's Avatar
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    There is some trash pulls going to estrode that could use an alert that you have the debuff that lays down a circle of damage. Right now it is hard to tell quickly who got hit with it so they are not backing away from the trash and cause some deaths on the trash pulls. Also sometimes after a wipe on Akylios the timers do not reset so that it shows the waves alert at the wrong time. This does not always happen but just once in a while.
    Last edited by Elsowyth; 03-09-2012 at 11:06 AM.

  2. #167
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by Elsowyth View Post
    There is some trash pulls going to estrode that could use an alert that you have the debuff that lays down a circle of damage. Right now it is hard to tell quickly who got hit with it so they are not backing away from the trash and cause some deaths on the trash pulls. Also sometimes after a wipe on Akylios the timers do not reset so that it shows the waves alert at the wrong time. This does not always happen but just once in a while.
    I'll be looking to add trash mobs at some point soon. It'll probably tie in not long after the release of KBM AddWatch.

    Also, I'm currently tweaking the main engine for monitoring encounter states to try and iron out rare glitches with resetting encounters. The latest version of KBM (0.9.8) is currently monitoring Death states so that if every member of the raid dies then it'll pop an instant wipe message instead of the infamous "possible wipe". This is being grouped with combat states and locations. It's a fairly complex system, but I'm hoping it'll catch even the strangest of wipes/pulls.
    Rank 72 Guardian Mage
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  3. #168
    Shield of Telara Semele's Avatar
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    Latest alpha version v0.9.9.r317 contains full French translations as updated by Céres@Briseso (thank you!) for every encounter currently live in Rift and mechanics supported by the English and German versions of KBM.

    For any French players who couldn't use KBM in their native language due to a large portion of unsupported encounters and/or mechanics, please try out the latest alpha version.
    Rank 72 Guardian Mage
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  4. #169
    Shield of Telara Semele's Avatar
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    Default 0.9.9 Release

    v0.9.9

    Translation System
    * New: A new "How To Translate" page is being written to help keep translations unified with the new system.
    * New: Identical translations can now be set with :SetGerman(), :SetFrench(), :SetRussian(), and :SetKorean(). No more having to copy English.
    * Change: Major changes to the Translation Engine.
    * Change: Main translations are now stored in KBMLocaleManager/Locale.lua
    * Change: All existing Units should now be in-line with the new dictionary naming conventions.
    * New: Enable .. Castbars and Enable .. Filters now have dictionary entries.
    * New: Global Options and Timers menu pane headings now have dictionary entries.
    * Note: Some existing dictionary groups (possibly none now) may fall outside the reports scope. These will be converted as found.
    * Note: Encounter translations will remain in their respective mods. These will be pointed to if a translation is missing.
    * New: Slash Command /kbmlocale (will list total number missing translations for each Language, and a list of missing translations for the current language)
    * Note: /kbmlocale will return a group object stating Directory, File name and list of missing translations for that file or files.

    Menu
    * New: Menu headers, such as Instances and Plug-Ins now remember their collapsed state.

    Engine
    * Unit Tracking
    ** New: Units are now constantly tracked and monitored.
    ** New: Smart caching system tracks all seen units and groups them for fast reference.
    ** New: Idle Units are removed from the tracking system every 10 minutes to avoid memory build up.
    ** NOTE: Please report any FPS issues with regards to this new system.
    * Plug-In Interface
    ** Change: KBM now communicates updates to Plug-Ins via a new Event driven interface rather then selective function calling.

    Alerts
    * Change: Alerts which trigger another Alert and/or Mechanic Timer after itself, now do so immediately. Not after fading.
    * Change: Alert border flashes are now time based rather than frame reliant to account for variable frame rates.
    * Change: Alert border stop fades are now time based rather than frame reliant to account for variable frame rates.

    Mechanic Timers
    * Colors
    ** Change: Default colors for new and existing timers are now correctly initialized.
    ** Change: When selecting a new custom color, the default color will now be remembered and reinstated should you switch off custom colors.
    ** Change: The custom color used will be remembered should you reinstate custom color mode.

    Triggers
    * Fixed: Multiple same-type triggers where being ignored. Only one unitID was being passed. This was the cause behind only one person being alerted of Mind Decay.

    Infernal Dawn
    * Warboss Drak
    ** New: Added base template for the encounter. (EN)
    * Maglamos the Scryer
    ** New: Added base template for the encounter. (EN)
    * Ruslia Dreadblade
    ** New: Added base template for the encounter. (EN)
    * Ituziel
    ** New: Added base template for the encounter. (EN)
    * The Ember Conclave
    ** New: Added base template for the encounter. (EN)
    * Laethys
    ** New: Added base template for the encounter. (EN)
    * Maelforge
    ** New: Added base template for the encounter. (EN)
    * Note: Base templates include Phase Monitor (Single Phase), Encounter Timer and Boss Castbar.
    * Note: Supported languages follow in brackets.

    Hammerknell
    * Matron Zamira
    ** New: The personal alert for Mark of Oblivion now triggers from the Emote and not the damage/debuff to give you more time to react.
    * Inwar Darktide
    ** New: Screen alert and timer for Dark Tide raid wide damaging ability.
    ** New: Screen alert and timer for Surge.
    ** New: Screen alert and timer for Storm Lash.
    ** Fixed: Denizar's alerts and timers group option errors.
    * Akylios
    ** Fixed: Mind Decay now triggers for all players effected. Not just the first one triggered.
    ** Change: The initial timer for the first Tidal Wave for P4 has been increased slightly to better align waves.
    ** Change: Added a phase limit to the second lasher timer to stop it triggering once after the submerge timer.

    Rise of the Phoenix
    * Arakhurn
    ** New: Both versions of Arakhurn are now matched via their UID in order to catch Phases better in the event of disconnects, releases etc.
    ** Change: Adjusted the time-out for transition to P3. Killing adds fast would cause an additional out of combat state resetting the encounter.
    ** Note: Due to the above change, this may have given false readings on the first P3 Nova, since it would trigger the initial Nova timer.
    ** Change: Recalculated the first Nova in P3 via latest video footage to hopefully be more accurate. Based on Trigger message.
    ** Change: Recalculated the first Fiery Metamorphosis in P3 via the same methods as above.

    Darkening Deeps
    * Expert and Master Mode
    ** Fixed: Alchemist Braxtepel was not trigger phase 2 correctly. Although records have been recording accurately.

    French Translations
    * MAJOR additions for Hammerknell, Greenscale's Blight, River of Souls, Rise of the Phoenix, Drowned Halls, Gilded Prophecy, Master Modes and Expert Dungeons and general Options page additions.

    Russian Translations
    * MINOR fixes for T1 and T2 raids, along with new translations and additional dictionary definitions.

    German Translations
    * MINOR fixes and additions.
    Rank 72 Guardian Mage
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  5. #170
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    Great updates. We'll be testing this on Inwar/Akylios tonight.

  6. #171
    Official Rift Founding Fan Site Operator bctrainers's Avatar
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    Very nice, will give feedback via the twitterz as needed!

  7. #172
    RIFT Guide Writer tordana's Avatar
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    Just a bug report I noticed from our Akylios kill Wednesday --

    This is definitely a fringe case, but if the timers line up it is possible for Akylios to submerge after only two breaths when under 30% but above 15%. This happens if he begins casting Cerebral Bore just a second before the normal timing of the third breath -- by the time Bore finishes channeling the submerge timer is up so he goes down without ever doing the third breath.

    Using KBM, this caused breath timers to be off for the rest of the encounter. Not a horribly big deal, but something you might want to look into.
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  8. #173
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by tordana View Post
    Just a bug report I noticed from our Akylios kill Wednesday --

    This is definitely a fringe case, but if the timers line up it is possible for Akylios to submerge after only two breaths when under 30% but above 15%. This happens if he begins casting Cerebral Bore just a second before the normal timing of the third breath -- by the time Bore finishes channeling the submerge timer is up so he goes down without ever doing the third breath.

    Using KBM, this caused breath timers to be off for the rest of the encounter. Not a horribly big deal, but something you might want to look into.
    I need to revisit this, since Cerebral Bore isn't accounted for in the later phase timings. With all the changes done to KBM's engine I'll be able to better time breaths when Bore starts. This will also open the possibility for timing Mind Decay.

    Thanks for the feedback, and I'll be working on addressing many of the encounters I feel are unfinished or could simply be improved upon, since they'll be the building blocks and test-bed for future encounters (Infernal Dawn).
    Rank 72 Guardian Mage
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  9. #174
    Shield of Telara Semele's Avatar
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    Default Mechanic Spy Preview

    Coming to v1.0.0 is a new tool aimed at Raid Leaders and those responsible for calling out mechanics. Check it out on KBM's Facebook Page
    Rank 72 Guardian Mage
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  10. #175
    Shield of Telara Semele's Avatar
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    Default v1.0.0

    Latest Release version of KBM is now available. Improved CPU usage and new Event driven engine started for Plug-Ins. See first post for download links to your preferred Add-On website.
    Rank 72 Guardian Mage
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  11. #176
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    Quote Originally Posted by Semele View Post
    Latest Release version of KBM is now available. Improved CPU usage and new Event driven engine started for Plug-Ins. See first post for download links to your preferred Add-On website.
    Is this any different to the one you linked me the other day or shall i just wait until the next update you do?
    Always drunk or high, so i post to annoy you, yo. I'm from europe, problem bruv?

  12. #177
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by Nuxt View Post
    Is this any different to the one you linked me the other day or shall i just wait until the next update you do?
    This is the final release version. it'll be different to the last alpha. Some extra last minute fixes and optimizations before it went live.

    I'm running it currently in HK. Worked perfectly on Murd, Matron and Sicaron. Lots of fantastic wipes on Sicaron too. lol
    Rank 72 Guardian Mage
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  13. #178
    Official Rift Founding Fan Site Operator bctrainers's Avatar
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    Quote Originally Posted by Semele View Post
    This is the final release version. it'll be different to the last alpha. Some extra last minute fixes and optimizations before it went live.

    I'm running it currently in HK. Worked perfectly on Murd, Matron and Sicaron. Lots of fantastic wipes on Sicaron too. lol
    Admit it, that screenshot i showed you forced you to cause the raid to wipe for 'Quality assurance' on the addon.

  14. #179
    Shield of Telara Semele's Avatar
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    Quote Originally Posted by bctrainers View Post
    Admit it, that screenshot i showed you forced you to cause the raid to wipe for 'Quality assurance' on the addon.
    LOL, no but it did get me chasing them all with the final contract after the kill (rolls eyes @ 5 wipes).
    Rank 72 Guardian Mage
    RotP 4/4 - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - HK 11/11 - ID 8/8

  15. #180
    Plane Touched Zaphrina's Avatar
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    Full clear of HK tonight and everything seemed fine.

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