I don't know about the rest of you, but Conquest is a deal breaker for me. All it is is a zergfest that rewards spawn camping and 1 button-mashing mentality. No one plays it for the objectives, they play it to kill as many as they can in their multiple raid groups because thats where the favor/prestige is. Im sorry but laggy zergs are just not fun. You might have time to get one instant cast off before your target is dead. I personally despise that type of pvp.
And now to get some really good pvp items we are forced to endure this mess over and over again to earn a couple marks... it straight sucks. This isnt pvp. I could simply autofollow someone in my zerg and reap the rewards.
What we really wanted was OPEN WORLD PERSISTENT PVP, not more instanced nonsense. And to those of you that disagree with me, I simply ask how you can think this type of play is fun? Tab target, use one ability... target is now dead... rinse and repeat. My god pve is more fun than that.... and thats quite a statement coming from me...
So TLR, Conquest is a disaster and has in my opinion cut the thread that pvp in this game was hanging by.