+ Reply to Thread
Page 4 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 46 to 60 of 62
Like Tree39Likes

Thread: PvE gear in PvP I'm tired of it.

  1. #46
    Ascendant Hartzekar's Avatar
    Join Date
    Feb 2011
    Posts
    2,016

    Default

    Quote Originally Posted by Christopher666 View Post
    what if anyone that uses any pve gear in a WF get's instantly teleported to a pit with ithuziel and is forced to respawn there for 15 miinutes?
    And have his damage ony negateable by valor. Let their precious PvE gear save them now! Muahahahahah!
    Piras@Faeblight
    Elsing@Faeblight
    <Celestial Might> [Retired: Hartzekarr and Greogard]
    My CD is now available for purchase here: https://itunes.apple.com/us/album/opus-1/id580677269

  2. #47
    Telaran
    Join Date
    Feb 2011
    Posts
    60

    Default

    Quote Originally Posted by Hartzekar View Post
    And have his damage ony negateable by valor. Let their precious PvE gear save them now! Muahahahahah!
    ^ this please. kthnxbai
    What happens when wreckoning joins a warfront http://www.youtube.com/watch?v=p0y6sYQiIp0
    What Zoar did to Trion when he couldn't get the shoulders http://www.youtube.com/watch?v=YX8Cd...eature=related
    Lithmygoo SON, r50 <BLACKOUT> NA 8/8 ID, lbard? let me play you the song of my people

  3. #48
    Ascendant
    Join Date
    Apr 2011
    Posts
    1,581

    Default

    Quote Originally Posted by Synovia View Post
    If you don't want PvE gear in PvP then the gear grind for PvP needs to be reduced DRAMATICALLY. Currently, the PvP gear grind in Rift is among the worst grinds I've done in any MMO including Aion at launch.

    As I've said a thousand times and will probably say a thousand more, the gear to be competitive in PvP should NEVER be the reward for one's efforts. The gear should be trivial to achieve. The rewards should be titles, mounts, pets, dyes, costumes, artifacts or the like.
    The two things have zero to do with each other. Regardless of how long it takes to get pvp gear, you should be able to get far and away BiS gear for pvp from pvp.

    How long it takes to get is a totally different issue.
    Codex + 1 = Suck on a Gun

  4. #49
    Ascendant
    Join Date
    Apr 2011
    Posts
    1,581

    Default

    Quote Originally Posted by Zedeciah View Post
    That PvE'rs even give a rats *** what gear we get, they did this in 1.3 when we had our gear upgraded, now they are doing it again.
    Without best gear pve raiding falls apart. Their lives have no meaning. That is why they fight so hard to ruin pvp itemization at every turn. People pvp because they like to pvp. People raid to get the best gear.
    Codex + 1 = Suck on a Gun

  5. #50
    Ascendant
    Join Date
    Apr 2011
    Posts
    1,581

    Default

    Quote Originally Posted by Meteorblade View Post
    How about this...

    PvE armour / weapons / synergy crystals have minus valor on
    PvP armour / weapons / synergy crystals have minus hit on them

    This would make it detrimental to use PvE gear in warfronts or use PvP gear in raids, thereby compartmentalising the gear to its intended arena.
    Yeah I think putting -200 valor on every piece of raid gear solves most issues.
    Codex + 1 = Suck on a Gun

  6. #51
    Ascendant
    Join Date
    Oct 2011
    Posts
    3,392

    Default

    You guys are getting out of hand.

  7. #52
    Prophet of Telara Arcshayde's Avatar
    Join Date
    Feb 2011
    Posts
    1,155

    Default

    Quote Originally Posted by Noctisx View Post
    Just nerf AP/SP in PVP and fix vengeance up I say.
    There's no reason to nerf anything. If vengeance scaled with abilities and was in sufficient quantities on PvP gear, there would be no reason to use PvE gear to PvP. Players will always find and use the best gear for the job, make PvP gear BiS for PvP and players will use it over PvE gear.

    Ability x does 1000dmg with PvE gear
    Ability x does 1200dmg with PvP/ gear

    Not a hard sell.

  8. #53
    Champion of Telara
    Join Date
    Feb 2011
    Posts
    1,231

    Default

    Quote Originally Posted by Arcshayde View Post
    There's no reason to nerf anything. If vengeance scaled with abilities and was in sufficient quantities on PvP gear, there would be no reason to use PvE gear to PvP. Players will always find and use the best gear for the job, make PvP gear BiS for PvP and players will use it over PvE gear.

    Ability x does 1000dmg with PvE gear
    Ability x does 1200dmg with PvP/ gear

    Not a hard sell.
    Indeed, should also change that PVE relic procs only work in PVE.
    Quote Originally Posted by Sebb View Post
    In before... "This thread (aka forum) is being locked because it's filled with hypocrisy, idiocy, made up numbers and lack of any sort of constructive posts"

  9. #54
    Sword of Telara Zahne's Avatar
    Join Date
    Jun 2011
    Posts
    895

    Default

    Quote Originally Posted by HannonHellbringer View Post
    A lot of pvprs have worked their butts off to get their gear only to find out that it is sub par to raid gear,

    And there you have all the proof you need that PVP gear shouldn't be allowed in the PVE game either.
    Greybriar: Rikko (Warrior) / Mizcreant (Rogue) - Defiant

  10. #55
    Champion kronor's Avatar
    Join Date
    Jun 2011
    Posts
    543

    Default

    Once people start aquiring certain relics/pieces such as relics with procs that do damage up to 600 damage plus trinkets that do over 1.4k damage, pvp is gonna get MUCH worse
    Icewatch - Ragnor 60 Mage - Silentx 60 Rogue - Ordin 50 Warrior - Artatain 60 cleric
    Deepwood - Ragnorzx 50 Mage

  11. #56
    Soulwalker
    Join Date
    Dec 2010
    Posts
    7

    Default

    I got hit with the ID relic 2H on a warrior for 5400 I am a rank 50 mage with 55% mitigation. Tell me this isn't so Trion you tools.

  12. #57
    Rift Chaser Hosss's Avatar
    Join Date
    Jun 2011
    Posts
    336

    Default

    Quote Originally Posted by kronor View Post
    Once people start aquiring certain relics/pieces such as relics with procs that do damage up to 600 damage plus trinkets that do over 1.4k damage, pvp is gonna get MUCH worse
    Lol too late xD
    I'm a Rogue.

  13. #58
    Ascendant Galibier's Avatar
    Join Date
    Nov 2010
    Posts
    8,014

    Default

    I actually used to think the two should be completely seperate but have since changed my mind for a few reasons. First I think someone who does all content should have an edge than a one dimensional player. Second there are PvP items that while not BiS are just shy of it and really that is what the raid stuff is. The amount of hit you need in PvP does not require 50 hit per weapon and accessorie. As a matter of fact it's over kill. Make it so procs do not work on other players and you are golden...or add procs to the PvP gear because I know I am not going to lose 24 hit.

    What I think they need to do is find a balance in regards to this. As an example I do think it as silly that my HK crystal is arguably better in PvP, same as the PvP crystals were better in PvE when first introduced. I have no problem with a couple items being BiS on either side, it just should be 25% of your slots.

    Doing it this way makes the game that much richer...more people PvEing and PvPing because there is an item or more in the "other" content people find desireable. It's just a matter of limiting the overlap, not eliminating it totally. I prefer MMOs where there is not content segregation but rather integrations.
    Last edited by Galibier; 07-06-2012 at 11:38 PM.
    Sacred Fire: Faeblight

    Casual does not mean Lazy

  14. #59
    General of Telara Shaidar Haran's Avatar
    Join Date
    Feb 2011
    Posts
    942

    Default

    Quote Originally Posted by Galibier View Post
    I actually used to think the two should be completely seperate but have since changed my mind for a few reasons. First I think someone who does all content should have an edge than a one dimensional player.
    Could this sentiment changed due to the fact that people can max PvP gear, from no PvP gear, in a few short hours by exploits/Trion failures? And people who find exploits/Trion failures through raids still have only so many drops per raid mob?

    Quote Originally Posted by HannonHellbringer View Post
    Flimble is right, if Trion wants to change things around, they need to stop putting most of their focus on Raiders.
    I gotta tell ya, to be honest, as a full time raider that does PvP as needed for BiS items/Runes I don't feel that Trion has "focused on Raiders" for quite some time. ID has been a failure. HK was the last real raiding enjoyment I've had. If I had to say any one thing Trion focuses on above all other things?...

    Non-Stop Eventing. Flimbsy content to keep us mind numbing oblivious to all the other shortcomings. Give us one or 2 BiS essences that we have to keep doing these events to try and keep our BiS gear.. BiS.
    My Hand Reaches Far...

    Quote Originally Posted by Amary View Post
    There's typically no warning for unexpected crashes.

  15. #60
    Ascendant Galibier's Avatar
    Join Date
    Nov 2010
    Posts
    8,014

    Default

    Quote Originally Posted by Shaidar Haran View Post
    Could this sentiment changed due to the fact that people can max PvP gear, from no PvP gear, in a few short hours by exploits/Trion failures? And people who find exploits/Trion failures through raids still have only so many drops per raid mob?
    No the reason is because for my build my HK crystal is better than the PvP crystals and my weapons are better. The devs have said time and again they do not and will not make them exclusive. So long as some of my PvE stuff is BiS in PvP then in all fairness something from PvP should be BiS or damn close to it. The minute Trion changes their minds and implements said changes I will change mine. Until then complaining about something that is working as intended is a waste of energy imo.

    Also the exploit hurt people getting the trinket (as an example) because losing a CQ means less marks. I do believe getting PvP stuff is indeed easier... BUT this fact is actually, atm a better argument for a PvPer as the PvPer has to do more work to get the PvE item that is BiS for him than the PvEer does to get his few PvP BiS items (a trinket and rune, vs at least 4 PvE pieces of armor, a crystal and weapons for the PvPer). That said see my statement above about wasting energy complaining about something that it WAI.
    Last edited by Galibier; 07-12-2012 at 02:02 AM.
    Sacred Fire: Faeblight

    Casual does not mean Lazy

+ Reply to Thread
Page 4 of 5 FirstFirst 1 2 3 4 5 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts