+ Reply to Thread
Page 1 of 7 1 2 3 4 5 ... LastLast
Results 1 to 15 of 101
Like Tree5Likes

Thread: Riftblade needs toned down a notch.

  1. #1
    Plane Walker TheKomissar's Avatar
    Join Date
    Dec 2011
    Posts
    469

    Default Riftblade needs toned down a notch.

    Posting by Kaspurtz' request. (Yes, he actually asked me to post this because Riftblade is a little out of hand on the PTS)

    http://www.youtube.com/watch?v=7D2So...feature=colike

  2. #2
    Rift Master
    Join Date
    Sep 2011
    Posts
    665

    Default

    Quote Originally Posted by TheKomissar View Post
    Posting by Kaspurtz' request. (Yes, he actually asked me to post this because Riftblade is a little out of hand on the PTS)

    http://www.youtube.com/watch?v=7D2So...feature=colike
    Haha, god job for beeing honest about things.
    It's funny how the noobs going crazy over this video on youtube in the comment field, and say things like....

    -Have can you post this, Don't you want the warriors to have any burst. (QQ)

    Just ignore them btw, Some people LOVE to be OP to boost their Ego a little.

  3. #3
    Plane Walker TheKomissar's Avatar
    Join Date
    Dec 2011
    Posts
    469

    Default

    Quote Originally Posted by Swiftspell View Post
    Haha, god job for beeing honest about things.
    It's funny how the noobs going crazy over this video on youtube in the comment field, and say things like....

    -Have can you post this, Don't you want the warriors to have any burst. (QQ)

    Just ignore them btw, Some people LOVE to be OP to boost their Ego a little.
    I take Kaspurtz' side in regards to trying to avoid becoming overpowered. In fact, I agree, to an extent, with the recent nerfs to the Paladin heal and Void Knight heal.

  4. #4
    Official Rift Founding Fan Site Operator bctrainers's Avatar
    Join Date
    Apr 2010
    Location
    Kansas, USA
    Posts
    2,664

    Default

    Disclaimer: I don't play warrior, I've only played a cleric.

    A five minute Single target test on a test dummy would be a good idea for a baseline. Then to test it on a cleric in full PVP only gear - No PVE gear at all for an attempt of five minutes.

    I see this cleric has some PVE gear which (in my opinion) invalidates the damage seen in the video. In addition he used Healers Covenant, which is an additional 40% damage reduction. Some things seem awry with it all...

  5. #5
    Rift Disciple Rincon's Avatar
    Join Date
    Mar 2011
    Posts
    113

    Default

    This was a pretty stupid test, 100% up time on a target standing still? champ heavy with some rift does not = riftblade.

    Is theres a reason why hes not posting this dumb test himself? and if we want to go into detail on whats killing that cleric that's standing still for a minute it wont be riftblade thats doing it.

  6. #6
    Sword of Telara Zahne's Avatar
    Join Date
    Jun 2011
    Posts
    895

    Default

    Why don't you report this in the thread created specifically for this topic?

    http://forums.riftgame.com/rift-gene...ng-up-pts.html

    It's moot in this section of the forums, and it's not important enough to create another thread.
    Greybriar: Rikko (Warrior) / Mizcreant (Rogue) - Defiant

  7. #7
    RIFT Guide Writer Sebb's Avatar
    Join Date
    Apr 2011
    Posts
    4,639

    Default

    RB - still behind in the pve game.

    There's a difference between certain abilities needing to be toned down in pvp only (rift surge), and nerfing an entire tree.
    Seb - R40 OP PVP Warrior
    Solo Tanking Akylios - But I hate tanking Plutonus.
    New WF Idea for Rift
    SAVE THE VK!!!

  8. #8
    Rift Chaser
    Join Date
    Oct 2010
    Posts
    362

    Default

    As a warrior, I can kill a p8 cleric in 1v1 if he does not know how to kite even in 1.7. So what's your point? RB is op in 1.8? Was that warrior using full pvp gear? coz it does not look like that. How much PA does he have? Full PA and 0 PA is a huge difference in 1.8.

    snare bug needs to be fixed, thats all i can get from your thread.

  9. #9
    Ascendant batou079's Avatar
    Join Date
    Feb 2011
    Location
    gramma's house
    Posts
    2,927

    Default

    SO basically, he was testing on a dummy, that could self heal with PvP gear on.

    *shrug* how often does any class or player sit still and take 100% of the damage?
    Even noobie pvp players don't sit still, they at least backpedal! hehe.

    Rift Surge dmg increase due to AP scaling? yay seems a tad high.
    Other skills being too high? Not really, considering he was only criting for 1000-1200. While mages crit for 2-3k spam skills, and rogues frontload a crapton of smaller dmg hits resulting in more per GCD on average. Scale back Rift Surge a bit? sure. Fix the snare bug? Sure. Nerf the whole RB tree yet AGAIN? No. It already sucks for raid level content, don't make the whole tree worse just cause of a couple skills in PvP...eegads. Blanket nerfs are bad, for every class. Specific skill focused nerfs, PvP controls are more than fair however.

    We already getting our only real defensive non heavy tank CDs nerfed hard, lets not castrate warriors more-so in PvP, they finally were competitive again with the reversal of a few physical dmg nerfs.

    Byriel - Guardians - The Brethren - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - RotP 4/4 - HK 11/11 - iD 1/8
    Weekend HK PuG! http://brethrenrift.enjin.com/forum/...eekend-hk-runs

    Batousi, 50 Warrior ~ Bomah, 50 Cleric ~ Kusanagi, 50 Rogue ~ Fuu, LvLing Mage

  10. #10
    Ascendant Soul sky's Avatar
    Join Date
    May 2011
    Posts
    1,667

    Default

    Now do the same testing against a 50% valor reduction Mage using 51 Chloro. Rofl
    Valeryy - Mage | Valzz - Cleric | Soulsky - Rogue | Introvert - Warrior
    Guides on Official Rift Forums: 61Warlock (#2.2) | 61 Harbinger (#2.2)
    [Currently pvp'ing casually on Valeryy/Introvert]

  11. #11
    Ascendant ShalarLight's Avatar
    Join Date
    Mar 2011
    Posts
    2,862

    Default

    Quote Originally Posted by batou079 View Post
    SO basically, he was testing on a dummy, that could self heal with PvP gear on.

    *shrug* how often does any class or player sit still and take 100% of the damage?
    Even noobie pvp players don't sit still, they at least backpedal! hehe.

    Rift Surge dmg increase due to AP scaling? yay seems a tad high.
    Other skills being too high? Not really, considering he was only criting for 1000-1200. While mages crit for 2-3k spam skills, and rogues frontload a crapton of smaller dmg hits resulting in more per GCD on average. Scale back Rift Surge a bit? sure. Fix the snare bug? Sure. Nerf the whole RB tree yet AGAIN? No. It already sucks for raid level content, don't make the whole tree worse just cause of a couple skills in PvP...eegads. Blanket nerfs are bad, for every class. Specific skill focused nerfs, PvP controls are more than fair however.

    We already getting our only real defensive non heavy tank CDs nerfed hard, lets not castrate warriors more-so in PvP, they finally were competitive again with the reversal of a few physical dmg nerfs.
    I think his point was that he was letting the cleric free cast heals, so the cleric was definitely gaining more healing by standing and taking the damage. His follow-up point is riftblade has near 100% up time on targets in a 1v1 situation anyways, unless they are purged of planar blade. And finally his point is the damage from riftblade is very loaded into a few gcd's due to off-gcd abilities, and the sustained comes from the dots left ticking. Let's not pretend like Kaspurtz is a bad pvp'er.

    *I personally think the ToL nerf is over the top.*
    Last edited by ShalarLight; 03-20-2012 at 02:18 PM.


    Quote Originally Posted by Rizaz View Post
    FYI Riftstalker running isn't even pve. .... You might as well call riftstalker running PVE.

  12. #12
    Ascendant
    Join Date
    Jan 2011
    Location
    North America
    Posts
    1,611

    Default

    Quote Originally Posted by TheKomissar View Post
    Posting by Kaspurtz' request. (Yes, he actually asked me to post this because Riftblade is a little out of hand on the PTS)

    http://www.youtube.com/watch?v=7D2So...feature=colike
    The baseline would be to compare the dps to other classes. Taking one class and beating on target standing still proves nothing. Damage needs to be considered in the context of heals and other mitigation abilities.

    The only thing this video proves is that a warrior can eventually kill a cleric that stands still and does nothing to defend themselves. Also I find it absurd to assume the dps from other classes is any less or greater. Well we really have no gauge to judge this fact. The warrior spec has several limitations. The greatest issu is damage is applied in melee which in group fights is a severe limitation when you consider mages can do that damage or mire from 30m away.

    I am not saying riftblade should be a grossly overpowered joke. I am saying the video means nothing. Also a melee class needs high burst because they have to be in melee range to hit anything.

    Overall pointless and means nothing. I seriously doubt any dev would something like this seriously.
    Last edited by Majorin; 03-20-2012 at 02:35 PM.

  13. #13
    Ascendant
    Join Date
    Jan 2011
    Location
    North America
    Posts
    1,611

    Default

    I mean seriously. Would the result be any different if you took a rogue or mages and did the same test. How about a dps cleric. Just purge the rift blade buffs and he is gimped. Lol.

    A rogue has more burst damage and a heal debuff on top of it. Who in there right minds would use this information as a justification for balancing any class period. It is stupid.
    Last edited by Majorin; 03-20-2012 at 02:40 PM.

  14. #14
    Ascendant
    Join Date
    Oct 2010
    Posts
    2,258

    Default

    Quote Originally Posted by Majorin View Post
    I mean seriously. Would the result be any different if you took a rogue or mages and did the same test. How about a dps cleric. Just purge the rift blade buffs and he is gimped. Lol.

    A rogue has more burst damage and a heal debuff on top of it. Who in there right minds would use this information as a justification for balancing any class period. It is stupid.
    A rogue and a mage would never kill that cleric standing still.
    Quote Originally Posted by Foxcalibur View Post
    "bros to come at me!"

  15. #15
    Ascendant batou079's Avatar
    Join Date
    Feb 2011
    Location
    gramma's house
    Posts
    2,927

    Default

    Quote Originally Posted by ShalarLight View Post
    I think his point was that he was letting the cleric free cast heals, so the cleric was definitely gaining more healing by standing and taking the damage. His follow-up point is riftblade has near 100% up time on targets in a 1v1 situation anyways, unless they are purged of planar blade. And finally his point is the damage from riftblade is very loaded into a few gcd's due to off-gcd abilities, and the sustained comes from the dots left ticking. Let's not pretend like Kaspurtz is a bad pvp'er.

    *I personally think the ToL nerf is over the top.*
    I agree to an extent. I know Kaspurtz is a good PvP'er, but i question when a good player gives a blanket statement like this... a whole soul does not need nerfing. Let's not kid ourselves.

    As i said in my post, skill specific balances/nerfs are acceptable. Rift Surge ticking so much higher due to AP scaling, sure curb it. Snare bug, obviously necessary fix. off GCD burst finishers have also scaled up from the AP changes, a slight balancing may be needed indeed. But as i said, this does NOT require a global soul nerf.

    Perhaps i just had a problem with his wording, but agree with his reasoning. Additionally, the fallacy in PvP is that DPS matters. It does not. BURST, front loaded damage is the main issue. So in that regard, yes oGCD skills will allow the RB to frontload faster, which has always been the case. AP scaling has ramped up this potential and i guarantee Trion will be curbing it a bit anyway.

    Additionally, in any given 1v1 situation, stand there and fight with controlled skill usages and lack of CC is a silly "because" comparison. Take the same situation and replace the RB with a Pyro, not only will he kill faster with bigger crits, but he has just as many dots. Existant pre-patch... at that point, there is no real point. My point? He is giving the wrong impression that teh WHOLE RB tree needs a global nerf.

    Byriel - Guardians - The Brethren - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - RotP 4/4 - HK 11/11 - iD 1/8
    Weekend HK PuG! http://brethrenrift.enjin.com/forum/...eekend-hk-runs

    Batousi, 50 Warrior ~ Bomah, 50 Cleric ~ Kusanagi, 50 Rogue ~ Fuu, LvLing Mage

+ Reply to Thread
Page 1 of 7 1 2 3 4 5 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts