Thread: 1.7 In-Progress Set #1 - 1/9/12 Zyzix is the only one to whine about this change.
Because he is the only one who used this talent for Pa farm.
Solution : switch to another Pa farm spec and give a chance to Bd as a dps spec.
You never stop to see the sky falling zyzix.
At long it becomes boring.
If you have a better PA farm spec please pm me with details. I know many rogues that use specs that utilize this talent.
Sky isn't falling it's just going to take me longer to farm and I don't like that. As hunt stated rogues are in a pretty bad shape when it comes to pa farming I don't think making our farm worse in any way is a good thing.
Last edited by Zyzyx; 01-10-2012 at 03:02 AM.
I'm pretty sure Zyzyx knows more about rogues than those of you who don't even play one and are making nonsense up. *Hunter55511*
Last edited by Floogydoor; 01-10-2012 at 03:01 AM.
Floogy<Terrible Idea>Cleric
I would like to know more about the itemization changes because they sound a little scary.
Question : Are Trion nerfing end game (aka "tier3") items ? Or does the vague dexription mean they are buffing "tier1" and "tier2" ?
I gotta say I am kinda disappointed in that the good items are harder to get in this game and to just come along and either nerf them or buff everything else has a potential to turn people off.
Having a big jump worked, trivialising it all, spending hours wiping on bosses so you can get 4 extra on your stats if you're lucky is a bad idea if you ask me. The good items are the reward for a job well done, take the reward away you take the motivation and maybe the subs.
It will also add insult to injury if existing items remain big jumps and new drops are nerfed, I'd like more information.
Last edited by Malark; 01-10-2012 at 03:04 AM.
And when that happens can we also get equalization for Tanking and Healing across all archetypes?
Never understood why everyone demands equalization in DPS yet have no problem with one archetype being better in Tanking or Healing than the rest.
Melee: Warriors >>> Rogues >>> Mages
Ranged: Mages >>> Rogues >>> Warriors
Mages don't get Melee DPS
Warriors don't get Ranged DPS
Rogues get both.
So Warriors best Melee
Mages best Ranged
Rogues most viable for the most situations.
on the warrior changes.
can't tell if srs...
except mages can stand in melee and do the same dps PLUS their auto attack dps. not like it's much.
also on that subject, ranged and melee dps are pretty much equally difficult/easy on all fights, there isnt any real reason to separate them.
lastly. you forgot clerics in there.
"Dude, I'm walking at the speed of wander."
Not enough to keep me subbed after this month but I come to check anniversary patch.
Back in t1 experts pre nerf ranged mattered - as most warriors were too dumb not to stand in fire.
Now there is no advantage to range or melee, there is no difficulty difference. Rogues play both remember? So there should be no dps difference between mele and range.
Rogues should equal warriors at least in dps.
Officer and warrior MT of:
<Shiny> - SteampikeEU
DH [4/4], GP [4/4], GSB [5/5], ROS [4/4],
RotP [4/4], HK [11/11], ID [1/8]
http://theshiny.shivtr.com/
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looks amazing! hope there's new dungeons and/or locales to see. the tweaks on existing areas are very cool. looks like experts are combined (hopefully tier 2 didn't become tier 1 difficulty, and master mode isn't now tier 2) I know a lot of players are between tier 2 (master mode) and raids skill wise and gear wise.
this patch seems like one of the longer ones, trying to be patient
hopefully abundant wilds (that zone adjacent to droughtlands?) is ready soon, and ID isn't the only activity in this patch.
this is leaving me scratching my head. It's liek trion is some ranged kiter loving brain washed cult
Last edited by Izualy; 01-10-2012 at 04:33 AM.
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