
Originally Posted by
CdrRogdan
Have you actually tried tanking as a cleric or are you simply distressed that they can heal themselves in pvp? In a boss fight you can rarely do anything other than attack and reapply your sheild buff since heailng draws insignificant ammounts of threat. Clerics cap out at 20% parry, have no dodge to speak of, and have very poor block to compensate, which they can only raise by stacking strength (which reduces overall threat generation). Of course the biggest issue is they have very close to zero magic damage mitigation and get tossed around like little kittens versus caster mobs.
There are a lot of reasons why cleric tanks need some adjustments. Just because they are OP in pvp doesn't justify ignoring their failure in pve as viable tanks. I'd be happy if they removed the self heals in favor of additional damage mitigation abilities.
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