To put the response about rogues less offensively.. a T2 melee rogue parses at around 550-600 damage a T2 Ranged Rogue parses at around 600-650. A T2 Melee warrior parses at around 700-750.
Something about this seems wrong. Melee rogues should at -least- do as much damage as warriors, if not more. Even if Trion does not believe warrior dps is where it should, be they should at least be capable of recognizing the disparity between low risk (ranged) and high risk (melee) combat as it is currently. Melee rogues need some love.
PS - these numbers assume single target dps (since rarely anything else matters during boss fights)