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  Click here to go to the first Rift Team post in this thread.   Thread: RIFT 2.0 Hotfix #2 - 8:00am PST 11/20/12 [NA] - 2:00am GMT 21/11/12 [EU]

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    Patch Notary Amary's Avatar
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    Post RIFT 2.0 Hotfix #2 - 8:00am PST 11/20/12 [NA] - 2:00am GMT 21/11/12 [EU]

    GENERAL
    * Fixed a world crash issue that plagued both NA and EU region shards through the weekend.
    * Upgradable items can now be upgraded while equipped.
    * Achievements that are cumulative/chained - such as 'Craft 50,000 items' which should have credit for completing the previous achievements in the chain - should be properly restored with your prior contributions instead of being reset to zero.
    * The hide-other-players toggle now also hides their pets.
    * Fixed some Dimension items and capes not showing properly for various people.
    * LFG: Dungeons list now separates Expert Dungeons into Classic and Storm Legion lists.
    * Fixed an issue where characters could end up in the queue for Storm Legion Warfronts even if they didn't have Storm Legion.
    * Elven females should only shout once at character select while dual wielding, not twice! YAHHH~!
    * Fixed an overly high drop rate for Epic essences in Storm Legion.


    ZONES
    * Many many Storm Legion quests that did not have minimum level requirements to obtain now do so - with the earliest ones available at 48+.
    * Adjusted Zone Event colossi hit points to better scale with player damage and population - higher lows and lower highs on their hit point amounts.
    * Achievement: Operation Landfall: Should now be granted at the completion of the Operation Landfall zone event.
    * Revealing areas on the map near oceans will now clear all the way to the water, even though you may not be able to physically go there.

    HUNT RIFTS/QUESTS
    * Increased minimum required level on Great Hunt Rift quests to 60 from 50.
    * Reactive Shield - Hunt Rift boss ability: Shaved off half of the absorb percentage per player.
    * Normal Hunt Rift bosses are now guaranteed to drop Empyreal Stone.
    * Echoes of Deceit: Fixed some quest objects being underground.
    * Fixed Hunt Rift lures being consumed when turning in the Planar Translocation and Night of the Hunter quests.

    ASHORA
    * Riches of the Biofoundry: Updated so this is a quest granted by an item dropped by Volan - Volan's drop is now a Quest Item.
    * Zone Event: Dreams of Blood and Bone: Cannons now have mouseover tooltips!
    * Daily quests in Ashora should be granting correct rewards.
    * Onslaught: Fixed map markers for Arjuros and Optheron. Moved Zavari closer to the wardstone in Broken Marsh.
    * IA: A Clear Conscience: Fixed an issue where completing this IA could kick players out of the IA group.

    KINGSWARD
    * IA: The All Clear Signal: Academy Guards should no longer patrol the survivor turn-in area.
    * Tower of Dawn: Fixed entry portal to allow Soul Walking characters to re-enter.

    MORBAN
    * Circuit Shorting: Fixed consoles becoming permanently unusable. Additional quest fixes incoming.

    PELLADANE
    * Deadly Surprise: Storm Legion soldiers who run toward the rigged chests, and the chests themselves, now despawn if they are not killed by the explosion.

    SERATOS
    * Change of Pace: Removed incorrect quest reward.
    * Disable the Trap: Now shares objective updates with your group.
    * Friendly Fire: Added correct quest reward.
    * A Meeting of Minds, Thought Police, Friendly Fire: Adjusted the polymorph to address players not being transformed as intended.
    * IA: Corrected the location placements and contribution distances for Adventures.
    * Nutritious, not Delicious: Made changes to the quest to prevent some player pets from being caught in a death loop.


    DUNGEONS
    * Reduced boss health in Standard dungeons in order to shorten average encounter length.
    * Added first-completion rewards to dungeons that were missing it - Exodus of the Storm Queen, Storm Breaker Protocol, Unhallowed Boneforge, Archive of Flesh, and Empyrean Core.

    EXODUS OF THE STORM QUEEN
    * Standard: General population mobs now drop proper loot! [Fix is still incoming for Expert.]

    GOLEM FOUNDRY
    * Manslaughter: Addressed issue where Manslaughter can become stuck casting Rotary Assault Cannon.
    * Removed name display from Manslaughter's gel pools.

    STORM BREAKER PROTOCOL
    * Slagstorm's damage shield VFX now last the entire duration of the effect.
    * In the Telaphalon fight, Batua now says his wave completion line only once.
    * Storm Breakers can now move while using Robo Rumble! They also move slightly faster.
    * Slightly reduced general mob population.

    UNHALLOWED BONEFORGE
    * Fixed the entry teleporter.
    * Fixed fight boundaries for Bruzhail so the AoEs can only be dodged by going through the empty lane.
    * Adjusted borders around Ahgnox the Corpsekeeper's fight space to help keep him from getting stuck in collision when charging.
    * Reduced aggro distance on the Necrotic Throne.
    * You should no longer remain in combat after defeating Avoxcia.


    COMBAT
    * Fury of the Ascended, Holy Champion, and Anti-Planar Augmentation now deal 20% increased damage against Colossi (reduced from 200%). The 200% damage increase against Invasions is unchanged.
    * Updated a bunch of Soul Preset auto-hotbar layouts.

    MAGE

    CHLOROMANCER
    * Consuming Boon of Life with an instant-cast Nature's Touch will now also consume the proc from Eldritch Armor.

    NECROMANCER
    * Fixed damage values for Shadow Revenant's Scourge Bolt and Oblivion rank 7 - these two damage values had been swapped.

    STORMCALLER
    * Lightning Conductor: Damage bonus to Electrocute, Thunderbolt and Raging Storm is now 5/10% if your target is under Hypothermia.
    * Tempest Armor: Now increases single target damage by 15% in addition to its previous effects.

    ROGUE
    * The ability names on the level 60 Synergy Crystals have been renamed from Zardonis' Crystal to T'Scain's Crystal.
    * Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

    MARKSMAN
    * Collateral Damage: Fixed a tooltip bug, Collateral Damage increases AoE ranged weapon attack damage by 4-12%, not 3-9%.

    RIFTSTALKER
    * Boosted Recovery: Fixed a bug where this is triggered even while you are dead.

    SABOTEUR
    * Adhesive Bomb: Now reduces movement speed by 30%, down from 70% - similar to other player snares.

    TACTICIAN
    * Glacial Torrent: Now reduces movement speed by 30%, down from 50%, similar to other player snares. Also triggers immunity to further application of the snare effect from Glacial Torrent for 12 seconds.

    WARRIOR
    * Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

    CHAMPION
    * Bladefury: Fixed a bug where ranks 9 and 10 did too little damage.

    PALADIN
    * Blessed Aegis: Now also increases Endurance by 5%.

    PARAGON
    * Setting Moon: Damage buff reduced to 15%.
    * Strike Like Iron: Damage buff reduced to 5-15%.
    * Unleashed: Buff reduced to 3% per stack.
    * Flurry: Damage increased.

    REAVER
    * Tempered Constitution: Now increases Endurance by 2% per point.
    * Binding of Devouring Darkness: Now also increases Endurance by 5%.

    RIFTBLADE
    * Elemental Precision: Now only affects Elemental abilities.

    TEMPEST
    * Fixed a bug causing Light Refraction to become stuck on a character after a server crash.
    * Bioelectric Transfer has been removed, and replaced with Electricity Cascade, a Finisher DoT that also increases the damage the target takes from Lightning Torrent and Storm Torrent.
    * Quick Recharge: Now works on both Charged Pulse and Double Pulse.
    * Charged Pulse, Double Pulse: Cooldowns increased to 20 seconds.
    * Dual Pulse: Cooldown reduced to 10 seconds.
    * Stormbringer: Now also works on Electricity Cascade.
    * Wavelength: No longer enhances outgoing damage.
    * Enhanced Conductivity: Now only affects non-physical abilities.

    VOID KNIGHT
    * Empowerment: Now increases Endurance by 2% per point.


    PVP/WARFRONTS
    * Increased experience granted from completing level 50+ Warfronts.
    * Winning Random Warfronts after the 7 Weekly bonuses have been depleted will now grant bonus experience.
    * Lowered the level of NPCs in Port Scion for the 50-54 and 55-59 brackets.
    * Riftstalker: Planar Rejuvenation, Defer Death: Reduced effectiveness in PvP combat.
    * Warden: Tidal Surge: Reduced the bonus damage to 25% in PvP combat.
    * Warriors: Healing values on Life's Rapture, Touch of Life, Fusion of Flesh, and No Permission to Die have been halved in PvP.
    * Cabalist: Reduced the bonus damage when using Tyranny of Death, Bound Fate, or Disintegration in combination with Obliterate in PvP combat. [This looked like a fail in testing but was not! Updated patch notes.]


    DIMENSIONS
    * Removed the level limit on the Dormant Core dimension.
    * Replaced the Leave Dimension icon in the alert tray - now a door with an arrow, not wine glasses.
    * The Dimension item Stalked Pustule is now resizable.


    CRAFTING
    * Corrected the training costs on all gathering profession recipes that had no cost to train.
    * Corrected pricing on Apothecary Planar scrolls. Fixed the ones that weren't granting recipes.
    * Excellent Dexterity Serum: Now granting the correct amount of Dexterity.
    * Updated the rates for acquiring Major Catalysts from Rifts, Invasions, and Footholds from level 55-60.
    * Fishing: Storm Legion fishing lures and recipe scrolls no longer have level limits, much like other fishing lures and recipes.
    * Fishing: Corrected text on Timed Magnetic Lure - previously it said it only worked in Mathosia, which was WRONG!
    * Fishing: Corrected text on Enduring Magnetic Lure. It lasts for 15 minutes, not 10.
    Last edited by Amary; 11-20-2012 at 12:12 PM.
    amanda 'amary' fry
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