
Originally Posted by
Noshei
Though we do know there are still many abilities that are missing coefficients in the xml data. That and the base damage is incorrect for most abilities.
The ones missing coefficients (like Spiritual Conflagration missing the the absorb's coefficient) are due to the fact that those abilities are actually set up as multiple abilities internally. It's still on Engineering's list to try to figure out a way to include those too, as well as to figure out why the base damage is being reported incorrectly.

Originally Posted by
bctrainers
This data seems a bit... "huh?('ish)"
Code:
6 46 1849605572 Absorbs 831 damage. Lasts 30s. Cannot target the Cleric. False 3.000000 35.000000 50 Instant 0.000000E+000
0.000000E+00 = 0.
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