Both conversions are supposed to be inefficient, in order to encourage directly farming the currency that you need instead of focusing on one and then converting it into the other.
Liked On: 03-26-2018, 08:58 AM
Quest XP definitely needs a buff. However, there's something else that's contributing to the problem of people falling behind on XP. See, in Rift, unlike in a lot of games, a sizeable portion...
Liked On: 03-12-2018, 12:46 PM
Yes. And that's what /cast @focus does. If you don't have a focus (or if your focus is an invalid target, IE out of range, or if it's a hostile target and you're casting a heal, etc.), it will cast...
Liked On: 07-16-2017, 04:07 AM
What you're looking for isn't called a "solo tank build", it's just called a "solo build" (or sometimes a "leveling build" or "questing build"). Each class has various iterations of this-- rogues,...
Liked On: 01-18-2017, 09:47 PM
To be fair, it's not at all unusual for people to only ever register and post when something happens that impacts their gameplay enough for them to care. Remember that regular forum users are a...
Liked On: 09-17-2016, 07:13 PM
While it is true that macro will pull more power overall, that power ends up getting split between all of the abilities in the macro, which means that the actual effectiveness goes down-- so while a...
Liked On: 09-12-2016, 02:45 AM
While it is true that macro will pull more power overall, that power ends up getting split between all of the abilities in the macro, which means that the actual effectiveness goes down-- so while a...
Liked On: 09-10-2016, 03:29 PM
You know, having looked at your post history... you should know that in the past, the designers have specifically targeted builds that performed too close to optimally with only a single button, and...
Liked On: 08-26-2016, 06:50 PM
There's a difference between making patron better and making the F2P experience worse.
Liked On: 08-20-2016, 11:35 AM
IIRC, it was originally implemented shortly after Rift went free-to-play, in order to help combat the long login queues that existed at the time. Obviously, that's no longer a problem, which I...
Liked On: 07-30-2016, 11:51 AM
I think Bitnine said it best:
Liked On: 07-19-2016, 09:16 PM
I think Bitnine said it best:
Liked On: 07-09-2016, 06:55 PM
When you gaze too long into the abyss, the abyss gazes back. Seriously, Sab is janky as hell. There's a reason that there's only a single mastery that interacts with that soul in any way, and it...
Liked On: 06-24-2016, 08:00 PM
That is not how CC DR works. Debilitates and stuns are in the same "group", and share an immunity timer.
Liked On: 06-15-2016, 09:19 AM
Not having Guard on your weapon is a big deal. The stat's value rises, point for point, the more of it that you have, which means that not having it on your weapon also makes all of the guard on the...
Liked On: 06-14-2016, 08:32 PM