The costs used to reversed, in the past (pre-NM) if you wanted gear the cost to use credits was very high, almost to the point of being foolish, now... the credit cost is low and the game token cost...
Liked On: 11-15-2014, 11:41 PM
The first quest in the expansion gives you gear with a paywall restriction. This expansion was never meant for new players.
Liked On: 11-15-2014, 11:27 PM
We have no plans currently to change how the vials function. ~Daglar
Liked On: 09-05-2014, 03:24 PM
The veteran vials that were nerfed were freebies given to subscribers, so Trion had the right to modify the terms on them. The cash shop vials, however, are sold with specific gain percentages,...
Liked On: 09-05-2014, 03:24 PM
Please no?
Liked On: 09-05-2014, 03:23 PM
Leveling is boring. Keep the potions as is.
Liked On: 09-05-2014, 03:22 PM
From what i can tell 60-64 falls under the "current defeated content".
Liked On: 09-05-2014, 03:22 PM
You people still don't get it. It's the lack of ethics and honesty. Long term players will know the promises made by the Executive Producer. They've now become lies. If you seriously...
Liked On: 09-04-2014, 06:45 PM
Sadly, if the question has to be asked....you probably already know the answer....
Liked On: 09-04-2014, 06:43 PM
I log in today to see a guildie get a relic item that is more powerful than anything you can get currently. It turns out he bought your rip-off expansion pack and got the item from that. This is...
Liked On: 09-04-2014, 01:00 PM
Yeah it's not even a slippery slope anymore. The slope is totally blown away. It's gone from 'The best items in the world will always have to be earned', to 'p2w as soon as world firsts are done.'....
Liked On: 09-03-2014, 10:46 PM
I find it funny how people dance around p2w by talking about NT release date being a month away.... or about how noobs decked out in the best gear still can't do mechanics. As a simple matter of...
Liked On: 09-03-2014, 10:43 PM
If you interpret that to be the case, you may not understand the intent of my message. Let me clarify: As designers, it is our responsibility to teach these mechanics and rotations to players...
Liked On: 06-13-2014, 12:52 AM
Starting tomorrow on 6/11/2014 (barring any unexpected issues), all T1 encounters will have an extra 2 minutes added to their enrage timers. All T2 encounters will have 1 extra minute added to their...
Liked On: 06-13-2014, 12:51 AM
I've decided to completely ignore this event, so nothing to make me sad.
Liked On: 05-24-2014, 02:11 PM