I'd also like to see an ability to change the zone-in location and orientation for people entering. In Vengeful Sky, you zone in facing basically what amounts to an invisible wall. You lose a lot of...
Liked On: 01-27-2013, 04:06 PM
I'd also like to see an ability to change the zone-in location and orientation for people entering. In Vengeful Sky, you zone in facing basically what amounts to an invisible wall. You lose a lot of...
Liked On: 01-19-2013, 12:13 PM
I'd also like to see an ability to change the zone-in location and orientation for people entering. In Vengeful Sky, you zone in facing basically what amounts to an invisible wall. You lose a lot of...
Liked On: 01-03-2013, 03:19 PM
Reread your post. Misunderstood. Disregard. ^.^ Been awake too long.
Liked On: 11-18-2012, 10:40 PM
Unless I'm missing some huge indicator, there doesn't seem to be an NPC or anything in one's home town that points the player toward the starting point of these quests. Unless the idea is for you to...
Liked On: 08-24-2012, 01:16 PM
Except that one time when she decided to Subjugate at the exact moment the orb hit. That was superfuntime.
Liked On: 07-25-2012, 12:18 PM
Part of the issue with warrior death in conquest is that they over-reach like crazy. I can usually keep the frontliners up until they out-range me and run into the middle or back of the enemy pack....
Liked On: 07-23-2012, 04:16 PM
You're fine in the front of the line. The issue I see is when warriors end up in the middle of the enemy pack, outside of heal range. From what I've seen, tank spec is the only way for you guys to...
Liked On: 07-20-2012, 08:18 PM
You're fine in the front of the line. The issue I see is when warriors end up in the middle of the enemy pack, outside of heal range. From what I've seen, tank spec is the only way for you guys to...
Liked On: 07-20-2012, 10:54 AM
Part of the issue with warrior death in conquest is that they over-reach like crazy. I can usually keep the frontliners up until they out-range me and run into the middle or back of the enemy pack....
Liked On: 07-20-2012, 10:52 AM
If they could figure out some kind of dynamic grouping, the healing would work out MUCH better. As it stands, we can't use aoe heals on the other raids, even if there's a pile of green names around...
Liked On: 07-04-2012, 11:30 PM
If they could figure out some kind of dynamic grouping, the healing would work out MUCH better. As it stands, we can't use aoe heals on the other raids, even if there's a pile of green names around...
Liked On: 07-04-2012, 08:09 AM
Pretty sure we're all regen capped at this point. However, I'd still use this trinket for any spec due to the static stats. I'd take reliable +SP for shielding over an RNG trinket any day of the week.
Liked On: 06-27-2012, 07:28 AM
The key is a dead Chan in p2. Truth.
Liked On: 06-21-2012, 02:00 PM
**If you were a priest. I'm not sure how the mana management went for Paladins/Druids/Shaman. But as a priest in WoW, cancel-casting was commonplace.
Liked On: 06-21-2012, 06:31 AM