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About Calabeth

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08-21-2011 05:10 PM
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11 Likes

  1. Calabeth
    Calabeth liked post by Fun4All On thread : Is an MMO destined to fail?
    "However why is it that the company keeps giving into the casual gamer? " wow...you do understand its a business...right??? "casuals" are the majority of the playerbase by far. 24x7 players...
    Liked On: 08-21-2011, 04:58 PM
  2. Calabeth
    Calabeth liked post by jimih1983 On thread : Is an MMO destined to fail?
    This is a question that I have been thinking over for a while now. It would seem that most if not all MMOs are destined to fail. Think about the question, in theory an MMO couldnt fail. Its a...
    Liked On: 08-21-2011, 04:54 PM
  3. Calabeth
    Calabeth liked post by Adebar On thread : GW2: No Holy Trinity
    You know what it tells ME. The professions are balanced in their capabilities, and we no longer have generic fights, where one person gets beat on, one person keeps everybody alive, and everybody...
    Liked On: 08-21-2011, 04:34 PM
  4. Calabeth
    Calabeth liked post by Alarox On thread : GW2: No Holy Trinity
    5 minute edit rule. But really, you should be glad that the game isn't easy mode for many people where they currently can rely on everyone else. It won't be that hard to find good players...
    Liked On: 08-21-2011, 04:19 PM
  5. Calabeth
    Calabeth liked post by Valkorian On thread : Instances Killed this Genre
    We all could go on and on about modern MMO's and past MMO's.. Truthfully, I don't mind Rift. That is ONLY because of the current graphics. Nothing more. There was supposed to be this whole big...
    Liked On: 08-05-2011, 08:53 PM
  6. Calabeth
    Calabeth liked post by Dro On thread : Instances Killed this Genre
    That's not what I want at all... I want dynamic events that aren't the same every time, so that players actually need to make decisions on how to beat them. I want them to be unpredictable. I...
    Liked On: 08-05-2011, 06:55 PM
  7. Calabeth
    Calabeth liked post by Dro On thread : Instances Killed this Genre
    I'm referring more to DAoC than EQ in my original post... The thing is, it was never hard to get those numbers of people interested in doing things because there were no limits on the number of...
    Liked On: 08-05-2011, 06:53 PM
  8. Calabeth
    Calabeth liked post by Rydeson On thread : Instances Killed this Genre
    Would this be a reason whey raids anymore are being pushed back to 10 / 20 man limits.. So that it doesn't hamper the fps, which could cause raids to wipe or not wipe? Even in invasions when we have...
    Liked On: 08-05-2011, 06:36 PM
  9. Calabeth
    Calabeth liked post by Voqar On thread : Instances Killed this Genre
    No. Wrong. Nobody sane wants to sit and camp in a dungeon with 50 other people ala EQLive back in the day, or DAoC early on. That is pure garbage gameplay. Instanced dungeons are 1000x times...
    Liked On: 08-05-2011, 06:25 PM
  10. Calabeth
    Calabeth liked post by Hawklaser On thread : Instances Killed this Genre
    I don't think its the instances that are killing the genre, but the environment of "Gimme phat lewtz nao!" that is becoming more and more prevalent. As that environment makes a game feel more and...
    Liked On: 08-05-2011, 06:22 PM
  11. Calabeth
    Calabeth liked post by Heimdallw32 On thread : Instances Killed this Genre
    What's this 'outside' you speak of? If it's what's outside my windows, man, it looks terrible. I've played games from five years ago that look better.
    Liked On: 08-05-2011, 06:18 PM