- Infernal Sunder: Nothing annoucing it, absolutly no way to know when the boss is doing it so you can use something. Dealing around 250 000 damages. We tried with two tanks face tanking but it was the same for both of them.
We did not see any debuff or switch mechanic to deal with.
- Chains of Woe: The chain is targetable but it has 8 million HP and you have 10 second to kill it before it kills the player stuck in. With the current setup we must use, this is impossible to do especially when a DD is chained. (you can't do anything while in chain) Even with all your DD available, you must pull around 135k dps per damage dealers (160k if -1 DD in chain) which is impossible to do at this stage of the fight.
- Switching from HM to Easy: Boss gets the debuff but adds were still in HM.