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  Click here to go to the first Rift Team post in this thread.   Thread: PTS Update - 7/22/19 - Cleric Adjustments

  1. #286
    Shield of Telara Dizbo's Avatar
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    ^^^^^^
    Dear Cleric Dev:
    re: Druid Bug(s)

    Please carefully read post above.

    Kindly look closely at the 1st Sceenshot - showing the word "Yikes" (in red).
    It is a huge problem/dps loss.


    P.S. Please devise an improved mana regen to make playable.


    Kindest Regards
    Last edited by Dizbo; 08-09-2019 at 11:37 AM.

  2. #287
    Prophet of Telara Shas's Avatar
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    Btw, the bug above and the 4.x Druid guide-opener (supporting the bug to occour) might be the reason why many people had a bad impression of it and stoped bothering.

    They read the guide, try it out, get 600k Mimikry and give up.

    Saying that it's not (only) people's lazynes which makes Shaman being attractive and cause Druids to almost die out.

    When you do it as instructed but the numbers won't pop up you at least feel too dumb to pilot the spec. And one can't expect everyone to stay and troubleshoot ;P
    Last edited by Shas; 08-12-2019 at 01:11 PM.


    Hierosolyma | Shas | Shaslol | Syenn | Azuren | Jeru | Katane

  3. #288
    Shield of Telara Dizbo's Avatar
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    Last Druid Question
    re: Dealing with Disconnect/Increase Playability:
    ---------------------------------------------------------------
    Would it be fair to increase playability to have a similar ability - at the same 35 point investment or
    a lesser version at a lower point investment of:

    PTS Update - 7/22/19 - Cleric Adjustments-grasping.jpg

    Thank you for your hard work on this awkward soul and for your consideration.
    Last edited by Dizbo; 08-11-2019 at 09:38 AM.

  4. #289
    Prophet of Telara Shas's Avatar
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    I can think of attacking the Fairy and it blasts the dmg onto the nearest target.


    Hierosolyma | Shas | Shaslol | Syenn | Azuren | Jeru | Katane

  5. #290
    Shield of Telara Dizbo's Avatar
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    Default So...

    Quote Originally Posted by Shas View Post
    I can think of attacking the Fairy and it blasts the dmg onto the nearest target.
    I think I'm getting what you are saying...
    Spoiler!
    Last edited by Dizbo; 08-11-2019 at 08:13 PM.

  6. #291
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    Quote Originally Posted by Shas View Post
    Saying that it's not (only) people's lazynes which makes Shaman being attractive and cause Druids to almost die out.
    Druid has a lot of problems with playability overall. It was Clerics top DPS but only a handful of clerics used it even when it did good DPS. It is not laziness. You can get a soul to do wonderful in testing with DPS since you are testing in a sandbox but horrible in practical use by adding constraints that no other class has to worry about. This has been the biggest problem for druid for a LONG time. It isn't just about DPS. Playability is a very important part of balancing. What happens to the content development when the content developers now have to consider the restricted playability of just one class? You end up with having to make souls like this fit in or those players suffer the consequences of not picking the right class. Devs have to add stuff as they did for TDNM and BoS and even way back in MoM where bosses are created so you are able to play melee from the range with a buff. Or make a certain soul in that class that is greatly underpowered do more damage to certain bosses. Raid devs now become criticized and called lazy for making content that is basically like dummy boss so the underperforming class can compete. It never made any sense since all they do is make it so that melee behaves like range to compete. May have well just buffed range soul and be done with it.

    When you have a game that class locks with high grind and investment as hard as Rift does it leads to player base deteriorating since switching over is something that is far too much of a chore for most players and it ruins guilds since now you are on different stage of development with another class that is more on the preferred playstyle you wanted to use. Players who bought PoA expected far more interchangeability and not such a strong desire for certain classes to fill roles.

    The meta has never even been melee is best in slot for most other class in the expansion. I think the big problem is the difference between range and melee dps for cleric. It is just too high. Range DPS wasn't supposed to be this underpowered vs. melee. It is something like 30-35%? That is a big deal. It should be like 10-15%. It is less than even 10% with primalist and nearly all primalist perform better in practical use with range than melee. The other classes range is best dps or their melee can play from range with not such a huge loss. Druid loses 70%+ if it has to range!! Shaman also loses a lot if forced to range. So even though it is easier to play it still have problems. Inquisitor is too low and shouldn't be for the most restricted range playstyle.

    Another thing is most of the cleric souls are absolutely terrible in content like PvP. I think this sort of marginalizing of just one class had a very detrimental impact on Rift. Those clerics who seem happy with the changes will have short live happiness. They will be grateful anything was done. Most players who left or still play the game realize the double standard and accept it since they have something else to fall back on. Other new players won't realize it for a long time because they have never experience the other classes or played all the content. It will be a momentary short live type of happiness.

    I will always bring up PvP because of battle pass 2 and just the fact that I believe the cleric population has been decimated. I have never heard so many "cleric players" say they "don't care about PvP." Rewind 3-5 years ago and the population of clerics were far higher and participated in PvP. The reason why so many cleric players don't care about pvp these days is that the population of clerics has declined to the point that this minority is now the majority of players left who have never cared or learned to live with the belief that PvP is basically a defunct part of Rift when really it is not. Lots of players would still play that content if fragments didn't have such a big influence or bolstering was adjusted. I think a good way would be to bolster life. Like maybe 100K or 150K more in warfronts like everyone gets an addition 150K on top of what they have now for instance. I don't think TTK should be high in group PvP. It should be higher for Arena 1 v 1 or 2 v 2 but this game doesn't offer that outside of duels.
    Last edited by Aedynn; 08-14-2019 at 06:39 AM.

  7. #292
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    When can we expect to see the final planned changes to cleric as well as the eta for them to come to live?

  8. #293
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    Soon! (TM)

  9.   Click here to go to the next Rift Team post in this thread.   #294
    Rift Team Avathar's Avatar
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    A few additional changes based on feedback:

    Druid Changes:
    • Peace of the Forest now Restores 12% mana and Consumes 6% health.
    • Tricksters Bolt decreased mana cost
    • Increased the damage of Legendary Resounding Blow

    Inquisitor Changes:
    • Increased the bonus damage from Agent of Affliction to 3/6/9/12/15%
    • Adjustment to damage values of Bolt of Retribution and Bolt of Judgement

  10. #295
    Prophet of Telara Shas's Avatar
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    Hmm

    A for effort

    Agent of Affliction results in a ~2.5% dmg gain on inq but also in a gain on the already strong Druid ..
    Defiler and Cabbalist with 15 Inq are out of competition by a larger bit and will pretty much ignore that bonus.

    Increased Resounding base damage will more likely bury it into spam macros (base dmg + bonus providet > Trickster's base dmg).

    The recent adaptations suggest that Nature's Censure is given up on and can aswell just be removed/ replaced at that point?(paragon-style aoe toggle?)

    The upcomming meta of even more PS and now EoL in the 61Inq decreases the swings/min of BoR and BoL.
    I assume it's still BoR+BoL > BoD+Symbol of Corruption.

    One idea would be that having at least 4 stacks of echoing concord (reducing BoR casttime) will make BoR instant -and still remove one stack per BoR used.
    + Unified Theory makes BoD instant and fires off 2 BoD's.

    Double BoD's should support the BoR BoD zick zack, BoR uptime and outperform EoL.

    Atm, Fanaticism + 5 or more BoR spam in a row is bis while instant BoD's have a pretty low priority in pve, which is far from a 'rotation'

    love


    Hierosolyma | Shas | Shaslol | Syenn | Azuren | Jeru | Katane

  11. #296
    Ascendant Indasoth's Avatar
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    Push the farseer nerfs in already....
    Traetor - 70 Rogue
    Dogmatic - 70 Primalist

  12. #297
    Soulwalker Chefsnutz's Avatar
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    Quote Originally Posted by Avathar View Post
    A few additional changes based on feedback:

    Druid Changes:
    • Peace of the Forest now Restores 12% mana and Consumes 6% health.
    • Tricksters Bolt decreased mana cost
    • Increased the damage of Legendary Resounding Blow

    Inquisitor Changes:
    • Increased the bonus damage from Agent of Affliction to 3/6/9/12/15%
    • Adjustment to damage values of Bolt of Retribution and Bolt of Judgement
    A bit better for mana maintenance, I still end up at 10% hp on a 3:30 parse dummy but with 60% mana instead of 50%. Still difficult to maintain above 50% but Clerics have always required more effort to play correctly. Also, changes to Agent of Affliction and Resounding Blow yield 40-50k dps gain.

  13. #298
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    Mimicry Bug still exist. Lose around 25% of Druid dps. No way to tell if you have bug. Can't reproduce. Seems random.

    Inquisitor DPS goes up around 30K MAYBE. Not enough to decide if it is the margin of error but seems a bit higher. Maybe check if Legendary RC properly grants 50% passive damage boost to bolts and DoTs.
    Last edited by Aedynn; 08-16-2019 at 02:05 AM.

  14. #299
    Prophet of Telara Shas's Avatar
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    Quote Originally Posted by Chefsnutz View Post
    A bit better for mana maintenance, I still end up at 10% hp on a 3:30 parse dummy but with 60% mana instead of 50%. Still difficult to maintain above 50% but Clerics have always required more effort to play correctly. Also, changes to Agent of Affliction and Resounding Blow yield 40-50k dps gain.
    Peace of the Forest spam needs c.a 3k-5k heal/sec.
    Vampiric essence usualy does the trick.


    Hierosolyma | Shas | Shaslol | Syenn | Azuren | Jeru | Katane

  15. #300
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    an easily aplicable thing to increase the Inquisitor's time would be:


    Spiritual Scrutiny
    Self Buff 4.5% Mana Instant Reduces the global cooldown of the Cleric's abilities by 0.5s, and their mana costs by 33%. Allows the Cleric's damaging abilities to ignore 20% of their targets' Armor and Resistance. Reduces the cast time of Bolt of Judgment by 1.5s and its damage by 20%. Prevents Bolt of Judgment from consuming Echoing Concord. Lasts 1h. Requires 58 Points Spent in Inquisitor Requires Level 57


    to reduce the penalty of BOJ de X%

    how about you?

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