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Thread: PRIME PTS - ROGUE

  1. #1
    Plane Touched
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    Default PRIME PTS - ROGUE

    Spec is 44sin/22sab/0 any from Kreezhem.

    Two 6min parses where taken from LIVE and PTS
    Same level 10 practice dummy were used

    Similar stats for both - PTS character was +11ap/+16pc/+33cp

    LIVE test 1 - 6min 25sec duration - 1509 dps
    LIVE test 2 - 6min 20sec duration - 1523 dps


    PTS test 1 - 6min 3sec duration - 1749 dps
    PTS test 2 - 6min 36sec duration - 1755 dps

    The only ability that had its dps lowered was Time Bomb. The rest saw significant increases from LIVE to PTS.

    Thanks for the balance.

    Gained +200dps on a spec played at range. Only need to be in melee once every 15 second.

  2. #2
    Champion of Telara Stihl's Avatar
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    I mean I know you hate Rogues and have complained about them for years, but cannibalizing gear sets and parsing on a level 10 dummy? If that's the benchmark 1 button 95% ranged RB on a level 10 dummy is better anyway.

    PRIME PTS - ROGUE-ranged1brbnovicedummy2.jpg

    Reverse sandbagging. Keep up the good work Del.
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  3. #3
    Plane Touched
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    Quote Originally Posted by Stihl View Post
    I mean I know you hate Rogues and have complained about them for years, but cannibalizing gear sets and parsing on a level 10 dummy? If that's the benchmark 1 button 95% ranged RB on a level 10 dummy is better anyway.

    Attachment 32861

    Reverse sandbagging. Keep up the good work Del.
    Yeah... agree with Stihl.... use the proper level 50 Mathosian dummy please.

    The Prime debuff has been changed from a debuff on the player to a buff on the targets, which i assume will scale with level like the original Prime debuff.

    And since we have this thread for Rogue now.. Shadeborn's Bond of Night is getting double dipped as a result of the Prime buff on targets. Damaging abilities are getting reduced by the buff, procing bond of night damage, which is being reduced again by the buff. Some others abilities/classes have the same issue with select abilities.

  4. #4
    Prophet of Telara aileen's Avatar
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    Quote Originally Posted by Parkhyeyeon View Post
    Shadeborn's Bond of Night is getting double dipped as a result of the Prime buff on targets.
    Not only Bond of Night but also Dark Bonds also getting effected from it. I think any ability having information like doing x% of damage from y event / skill happens right now having same problem.
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  5. #5
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    Quote Originally Posted by Parkhyeyeon View Post
    The Prime debuff has been changed from a debuff on the player to a buff on the targets, which i assume will scale with level like the original Prime debuff.
    Am not sure this is fully the case now. There are three such groups that i know off and possibly ungrouped or hidden one perhaps.

    They would be personal debuff on the enemy, these only affect players damage on the target. Then there is raid debuff on the enemy, which as name suggests affects other players. And then there are Eternal Weapon debuffs that seem to be in their own category, except for Primalists possibly (the buffs on raid members from Eternal weapons fall into player active category for primalists).

    I tested on Omega with both player debuffs and raid ones and they behaved as expected, as in, the damage modifier is not within these two groups. This leaves the Eternal Weapons category or possibly ungrouped or new one, but these all could be one the same even.

    Edit 2: messed up with testing of SB and Arc. They do seem to be reduced overall, but in the case of SB the reduction doesn't add up compared to how much skills get reduced.
    Last edited by Jotunn; 05-02-2018 at 03:22 AM. Reason: Messed up with Arc example.

  6. #6
    Plane Walker Clowd's Avatar
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    Quote Originally Posted by Parkhyeyeon View Post
    The Prime debuff has been changed from a debuff on the player to a buff on the targets, which i assume will scale with level like the original Prime debuff.
    So, to correct this statement. Yes, before there was a Prime debuff that was hidden on players and impacted ability damage. However, this caused issues with how it stacked with other bonuses.

    Now, there is an outgoing/incoming damage modifier that is part of the stat dataset per player level. This is at least one of the combat calculation changes that has occurred. This also allows for tooltips to be properly updated.

    I have pulled the numbers from the client database, and thrown them into a google docs spreadsheet:

    https://docs.google.com/spreadsheets...it?usp=sharing
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  7. #7
    Plane Touched
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    Keeping variance in testing environment to a minimal.

    Live test character stats is now nearly identical to PTS stats.

    Results remained consistent.

    LIVE re-test 1 - duration 6min 14 sec - 1518 dps
    LIVE re-test 2 - duration 6min 27 sec - 1524 dps


    Net result remains at +200 dps increase to 44sin/22sab

  8. #8
    Shadowlander
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    Quote Originally Posted by delhnuad View Post
    Keeping variance in testing environment to a minimal.

    Live test character stats is now nearly identical to PTS stats.

    Results remained consistent.

    LIVE re-test 1 - duration 6min 14 sec - 1518 dps
    LIVE re-test 2 - duration 6min 27 sec - 1524 dps


    Net result remains at +200 dps increase to 44sin/22sab
    If you are complaining about the buff you need to go and look at other specs dps on the PTS.

    From what I have seen even though 1700dps is a buff it is now terrible compared to other callings, a lot of which are 100% range. There are a few mage specs in another thread that are 1.9k and 100% range.

    Please provide constructive feedback and do homework before you try and whinge about something you think is OP when it is not.

    In fact some people are concerned for rogues because now they don't have a viable range spec and this is coming from other callings not rogues.

  9. #9
    Plane Touched
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    Support spec - 42bard/22sab/2sin

    Live test - duration 6min 44sec - 1239 dps
    PTS test - duration 6min 32sec - 1310 dps


    PTS test with 3 targets - duration 6min 44sec - 2206 dps
    Last edited by delhnuad; 05-02-2018 at 05:52 PM.

  10. #10
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    Spec is 44sin/22sab

    One of the added bonus of this spec is that the sticky bombs from sab hits up to 3 targets.

    PTS test with 3 targets - duration 6min 26sec - 3001 dps

  11. #11
    Plane Touched
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    With the new box gear, no earrings, focused a single target, with cleave on two more. Done properly on level 50 Mathosian dummies... sinsab
    Attached Thumbnails Attached Thumbnails PRIME PTS - ROGUE-sinsab-3target.jpg  

  12. #12
    Plane Touched
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    Parse was done after the 5pm server time patch.

    Mathosian practice level 50 dummy

    Gear from the latest expert box was used minus the two, 1h rare weapons.
    They were swapped for the appropriate 1hand Nightcleaver of the Stalker which is similar to what are obtainable from experts.

    Simple synergy crystal used - 25 AP

    No earrings

    Spec - 44sin/22sab - minor changes to account for the time bomb nerf

    PTS test with 3 target - duration 5 min 45sec - 2773 dps

    PTS test with 1 target - duration 5min 42sec - 1737 dps

  13. #13
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    Quote Originally Posted by delhnuad View Post
    Parse was done after the 5pm server time patch.

    Mathosian practice level 50 dummy

    Gear from the latest expert box was used minus the two, 1h rare weapons.
    They were swapped for the appropriate 1hand Nightcleaver of the Stalker which is similar to what are obtainable from experts.

    Simple synergy crystal used - 25 AP

    No earrings

    Spec - 44sin/22sab - minor changes to account for the time bomb nerf

    PTS test with 3 target - duration 5 min 45sec - 2773 dps

    PTS test with 1 target - duration 5min 42sec - 1737 dps
    Once again.. not using the same gear as requested by Archonix in the mage thread...

    Quote Originally Posted by Archonix View Post
    Thanks for all the parses!

    Quick favor, could you run the same parses again with the gear from the "Prime - EP0 TEST EQUIPMENT - Raid ready - Epic DPS*" ? The ready for raid 2 box is meant for post GSB testing (we'll get it removed until it's needed on Omega).

    Getting the names updated so it's a bit more clear what each box is for, and we'll get the issues with the unique equip essences cleaned up shortly as well.
    And for some other specs... 51 Ranger..
    PRIME PTS - ROGUE-51ranger.jpg

    51 Marksman..
    PRIME PTS - ROGUE-marksman.jpg

    As you can see, 51 point ranged specs are abysmal at the moment. The abilities locked above 51 points really make a big difference for them. Nightbard beats both of these, without using jeopardy.
    PRIME PTS - ROGUE-nightbard.jpg

    Test spec with 51sin.. 11 sab / 4 Shadeborn
    PRIME PTS - ROGUE-sinsabsb.jpg

    Our best spec, easily, is Bladedancer..
    PRIME PTS - ROGUE-bladedancer.jpg
    Last edited by Parkhyeyeon; 05-06-2018 at 04:59 AM.

  14. #14
    Plane Touched
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    Adding a couple of Shadeborn parses...
    *note: Remove 75-80dps from Dark Bonds because the dummies are always above 90% hp

    48 Shadeborn / 18 Nightblade
    PRIME PTS - ROGUE-sbnb.jpg


    48 Shadeborn / 18 Bladedancer
    PRIME PTS - ROGUE-sbbd.jpg
    Last edited by Parkhyeyeon; 05-06-2018 at 02:31 AM.

  15. #15
    Soulwalker
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    Default Some more data with raid ready gear, 3m parses

    1 Mathosian Practice Dummy, no consumables:

    https://imgur.com/a/d5pjl7G

    Those seem to be the best specs atm, we are missing a good ranged ST spec.

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