
Originally Posted by
Artewig
No, rogues don't have it the worst. That being said, the issue I see with this is that the damage buff is going to be minimal at best because with plenty of ogcd and high cost abilities, going below 75 happens all the time. Looking at Shadeborn, Innumerable Shadows costs 35 energy. Using that every 10s, means every 10s, if not sooner, you will stop gaining stacks (and potentially lose the stacks).
Rogues really don't have too much of an energy issue right now, but that could come into play.
I do suspect we'll have a change in Bladedancer to prevent the 100% uptime on this though.
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