Changed listed in this thread are not final and are subject to change at any time.
Dec 16, 2016
Legendary Icy Burst and Flamespear now have a .5s ICD
Legendary Rift Burst buff reduced to 65%.
Legendary Viral Stream - Damage increased by 20% per DoT on target.
Legendary Dire Blow - Damage reduced. Now correctly scales with Attack Points as intended.
Legendary Rising Waterfall mutlihit chance increased to 40%.
Legendary Alacrity 3rd attack chance increased to 75%. Also causes attacks to deal 20% less damage in PVP.
Legendary Shock Pulse now has a .5s ICD
Legendary Skyfall damage increased substantially.
Legendary Double Pulse now triggers 3 1 Point Skyfalls.
Legendary Tectonic Spike increases Aftershock base damage by 85%
Legendary Font of Savagery increases Aftershock damage by 12% per stack.
Legendary Earthfall bonus damage reduced to 2.75x base damage.
Legendary Flamewalker damage bonus reduced to 25%.
Legendary Effervescent Blast damage bonus reduced to 35% per stack.
Legendary Vorpal Salvo damage increased to triple when not in Fury and 5x when in Cunning.
Legendary Primal Avatar: Drake increases Fire and Earth damage by 40%. Abilities that deal both damage types get double bonus.
Legendary Ethereal Beam also passively increases Fire and Earth damage by 20%.
Legendary Bolt of Judgement can now only proc once every 6 seconds. Proc chance raised to compensate.
Legendary Radical Coalescence passive reduced to 25%.
Legendary Perseverance damage bonus reduced to 20%.
Legendary Rune of Alacrity now reduces cast times by 2.5s base (4s talented).
Fixed bug requiring a talent point in Tempered Emblems to make legendary work as stated.
Legendary Miserly Affliction damage reduced about 20%.
Legendary Icy Blow damage bonus reduced to 12% per stack.
Legendary Fusillade Surging Cinders buff now makes Cinder Burst instant but no longer increases its damage.
Legendary Fire Storm damage reduced.
Legendary Prismatic Volley damage bonus reduced to 20%.
Legendary Elemental Burst damage reduced drastically, but proc chance increased to 80%.
Legendary Free Recoil reduces the cast time of Deadeye shot by 1.5s. Empowered Shot ramps up faster. Now has a stack limit.
Legendary Rapid Fire Shot - Damage increased dramatically (roughly 65%).
Legendary Void Touch now increases the Void Touch and Night Cloaked Blades damage the target takes by 15%.
Tooltip for Legendary Strengthened bonds corrected to say penalties reduced to 15%.
Legendary Master of Poisons now also increases Assassin Damage over time effects by 60%.
Legendary Splinter Shot damage increased.
Double Shot proc chance increased to 30/60% and restores 2 energy on hit.
Legendary Ace Shot bonus damage increased from 150% to 300%.
Legendary Animalism passive bonus increased from 65% to 80%.
[EDIT: We have started an Official Feedback Thread on these changes, please join the discussion!