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  Click here to go to the first Rift Team post in this thread.   Thread: Instant Adventure Test - Wednesday Oct 8, 3pm PST

  1.   Click here to go to the next Rift Team post in this thread.   #1
    Shiny Ball of Doomy Doom Salvatrix's Avatar
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    Default Instant Adventure Test - Wednesday Oct 8, 3pm PST

    Hej.

    I will be on the PTS tomorrow playing Instant Adventure in Goboro Reef. Feel free to jump on the PTS and join in.

    Cheers.

  2. #2
    Ascendant Intim's Avatar
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    Can it be an hour earlier or so for EU players?

    Also is there a bribe...I mean giveaway like Ocho said in the live steam?
    Intim @ Zaviel EU
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  3. #3
    RIFT Guide Writer Soulshield's Avatar
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    Yay now I donīt have to finish my IA weekly alone :P
    Prof. Akylios passenger of the Choo Choo train
    Member of the Cosmic Flame Trooper Squad
    Ex-Beidl of <Transcendent>

  4. #4
    Rift Disciple thelarry's Avatar
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    We all got turned into sheep at the end of the nightmare rift test...what more could you ask for

    Quote Originally Posted by Intim View Post
    Can it be an hour earlier or so for EU players?

    Also is there a bribe...I mean giveaway like Ocho said in the live steam?
    thelarry@greybriar

  5. #5
    Plane Touched
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    Quote Originally Posted by Tacitus View Post
    Hej.

    I will be on the PTS tomorrow playing Instant Adventure in Goboro Reef. Feel free to jump on the PTS and join in.

    Cheers.
    Tacitus, you have consistently done a marvelous job with the IA's in Rift. Always listening to community feedback. Thank You. I'll try and be there tomorrow to help test.

  6.   Click here to go to the next Rift Team post in this thread.   #6
    Shiny Ball of Doomy Doom Salvatrix's Avatar
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    Quote Originally Posted by Intim View Post
    Can it be an hour earlier or so for EU players?
    Sadly, 3pm PST is the earliest I can easily do it right now.

    I don't have any bribes either. :P

  7. #7
    Ascendant Intim's Avatar
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    Quote Originally Posted by Tacitus View Post
    Sadly, 3pm PST is the earliest I can easily do it right now.

    I don't have any bribes either. :P
    No problem. Never hurts to ask
    Intim @ Zaviel EU
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  8.   Click here to go to the next Rift Team post in this thread.   #8
    Shiny Ball of Doomy Doom Salvatrix's Avatar
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    Update:

    Due to illness, I am working from home today, but my ISP has decided to yo-yo my connection for the last hour. And unfortunately they are bad at yo-yos - I am spending most of time with it down and a lot of unwound string.

    SO - I may not be online in the game. Probably won't at this rate, but I will keep trying. I would still LOVE, LOVE, LOVE feedback if a group of you can play anyway. Anything that is broken, though a few broken things are already fixed and will be in the next build, report any bugs in this thread anyway. I am particularly interested in feedback on the bosses. I know they are overtuned, and I am working on that now, but any specific feedback per boss I am particularly interested in. And feedback on clunkiness, spawn rates, etc.

    Please include adventure name and scene (area) name where possible. Thanks.

  9. #9
    RIFT Fan Site Operator Jonus's Avatar
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    Few things about my char:
    Level 60 mentored up to Level 61.
    Female High Elf. Cleric.
    ---
    28xp (16 Bonus XP) for IA objectives is horrible.
    ---
    28xp (16 Bonus XP) for killing "Ebontalon Erinyes" (3k for mob kill as per usual).
    ---
    "Winner, Winner, Chicken Dinner" at Salt Shallows.
    - Go near Hatchling. No reactive. Move around them. Can't kick.
    Also, the design of this IA is annoying. Having to try to kick them all the way to the fire in the middle seems bound to annoy players.
    One at Loc: 3478 882 7681 doesn't move. Same with 3435 882 7726.

    It seems perhaps only certain classes can kick them. The IA objective was getting updated so it seems like some players were able to kick.

    Trying to find these will be annoying. It's a huge slow-down in terms of pacing. Needs way more spawns if you want to keep this IA.
    ---
    Planar Defense.
    Gained about 2.3k exp. Horribly low experience when you compare that to a carnage that gives 92-93k base xp for what amounts to lower time spent.
    ---
    4778XP (2123 Rested XP) (2124 Bonus XP).
    There's pretty much no point in doing IAs other than for weekly at 65 or the first time you run through and haven't done carnages yet in the area.
    ---
    Chemosh boss at Salt Shallows. 4.2m hp for a group of 2 players. Did 17k auto-attack even with fury. We eventually got 5 players. Had to have a tank + healer.
    He spawned Ancient Shellbacks that were either Guardian or Defiant faction. Since we weren't flagged we couldn't kill them until we chose to flag.

    Received 17654 XP (5309 Rested XP)(10619 Group Bonus XP)(796 Mentoring Bonus XP)(5310 Bonus XP).
    Compare that to a single carnage that gives 129759XP (37074 Bonus XP)

    Just not that great. Leveling up via story quests and carnages would be a lot, lot faster - and that doesn't even begin to talk about any 'non-contributors' in the group on Live.

  10.   Click here to go to the next Rift Team post in this thread.   #10
    Rift Team MikeD's Avatar
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    IA XP in Goboro Reef is broken. It will be fixed in the next build.

  11.   This is the last Rift Team post in this thread.   #11
    Shiny Ball of Doomy Doom Salvatrix's Avatar
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    Yes, sorry, I should have mentioned that XP is totally borked - it was awarding xp at level 50 classic rift rates. Assume XP will be on par with NT rates (and might still be tuned further after tomorrow's base line fix - that fix is just to get the tuning values to work at all).

    I managed to get online for a 5 minute window to see the broken shellbacks - I will be fixing that. Also tuning the bosses because they are clearly overtuned right now.

  12. #12
    Rift Disciple
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    One of the IAs we had to wait for timer to run out, because the enraged humanoids we were able to target but not attack. Someone said it was reported already and is getting fixed, so just in case.
    Androgena <GraySkull@Wolfsbane> R.I.P <Crayons>

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    RIFT Community Ambassador Slipmat's Avatar
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    Quote Originally Posted by Duskdawn View Post
    One of the IAs we had to wait for timer to run out, because the enraged humanoids we were able to target but not attack. Someone said it was reported already and is getting fixed
    Yep, this was bug reported last week, it's "Bloodbinder Skelfs" in Gyel Fortress, the mobs who are around the 'bonfires' and are part of a ritual, they cannot be targeted, damaged or interacted with.

    Apart from that and what has already been mentioned, the only other issues were:

    Blackwater Forest:

    'Kill Bloodfire Goblins' - No marker 'green circle' to indicate area

    'Onslaught: Defend Blackwater Forest' - the last 'boss' that spawned, an Elite Fleshborn Terror spawned with just 1 HP

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