+ Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 16 to 30 of 35
Like Tree4Likes

  Click here to go to the first Rift Team post in this thread.   Thread: Recipes in 2.4

  1. #16
    Telaran
    Join Date
    Jan 2011
    Location
    U.S.
    Posts
    88

    Default

    Quote Originally Posted by Daglar View Post
    Experts. Recipes are tradeable.

    ~Daglar
    And if the drop rates are anything remotely close to current drop rates for recipes in experts...good luck. You will need it. Lots of it.

  2. #17
    Soulwalker
    Join Date
    Jul 2011
    Posts
    24

    Default Augments

    Daglar, would it be possible to get the new augment recipes on PTS other than drops? It would be nice if there was some type of temporary vender on PTS that sells the dropped recipes(1 silver should work for testing purposes).

  3. #18
    Shadowlander Efya's Avatar
    Join Date
    May 2012
    Posts
    29

    Default

    Quote Originally Posted by Tirall View Post
    And if the drop rates are anything remotely close to current drop rates for recipes in experts...good luck. You will need it. Lots of it.

    What they said! ^^

  4. #19
    Telaran
    Join Date
    Jul 2011
    Posts
    92

    Default

    Daglar Can you tell us if the new Augs are going have a higher stat boost than the current top tier augments?

  5. #20
    Telaran
    Join Date
    Jul 2011
    Posts
    92

    Default

    Bump...hoping for a response :P

  6. #21
    Shield of Telara
    Join Date
    Jan 2011
    Posts
    756

    Default

    Not trying to be a jerk, but . . .

    Why would they not have higher stats than the current level? If they are the same as the current level, why introduce something new?

  7. #22
    RIFT Guide Writer Sedvick's Avatar
    Join Date
    Feb 2011
    Posts
    1,936

    Default

    Quote Originally Posted by Daayou View Post
    Not trying to be a jerk, but . . .

    Why would they not have higher stats than the current level? If they are the same as the current level, why introduce something new?
    Same reason for Glorified Greater upgrades on lessers?

  8.   This is the last Rift Team post in this thread.   #23
    Rift Team
    Join Date
    Jun 2010
    Posts
    2,233

    Default

    Quote Originally Posted by Guardianoftruth View Post
    Daglar Can you tell us if the new Augs are going have a higher stat boost than the current top tier augments?
    Yep, higher boost.

  9. #24
    Rift Disciple Kapella's Avatar
    Join Date
    Jun 2013
    Posts
    101

    Default

    Quote Originally Posted by Durango View Post
    Daglar, can you also get someone to look at balancing the costs to make the seals as well? One of the seals costs 15 advanced mats, another 20, and the rest 30. They should all cost the same number of advanced mats (Laminated Madrosa Lumber, Impervious Truehide, Rhenium Superalloy, etc). The costs disparity is pretty significant currently.
    Nice catch. I would like to see less variance in the cost requirements as well.

  10. #25
    Rift Disciple
    Join Date
    Jan 2011
    Posts
    136

    Default

    Havent had a chance to log on test this week yet. Anyone able to post the cost change to buy new seal recipe. Also anyone know what mats are required for new Augments?

  11. #26
    Champion Beanster's Avatar
    Join Date
    Jan 2011
    Posts
    556

    Default

    New reagent for seals, Ephemeral Element, anybody have an idea where to get it?

    Beancord, World #1 Social member (carried) and I have a VOICE!
    L60/PR90 4/4 4/4 4/4 5/5 4/4 3/3 5/5 4/4
    Internet sarcasm is a hard hobby.

  12. #27
    Champion Beanster's Avatar
    Join Date
    Jan 2011
    Posts
    556

    Default

    So much QQ about strength seal being too cheap in materials.

    HOW ABOUT make INTELLIGENCE seal cost twice the STR/DEX seal as mages don't need TANK endurance seal.

    Beancord, World #1 Social member (carried) and I have a VOICE!
    L60/PR90 4/4 4/4 4/4 5/5 4/4 3/3 5/5 4/4
    Internet sarcasm is a hard hobby.

  13. #28
    Champion Beanster's Avatar
    Join Date
    Jan 2011
    Posts
    556

    Default

    Quote Originally Posted by Beanster View Post
    New reagent for seals, Ephemeral Element, anybody have an idea where to get it?
    Found the new recipes from butchering, foraging and mining trainers.

    Beancord, World #1 Social member (carried) and I have a VOICE!
    L60/PR90 4/4 4/4 4/4 5/5 4/4 3/3 5/5 4/4
    Internet sarcasm is a hard hobby.

  14. #29
    Champion Beanster's Avatar
    Join Date
    Jan 2011
    Posts
    556

    Default

    Question to Daglar, materials for STR and WIS seals, what?

    Recipe price 6 GMCM 120 MCM on PTS atm.

    Peak Physique +89 Strength Apothecary.
    25 Regal Distillate <------ Double you tea ef?
    35 Laminated Madrosa Lumber <----- HUH??? 35 ????
    2 Sovereign Solution (Apothecary)
    2 Swirling Infinity particles (Raid vendor/Store 500p/ 315 credits)
    1 Majestic Material (Foraging)

    Rapid Resurgence +89 Endurance Armorsmith
    15 Impervious Truehide Leather
    15 Rhenium Superalloy
    2 Sovereign Solution (Apothecary)
    2 Swirling Infinity particles (Raid vendor/Store 500p/ 315 credits)
    1 Ephemeral Element (Mining)

    Circumspect Consciousness +89 Wisdom Artificer
    25 Chrysoprase <----- Double you tea ef????
    35 Rhenium Superalloy <------ HUH ???? 35 ????
    2 Sovereign Solution (Apothecary)
    2 Swirling Infinity particles (Raid vendor/Store 500p/ 315 credits)
    1 Ephemeral Element (Mining)

    Carat Coruscation +89 Intelligence Outfitter
    15 Impervious Truehide Leather
    15 Bolt of Lined Empyrean Silk
    2 Sovereign Solution (Apothecary)
    2 Swirling Infinity particles (Raid vendor/Store 500p/ 315 credits)
    1 Stately Swatch (Butchering)
    (Note: Why not make this recipe require endurance seal as one component as mages always
    get away with half the gear and materials than dps/support + tank players)


    Alpha Advantage +89 Dexterity Weaponsmith
    15 Laminated Madrosa Lumber
    15 Rhenium Superalloy
    2 Sovereign Solution (Apothecary)
    2 Swirling Infinity particles (Raid vendor/Store 500p/ 315 credits)
    1 Majestic Material (Foraging)

    -------------------------------------------------------------------------------------

    New ingredient to the recipes Sovereign Solution
    5 regal Distillate
    5 Laminated Madrosa Lumber
    2 Coruscating Ethereal Shard
    Apothecary trainer recipe, can't remember its price.


    New ingredient to the recipes Ephemeral Element.
    5 Chrysophrase
    4 Rhenium Superalloy
    Mining trainer recipe, 30p.
    Required for Armorsmith endurance seal and artificer wisdom seal.

    New ingredient to the recipes Majestic Material.
    5 Lucidfflower Spire
    4 Laminated Madrosa Lumber
    Foraging trainer recipe, 30p.
    Required for apoth strength seal and weaponsmith, dexterity seal

    New ingredient to the recipe Stately Swatch.
    15 Empyrean Silk
    4 Impervious Leather
    Butchering trainer recipe, 30p.
    Required for outfitter intelligence seal.

    Beancord, World #1 Social member (carried) and I have a VOICE!
    L60/PR90 4/4 4/4 4/4 5/5 4/4 3/3 5/5 4/4
    Internet sarcasm is a hard hobby.

  15. #30
    Plane Touched
    Join Date
    Dec 2010
    Posts
    227

    Default

    Quote Originally Posted by Beanster View Post

    New ingredient to the recipes Ephemeral Element.
    5 Chrysophrase
    4 Rhenium Superalloy
    Mining trainer recipe, 30p.
    Required for Armorsmith endurance seal and artificer wisdom seal.

    New ingredient to the recipes Majestic Material.
    5 Lucidfflower Spire
    4 Laminated Madrosa Lumber
    Foraging trainer recipe, 30p.
    Required for apoth strength seal and weaponsmith, dexterity seal

    New ingredient to the recipe Stately Swatch.
    15 Empyrean Silk
    4 Impervious Leather
    Butchering trainer recipe, 30p.
    Required for outfitter intelligence seal.
    Unless they have changed it since I've checked PTS this morning, these 3 recipes also require an Infinity Cauldron (that's the name i think), sold for 12k infinity stones or 700ish credits.

    Guess they mean it when they say they want to drain plat from the economy. And we don't even know the mats for the new augments yet. Just wish the stat gain on these was a bit bigger so more people would find it worthwhile buying these seals.

+ Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts