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  Click here to go to the first Rift Team post in this thread.   Thread: * 2.2 In-Progress Notes Set #2 - 1/23/13 *

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    Patch Notary Amary's Avatar
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    Post * 2.2 In-Progress Notes Set #2 - 1/23/13 *

    GENERAL
    * PTS ONLY: Added sub-30% hitpoint dummies to the Dummy Foundry.
    * Tier 2 PvP Planar Attunement is now available.
    * Increased Planar Attunement level cap to 1072.
    * PA: Swift Saddle Planar Attunements now function as expected!
    * Fixed a whole bunch of artifact locations that were unreachable due to ground or other objects!


    ZONES

    * Adjusted the boundary between Morban and Steppes of Infinity, so all parts of Arcanum Conservatory and Camp Skyburst are within Steppes.
    * Instant Adventure: Experience and Notoriety rewards are now boosted for larger IA groups.
    * Instant Adventure: Adjusted Instant Adventure bosses to be easier for small IA groups.

    STEPPES OF INFINITY
    * Zone Event: Shattered Earth: Fixed a case where some players would not receive rewards after participating in this event.
    * Zone Event: Fortress Defense: Removed some extraneous visual effects from the boss fight to help improve performance.
    * Added Rift-closing IAs to Steppes of Infinity.


    SOULS

    CLERIC


    DRUID
    * Spirit of Upheaval and Spirit of Asphodel are no longer on global cooldown, but will share a 1.5-second cooldown.

    INQUISITOR
    * Perseverance: With points spent in Determination, Perseverance now grants immunity to Knockback, Snare, Root, and Interrupt effects.
    * Scourge and Vex can now stack with each other.

    MAGE

    ELEMENTALIST
    * Volcanic Eruption, Prismatic Volley: Increased damage.
    * Synergize: No longer on global cooldown.

    NECROMANCER
    * Parasite: Increased the damage dealt by the spawned Parasitic Leech.
    * Putrify: Can now proc off of any damage. Previously, this only procced from damaging abilities that applied Deathly Calling.
    * Lich Form: Reduced the Charge consumption rate.

    PYROMANCER
    * Improved Flame Bolt: Now only increases Spell damage, and no longer affects melee attacks.
    * Combust: Damage reduced.
    * Flame Sigil, Extinguish, and Fusillade no longer consume Combust stacks. These three abilities now also share a 10 second cooldown.
    * Fulminate: Now receives a 15% bonus for each stack of Combust on the target. Down from 25%.

    WARLOCK
    * Prion's Warlock Crystal: Fixed the 2-piece bonus not being removed when Contaminate expired or was turned off.
    * Prion's Warlock Crystal: Fixed the 4-piece bonus not being removed if Warlock Armor was removed.
    * Expanded Contagion: Now causes Radiate Death to spread Atrophy in addition to Life Leech and Necrosis.
    * Void Barrage: Will now refresh DoT effects at the start of the channel. Reduced cooldown to 20 seconds.
    * Void Decimation: Now increases the damage of Void Bolt and Void Barrage by 2.5-12.5% per Death DoT on the target.
    * Fixed a case where Salvage Corruption and Deathly Pall could be used to apply Death's Door to a target with greater than 50% health.
    * Flame Sigil: Reduced duration to 15 seconds. Now has a maximum stack size of 5.
    * Backdraft: Will now proc Quick Thinking if you have points spent in it.

    ROGUE


    ASSASSIN
    * Serrated Blades and all weapon poisons can now critically hit.

    BLADEDANCER
    * Twin Strike, Compound Attack: AoE radius increased to 7 meters, up from 5.

    MARKSMAN
    * Electrified Munitions, Static Shock Munitions: Can now critically hit.

    NIGHTBLADE
    * Weapon Flare, Fiery Chains: AoE radius increased to 7 meters, up from 5.
    * Ignited Weapons and all weapon enchantments can now critically hit.

    RANGER
    * Concussive Blast: Now affects up to 5 targets, up from 3.

    WARRIOR

    BEASTMASTER
    * Loyalty: Now heals the Warrior for the correct amount.
    * Ties that Bind: Also reduces the cost of Beastmaster abilities by 2-6%.

    CHAMPION
    * Chains of Death: Can now critically hit.
    * Chains of Life: Corrected typo on tooltip.

    PARAGON
    * Sweeping Blades: Duration increased to 15 seconds.
    * Shifting Blades: No longer tagged as a Spell type ability.
    * Death Touch: Fixed the damage effect from Death Touch not being stackable by multiple Paragons.
    * Strike Like Iron: Now increases damage dealt by 7-21% based on Attack Points consumed, up from 5-20%. Duration increased to 20 seconds.
    * Devoted Training: Now increases Strength by 2-10%, lowered from 3-15%.
    * Precise Strikes: Increases damage of Swift Strike, Reaping Harvest, Setting Moon, and Flurry by 8-16%, up from 7-15%.
    * Calliope's Paragon Crystal: Now causes the target to take additional damage only from the Paragon and not all attackers.

    RIFTBLADE
    * Rift Barrage: Fixed Rift Barrage benefiting from the effect of Fork when it shouldn't.
    * All Burst finishers have had their cost and damage reduced. They are no longer on global cooldown by default.
    * Quick Burst: Functionality changed. Now increases attack power and weapon damage contribution on all Bursts by 25%. Their costs are reduced by 25%, down from 35%.
    * Synergy: Also increases the damage of all Finishers by 5%.
    * Blade of the Ascended: Now also increases all damage by 30%.
    * Fiery Burst: No longer tagged as a Spell ability.
    * Flame Spear: Damage reduced.
    * Storm Blade, Elemental Touch: Can now critically hit.
    * Calliope's Riftblade Crystal: Fixed the debuff from the 4-piece bonus not being stackable by different players. No longer increases the damage taken from Coda of Jeopardy, Spotter's Call, or Illuminate.

    TEMPEST
    * Evasive Redirection: Corrected a tooltip bug to indicate that Evasive Redirection will last up to 12 seconds, regardless of the number of Attack Points used.
    * Distracting Pulse: Should now be blocked by buffs and abilities that prevent interrupts.
    * Bioelectric Enhancement: Now increases Strength by 2-10%, down from 3-15%.
    * Grounded: Functionality changed. Now deals additional 2-6% damage with ranged attacks while standing still, and increases the damage of all Tempest abilities by 2-6%.
    * Stormbringer: Damage increase to Charged Pulse, Lightning Torrent, Storm Torrent, and Electricity Cascade changed to 7-21%.
    * Double Pulse: Damage reduced.

    WARLORD
    * Tactical Surge: Now lasts for 10-30 seconds, depending on Attack Points used. Increased from 5-25 seconds.
    * King of the Hill: No longer knocks back the target.
    * Ready Posture: Removed 20% reduction to damage dealt.
    * Offensive Surge: Functionality changed. Now increases the duration of your Surges by 33-100%.
    * Everything is a Weapon: Now increases attack power and weapon contribution by 25%, down from 30%.
    * Arterial Strike: Fixed a bug with this granting an Attack Point when it shouldn't.


    PVP/CONQUEST
    * New PvP consumables have been added to Mercenary Burke in Tempest Bay.
    * Ascended Courage: Now displays the items whose stats are replaced while in Conquest. The buff can no longer be seen on you by other players.
    * Teleporting to a Dimension from an active Warfront now applies the Ascended Disgrace debuff.
    amanda 'amary' fry
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  2. #2
    RIFT Fan Site Operator Riane's Avatar
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    Quote Originally Posted by Amary View Post
    * Scourge and Vex can now stack with each other.
    Yessssss!

    10c

  3. #3
    Ascendant Mirimon's Avatar
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    pssst, need tactician's torrents/beam widened to 7m accordingly.. all that aoe and it can only hit 4m wide ??? pve and pvp QoL change.

  4. #4
    Plane Walker TehFrank's Avatar
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    * Teleporting to a Dimension from an active Warfront now applies the Ascended Disgrace debuff.

    =^.^=
    .,__,.........,__,....... ______
    `·.,¸,.·*¯`·.,¸,.·*¯..|' .' .'/\:_|/\
    `·.,¸,.·*¯`·.,¸,.·*¯<|' '.:.(。◕‿‿◕。)
    -........--""-.......--"""u"'''''''''u''''''''u
    Nyancat is currently:Charging the Nyancannon, Annoying you on Shatterbone, Nyaning

  5. #5
    Ascendant Eughe's Avatar
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    Quote Originally Posted by Riane View Post
    Yessssss!

    10c
    Indeed. Very interesting considering how fuggin hard they hit. Too bad scourge is so high, a dot spec could have been in the works.

  6. #6
    Soulwalker pallmall's Avatar
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    tried 61 pyro after the update, and while it is much easier now, i feel like its overall damage is too low compared to the other mage specs.
    Last edited by pallmall; 01-23-2013 at 11:16 PM.
    Crazydog on Icewatch EU.

  7. #7
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    * Flame Sigil: Reduced duration to 15 seconds. Now has a maximum stack size of 5.
    * Backdraft: Will now proc Quick Thinking if you have points spent in it.
    Need to be under Pyro instead of Warlock
    Regardless of what happens, people will always be unhappy. Be thankful for what you have and always be constructive.
    Quote Originally Posted by A Poster View Post
    good or the best
    This quote offers insight into why there are so many perceived balance issues. To some, it doesn't matter how good something is; if it isn't the best, it isn't worth using.

  8. #8
    Shadowlander
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    Quote Originally Posted by Amary View Post
    GENERAL
    ASSASSIN
    * Serrated Blades and all weapon poisons can now critically hit.
    Favorite thing so far

  9. #9
    Ascendant Mayi's Avatar
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    Quote Originally Posted by Amary View Post

    ROGUE


    NIGHTBLADE
    * Weapon Flare, Fiery Chains: AoE radius increased to 7 meters, up from 5.
    * Ignited Weapons and all weapon enchantments can now critically hit.
    Haven't checked assassin yet, but nightblade enchantments aren't critting and neither is ignited weapons.
    Last edited by Mayi; 01-24-2013 at 01:46 AM.
    I rite a gooded guide for rouges.

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  10. #10
    Prophet of Telara Berzz's Avatar
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    @ Kervik, I believe some of the recent warlock changes have messed with opportunity. (It hardly proc's , I think void bolt doesn't proc opportunity anymore. )

  11. #11
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    Quote Originally Posted by TehFrank View Post
    * Teleporting to a Dimension from an active Warfront now applies the Ascended Disgrace debuff.

    =^.^=
    nOOOOOOOOOOOOOOO
    Raenryong@Deepwood (Rogue)
    Serefina@Deepwood (Warrior)
    Seraena@Deepwood (Cleric)
    Avalonia@Deepwood (Mage)

  12. #12
    Prophet of Telara simpa1988's Avatar
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    tier2 pvp pa ?
    didnt daglar said us a few days ago that there is no plans?

  13. #13
    Soulwalker Viserys's Avatar
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    "* Scourge and Vex can now stack with each other."

    hell yeah.
    BB RIFT :'(

  14. #14
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    Quote Originally Posted by Mayi View Post
    Haven't checked assassin yet, but nightblade enchantments aren't critting and neither is ignited weapons.
    They all crit for me just fine. Maybe you have old versions of the abilities and have to redo your spec to get the new ones.

    Also the damage on poisons was nerfed a bit though to compensate for the extra damage that crits do so this change mostly addresses assassin's scaling with stats which was really bad due to all the non-critting damage sources.

  15. #15
    Plane Walker
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    Stacking Scourge and Vex is cool and all, but it doesn't change the dps at all does it? Seems like it's pure for the sake of mobility cause it's like 30dps increase from what i've seen.

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