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Thread: Trion fix eradicate

  1. #1
    Sword of Telara Izualy's Avatar
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    Default Trion fix eradicate

    give me a break no need to explain why. just fix eradicate

  2. #2
    Plane Touched
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    If you waste GCD's on Eradicate and not FAN OUT you are doing it wrong.


    Fan Out: The path to PVP success.

  3. #3
    Rift Chaser
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    Quote Originally Posted by Izualy View Post
    give me a break no need to explain why. just fix eradicate
    Only if clerics can stop stacking instant warden cast heals on them selfs over and over again

  4. #4
    Soulwalker Captain Morti's Avatar
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    Just buff some other purges, so that they are usefull in PvP.
    Kavu, Blightweald, Insanity
    "And if I claim to be a wise man, well It surely means that I don't know."

  5. #5
    Ascendant MoonfireSpam's Avatar
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    Quote Originally Posted by hejtmane View Post
    Only if clerics can stop stacking instant warden cast heals on them selfs over and over again
    and everybody else, for that matter.

  6. #6
    Plane Touched puredeath's Avatar
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    Quote Originally Posted by hejtmane View Post
    Only if clerics can stop stacking instant warden cast heals on them selfs over and over again
    this

    Quote Originally Posted by Captain Morti View Post
    Just buff some other purges, so that they are usefull in PvP.
    this

    Quote Originally Posted by MoonfireSpam View Post
    and everybody else, for that matter.
    and this

  7. #7
    Rift Disciple Phenris's Avatar
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    With a lack of explanation I can only assume that you would like Trion to add damage to the ability roughly the equivalent to Shadow Fire? Perhaps have it remove a third ability to counter act the 20 buffs it seems every runner seems to have? If these are your suggestions than I am all for it!
    Family is Forever

  8. #8
    Champion Cime's Avatar
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    Hey, look on the bright side.

    Clerics are getting a PASSIVE cleanse (25%) when healing now. They may not even have to put cleanse on their hotkeys.

    Well, that should certainly make it easier to heal through nastier debuffs without having to pay attention to them though. sigh
    But at least we can get married now!
    I'll be fishing in Codex...
    Nobodi - R8 Mage Defiant Deepwood
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  9. #9
    Champion of Telara Kajib's Avatar
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    why only rogue dev is allowed to do some crazy sh....
    A mean eradicate,vm,fb,port port,immune immune,35m range omg....

  10. #10
    Rift Disciple
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    Quote Originally Posted by Izualy View Post
    give me a break no need to explain why. just fix eradicate
    Quote Originally Posted by Kajib View Post
    why only rogue dev is allowed to do some crazy sh....
    A mean eradicate,vm,fb,port port,immune immune,35m range omg....
    I smell bads...

  11. #11
    General of Telara
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    Well, OP, I can only presume you want Eradicate to be fixed to be more useful. Along those lines how about this.

    #1 Eradicate can be applied by Fan Out and Rain of Arrows.
    #2 Eradicate has a 100% chance to remove one buff, 75% chance to remove two buffs, 50% to remove three, and 25% to remove 4. All buff removals are per target.
    #3 For each buff removed the casting rogue drains the target of 25% of their current HP.
    #4 Any time Eradicate kills a player a sporebat is summoned.

    I believe those changes should help to keep Eradicate from continuing on as the woefully underpowered laughing stock of the buff removal community that it currently is, and that you, OP, are complaining about.

  12. #12
    Ascendant Soul sky's Avatar
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    Quote Originally Posted by Marikhen View Post
    Well, OP, I can only presume you want Eradicate to be fixed to be more useful. Along those lines how about this.

    #1 Eradicate can be applied by Fan Out and Rain of Arrows.
    #2 Eradicate has a 100% chance to remove one buff, 75% chance to remove two buffs, 50% to remove three, and 25% to remove 4. All buff removals are per target.
    #3 For each buff removed the casting rogue drains the target of 25% of their current HP.
    #4 Any time Eradicate kills a player a sporebat is summoned.

    I believe those changes should help to keep Eradicate from continuing on as the woefully underpowered laughing stock of the buff removal community that it currently is, and that you, OP, are complaining about.
    Only if each summoned Sporebat can also cast fanout.
    Valery@Zaviel - Mage | Valzz - Cleric | Soulsky - Rogue | Introvert - Warrior
    Everything you need to know for Mage: www.valvalval.net

  13. #13
    Ascendant
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    So, not only do rogues get a spammable purge, but they have a built-in 1-second GCD?

  14. #14
    Rift Chaser
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    Quote Originally Posted by Ahov View Post
    So, not only do rogues get a spammable purge, but they have a built-in 1-second GCD?
    Yes for a while now.

    Simple fix:

    If Buff duration >= 60 min and is a self buff, buff = unpurgable.

    Soooo sick of rebuffing after ....every....single....skirmish.....
    Matryarch <FoH>
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  15. #15
    Rift Disciple
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    As a rogue I can admit that Eradicate does need a CD however in current stages of PvP it is completely unvialbe to ask that to be done. Purges are not an option in PvP they are a NECESSITY!

    Without eradicate currently there are several class/soul combos that would become even less likely to kill: warden, nb/rsi, etc. With current game mechanics removing the ability to purge wouold be the same as not being able to cleanse which is just as necessary for survival in pvp.

    IMO the best solution for balance in pve and pvp is to remove all interrupts and purges from trees and give all classes a basic skill similtar to the recent change to break free. 1 interrupt being off the GCD with a 20m range and 10sec CD. 1 purge being off the GCD providing no cp nor charge but costing mana/energy which will purge 3 buffs with a 5-10sec cd.
    Last edited by Korvan; 02-05-2012 at 01:02 PM.

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