Then why wouldnt you make an adjustment to thier stats instead of changes everyones to a .75 main .25 nonmain stat. that would be so much for you to readjust the classes and encounters in the entire game. So for warriors they already pull very good dps and if you dont want them rolling on the .25 ap 1 crit stats over thier .75 ap. Why wouldnt you change it to be Strenght .75 ap .25 crit / Dexterity .25 ap .5 crit. Unless the system is so messed up already that .5 ap isnt worth .25 crit. You could do the same for clerics but they do need some love in the st dps department so just boots thier dps. I play a mage so no this is not one of those buff my own class things. ^ just my 2 cents i think that change would work out much better then the one i hear people talking about on the pts.
P.S. I like most of the changes youve made to your game and keep up the good work devs. maby just slow down how quickly you are changeing things. You have both of my thumbs up on your game so far.