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  Click here to go to the first Rift Team post in this thread.   Thread: RIFT 4.0: Hotfix #3 11/23/2016

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    Default RIFT 4.0: Hotfix #3 11/23/2016


    RIFT 4.0: Hotfix #3 11/23/2016

    US: 11/23/16 @ 7:30 AM PST
    EU: 11/24/16 @ 2 AM GMT

    RIFT STORE AND SERVICES
    * New PVP synergy crystals are available on the store.
    * Added Slayer’s Vengeance and Slayer’s Garb set bonuses to PVP store bought gear.


    INSTANT ADVENTURE
    * If an adventure group fails to complete one adventure quest in a planar assault instant adventure, the group will be disbanded and removed from the instant adventure.


    ZONES
    * All graveyard locations have had any local hostile population moved back to a safe distance.
    * Onslaughts: Onslaught fallow time has been reduced from five minutes to one minute to prevent excessive waiting for those who need quest completion.
    * The daily quest Notoriety Republic is now available at level 65 and have rewards that scale up to level 70.

    ASHENFALL
    * Quest: Blood and Circuses: Players now only need to defeat 6 invasions in Path’s End instead of 8 to complete this quest.
    * Quests: Dragon Detritus and Hellish Relics: Fixed quest text and object names.
    * Shourloth, Ghorgas, Zlobar, and Carli have had their balance tuned for story quests.

    GEDLO BADLANDS
    * Quest: Ascension: Implemented possible fix.
    * Quest: Carnage: Ascended: Killing player characters over level 65 now gives credit for this quest.

    SCATHERRAN FOREST
    * Quest: Tuath’de Blades: Players now only need to defeat 4 invasions in Path’s End instead of 8 to complete this quest.

    TUATH'DE COVEN
    * Art: Added attack animations to Swamp Toads in Tuath’de Coven


    DUNGEONS AND RAIDS

    DARKENING DEEPS: INTREPID
    * Fixed a bug where Scarn would despawn until the instance was soft reset.

    TEMPLE OF ANANKE
    * Reworked the last fight to be more clear and a bit easier.

    TUATH'DE COVEN: EXPERT
    * Should now be at the appropriate difficulty. All enemies are roughly 20% tougher.


    PVP
    * Lowered the amount of stats granted by up bolstered gear in the level 65-70 PVP bracket. Specifically, tertiary stats.
    * Fixed an issue where PVP fragments were being up bolstered.
    * Fixed the stats on Prophetic consumables. They should now be more in-line with general Starfall Prophecy balance.
    * You can no longer use /stuck while in a warfront.


    CRAFTING
    * The materials needed for the crafted Starhide Leather armor set have been adjusted to require less cloth and more leather.
    * All crafted gear has been increased in power.
    * The achievement Celestial Angler should now credit properly.
    You can no longer infuse planar fragments while in combat (thanks Tsulong!)
    * Disabled the ability to infuse planar fragments while dead.
    * Disabled the ability to switch planar fragment sets while dead.
    * Visionary crafting Amenders now require skill level 500 (was 510).


    ITEMS
    * Stan's Infra-cell Fishin' Pole and Cosmological Fishin' Pole from the Affinity store are now Bind to Account.


    MINIONS
    * Rare Minion Missions will now reward Planar Fragments and Celestial Remnants to lvl 65+ players that own Starfall Prophecy.
    * Visionary buff foods now grant the correct buffs.
    * Visionary Seal Runes now can properly be applied to level 65 items.
    Last edited by CM Morgana; 12-01-2016 at 01:15 AM.
    CM Morgana ~ Community Coordinator ~
    Avatar art is courtesy of Allie Brosh!

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