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Thread: Anyone try ArcheAge?

  1. #1
    Ascendant
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    Default Anyone try ArcheAge?

    Honest question. I'm curious what it's like/graphics/character builds and overall fun of play.

    I enjoy both pve and pvp, game depending (i.e. Rift I only pvp anymore).

    Not going to pay money for a game that is already been out for 2 years just to join an Alpha (which is ridiculous since its just a few small tweaks and language translation).

  2. #2
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    never play b4. Problem is, it is another Trion's product. lol. Really got no confident with them. Starting out might be excellent, but as time goes by.... u know.... more n more crappy. It's ur take, not mine, i for sure will not play another games under Trion.

  3. #3
    Ascendant Slipmat's Avatar
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    Quote Originally Posted by Wrastion View Post
    Honest question. I'm curious what it's like/graphics/character builds and overall fun of play.

    I enjoy both pve and pvp, game depending (i.e. Rift I only pvp anymore).
    I'll try and give my opinion of it, have been playing the Alpha now for past two weeks but am only at level 36 on one char and level 21 on another, more on that.

    First, the questing, it seems you can level up in AA the "traditional" way by just doing quests from NPCs. There is no shortage of quests, however they do follow the, by now, 'old fashioned' method of going from hub to hub. When you return and 'hand in' more quests open up, sometimes sending you right back to where you just left.

    You'll be sent to hub A, pick up 2-3 quests which literally consist of the same 'pool' of quest types, kill X mobs, collect Y butts, find Z person, maybe click on something, find object.

    This is copied and pasted throughout every zone with little variation, what this leads to are the quest items been literally, at the most a minute or so from the quest giver/hub. You will always know where to quest as there's a huge concentration of all the mobs/items you need, it really is like shooting ducks in a barrel.

    This means that mobs are plentiful, there's no real waiting around as respawns are fast, only thing is it's the, again, old fashioned mob tagging, guess i'm spoilt by Rift and everyone getting mob credit from a tag.

    Again, not really an issue as there's plenty of mobs and fast respawns but it does lead to huge areas been barren of mobs of any kind, some parts of a zone are set aside for housing and farms but there's a lot of empty space with nothing at all there, so exploring isn't even worth it

    Like i said, you are led from hub to hub, you will never, ever get 'lost' miss out on a quest, everything is made as simple for you to "quest by numbers" as possible.

    Now onto PvP which will either make or break the game for Western audiences, again, purely from just my own experiences and thoughts on Alpha.

    It's a bit of a mess, as it's Alpha and only on one server, there seems to be at least three huge Guilds that dominate it all, not sure i have the names right, Oran'Thul, Cohhilation and Nui Brotherhood? might have them spelt wrong.

    Basically all starter zones up to about level 25-30 seem to be totally "safe" zones, after that what happens is that zones will go into various states of 'unrest' ending up in all out, free-for-all war.
    I'm still unsure about the various levels like 'tension', 'crisis' etc but i believe even your own Faction/Guildies can 'gank' you by activation an ability called blood something.

    You can imagine the result, forget about trying to quest in a zone that's "red" and in a flux of 'tension', there's gangs of level 50's that will and do nothing else but ride around ganking and griefing all levels, if you're not part of any Guild you will just get repeatedly stomped, griefed and camped.

    This is all part and parcel of the game but the issue is most people will play ArcheAge as they do Rift or other 'themepark' MMOs, questing, crafting, which is also a huge, huge factor in AA then when they hit level 30 or so find themselves griefed, camped, robbed etc, i'm still not sure what the reaction will be to that, i predict an uproar and demands for PvE only servers.

    Bear in mind AA consists of three Continents and four Races, two start on the East one, two start on the West one and the Third Island is PvP always on, level 50 only. As in SL you will be jumping across between the two Continents to make it easier to have contact with the other Factions, mostly after level 30 or so.

    Now this long 'War & Peace' type post might seem like AA isn't all that great, if you want to level up by just questing, it can be 'bland and boring', every zone offers the same type of questing.

    But....if you're into crafting and such then AA will be your dream game, everything is so open and varied people can and have leveled to 50 just by growing/harvesting/crafting etc, the World really is your oyster, the only issue is that at low levels all bits of land set aside for farming are full, good luck finding an empty slot in the first few zones.

    Another "fun" aspect is the Trial part, if you repeatedly gank low levels or destroy, still somebody's farm/items , if they plant in an unprotected area, you can get reported and end up in a Courtroom, the Trail is then 'broadcast' on it's only trial chat channel for everyone to see.

    Only issue is that anyone can also chat in this channel so defeats the purpose, if you're easily shocked and thought level 1-29 chat was 'toxic' it has nothing on trial chat when "notorious" nabs are on trial.

    Anyhow i better wrap this up, starting to ramble a bit, still haven't reached end cap as most of the zones stay in a state of 'war' nearly all the time, the "peaceful periods" where no PvP at all can happen only last 2-3 hours at a time and i haven't even touched upon the rebel Pirate Faction which is totally different play style again

  4. #4
    Plane Walker Furyon13's Avatar
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    One of my friend plays in Kor server and let me play his account here and there for few hours. From what I've seen so far (terms may not be the same as English version)

    Character wise it is somewhat similar to Rift. There are 10 souls (6 offensive, 2 support/heal, 2 defensive from what I can remember) and you can choose 3 to mix. 120 variations. So this varies from pure range, melee/range hybrid, pure melee in physical and/or magical abilities. Gear wise, there are cloth, leather, and plate with different stat focus. You can wear ANYTHING you like according to your play-style. Gears are not class/soul specific so you can further specialise your character using gears.

    For example, if you choose magical soul, physical melee soul, and a defense soul, you will be able to start the fight in range using magical abilities and finish with swords when it gets close. Gear wise, you can wear cloth if you want magical abilities to be main damage (kite and finish off) or plate if melee focused (magic to pull and sword to finish off).

    Combat is via tab targeting but graphic and combo system is like Tera. So you line up buttons and finish the combo (unless interrupted) and use fillers until main combos are available.

    PVP/PK wise it is very much like Lineage. Open world PVP. You can hit anyone you like. I saw players PK for a hunting spot, mining spot etc. Hostile guilds were PKing each other when in sight. A guild was PKing everyone else at a world boss to hog the loot. Oh, if you die you lose XP.

  5. #5
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    ArcheAge is exquisite I stream it regularly - schedule incoming.
    In Alpha I'm testing it as a solo player to see if I can come and go as I please on live.

    I am trying all aspects leveling slowly - that being said you can head straight to 50 just questing pretty quickly killing everything in sight.

    I cannot get enough of the artistry in this game - the amount of things to do are also broad. If you love crafting and tending to things as well as working in community this is the game for you. You can level just crafting. You can level just on content and PvPing but you will miss out on many things if you don't do both. There are detrimental objects or objectives you need to do at earlier levels and knowing what kind of spec you want to play is really handy as you need to level everything individually from each spec - pet - mount - craft (proficiency)

    Every decision you make tailors your game from level zero.
    Understand racials and find your friends before you create character.

    I am a level 35 Heiromancer Ferrin - I took a CC heal solo class but will change it at 50 once all my skills are maxed. I chose Ferrin for fall damage and fast climb. Made my workstation, leveled my Lion mount to 25 now working on leveling my donkey for trade runs. Made my work station, have a house but haven't put it down yet (want 2 chests to put in it for personal storage-need more lumber) have a harpoon boat and want to raise my fishing. My goal is to now get to 50 and begin PvPing. I would love to fish, submarine, fight in the sky and take over boats. Kraken also has my glider...

    This is the kind of thought process going on and mine is bare minimum.

    I am really looking forward to the Trion touches that will be added and dig how much enthusiasm there is for this game to go live.
    Last edited by Kiwi; 05-09-2014 at 06:10 AM.

  6. #6
    Rift Disciple gobSIDES's Avatar
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    I played, but didn't do PVP yet.

    PVE is good fun tough-However make no mistake the combat and the quests are not anything new.

    It has some voice acted cut scenes too and the story seemed okay. Building and gathering/growing resources seemed like it would take a lot of time and effort to get anything good out of it, which imo is a good thing.

    The game isn't open world continents like Rift or WoW-It's linear zones like FF ARR or Age of Conan.

    It was a pretty fun experience for the few days I played, great graphics(but average animations)

  7. #7
    Champion Kaiser Phoenix's Avatar
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    Quote Originally Posted by Kiwi View Post

    I am really looking forward to the Trion touches that will be added and dig how much enthusiasm there is for this game to go live.
    you mean bugs?

  8. #8
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    Quote Originally Posted by Kaiser Phoenix View Post
    you mean bugs?
    You say that like no other gaming company ever has bugs...
    Hmmm

  9. #9
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    Quote Originally Posted by Furyon13 View Post
    Oh, if you die you lose XP.
    If this makes it into the Trion release I can see it being used to grief players. This kind of thing might work in South Korea but the mind set of players is very different in the west.

  10. #10
    Plane Walker Furyon13's Avatar
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    Quote Originally Posted by caitie View Post
    If this makes it into the Trion release I can see it being used to grief players. This kind of thing might work in South Korea but the mind set of players is very different in the west.
    You can pray to gods at respawn to get most of it back but it uses up labour. Labour regens at certain rate per hour. So it's not all that bad.

    Things you do come with risks in this game. Hence you seek safer hunting/leveling ground and learn to optimise skills to be efficient, and party play becomes more important at higher level.

    Griefing is an issue in owpvp but AA has court system to punish those offenders. You can kill the newb in front of you but you have no idea how this player is connected. He has no guild but could be a friend of GL of a big guild or an alt. You can be marked for dead by this guild until resolved somehow or start a guild to guild dispute which can be exhaustive for involved parties. GL might gkick you if you keep causing issues like this. You have to learn to behave and assess risk beforehand.
    Last edited by Furyon13; 05-15-2014 at 02:55 AM.

  11. #11
    Ascendant Baramos's Avatar
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    Quote Originally Posted by caitie View Post
    If this makes it into the Trion release I can see it being used to grief players. This kind of thing might work in South Korea but the mind set of players is very different in the west.
    XP loss from death is from PvE only

  12. #12
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    Quote Originally Posted by Furyon13 View Post
    Griefing is an issue in owpvp but AA has court system to punish those offenders. You can kill the newb in front of you but you have no idea how this player is connected. He has no guild but could be a friend of GL of a big guild or an alt. You can be marked for dead by this guild until resolved somehow or start a guild to guild dispute which can be exhaustive for involved parties. GL might gkick you if you keep causing issues like this. You have to learn to behave and assess risk beforehand.
    As you say if it's down to players there'll be no justice rather who's most popular. Hell we all know how this forum's 'justice' works here imagine how and it'll be with random players. Seems Koreans are more trusting of each other. It might sound compelling on paper but I can't see things like this working out well in the west especially for a free to plat game. Level 1-29 chat people!

    Quote Originally Posted by Baramos View Post
    XP loss from death is from PvE only
    Not so bad then.

  13. #13
    RIFT Fan Site Operator Seatin's Avatar
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    I like Archeage, I've had a 50 in Archeage for almost a month now!

    I did a beginners guide which may be useful for some of you. It's pretty darn exciting:

    https://www.youtube.com/watch?v=aWZepP6MbXI
    #1 Hardcore Casual - Seatin - RIFT Livestreamer/YouTuber. Check out: www.twitch.tv/seatinmanoflegends and www.youtube.com/seatinmanoflegends

  14. #14
    Plane Touched cYan's Avatar
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    I will never play it because apparently trion thinks multiboxing is perfectly valid in Rift, buts its considered cheating in ArcheAge. (Confirmed on their stream today)

    Am i whiney? No - I am not, I just like to multibox, its my way of playing.
    Last edited by cYan; 05-15-2014 at 02:46 PM.
    Quote Originally Posted by Gilligan View Post
    Promising preview! The less Rift conforms with the preferences of someone who still plays VG, the better for the vast majority of potential customers out there.
    Winzhi Defiant Mage

  15. #15
    Ascendant Laeris's Avatar
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    I was going to play AA... but it has lock boxes.

    I don't play F2P nickle and dime machines. I'll be playing Wildstar instead until EQ:Next comes out at least.

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